Warzone 2100 Mod Manager 5

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milo christiansen
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Warzone 2100 Mod Manager 5

Post by milo christiansen » 21 Aug 2010, 19:20

Well here it is, the first version of my mod manager to be multi platform.

Install Warzone 2100 Mod Manager 5.0.2.exe

As far as use and looks goes this is very close to version 3.5.

Linux and Mac users: I have never tested this on ether system so if you try this I want to know how it works.
WZMM SRC 5.0.2.zip
(207.47 KiB) Downloaded 470 times
WZMM 5.0.1 SRC.zip
(207.29 KiB) Downloaded 357 times
A portable (flashdrive) version would depend on several windows only hacks so creating a new version would be a waste of time. Here is a link to 3.5 p(Windows only) 3.5/3.5 p download thread

EDIT1:Source and Binary updated with better error messages.

EDIT2:Source and Binary updated to version 5.0.1

EDIT3:Source and binary updated, gui now uses layouts.

EDIT4:Source and binary updated, Version 5.0.2, Mod names may now have spaces, default paths updated for Warzone v3.0.

EDIT5:Source and binary updated, Mod manager now restarts when paths are changed.
Last edited by milo christiansen on 29 Nov 2010, 21:10, edited 10 times in total.
In general, if you see glowing, pulsating things in the game, you should click on them.
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lav_coyote25
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Re: Warone 2100 Mod Manager 5

Post by lav_coyote25 » 21 Aug 2010, 21:46

could you please use some other file server - the one your using now is using popunder porn sites. :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed:

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Powzone
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Re: Warone 2100 Mod Manager 5

Post by Powzone » 22 Aug 2010, 02:31

Okay... :) Works for me! I'll be posting bugs, if encountered! ;)
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Bolo42
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Re: Warone 2100 Mod Manager 5

Post by Bolo42 » 23 Aug 2010, 15:42

Er.. I'd be happy to try this on my Mac, but I'm not quite sure how to compile it.
Any Suggestions?

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Square
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Re: Warone 2100 Mod Manager 5

Post by Square » 23 Aug 2010, 19:41

You need the QT Library, although I have it, I can't compile it -.-

http://qt.nokia.com/downloads

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milo christiansen
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Re: Warone 2100 Mod Manager 5

Post by milo christiansen » 23 Aug 2010, 19:49

I used Qt Creator so you might need that too. I really don't have much experiance with QT so I don't know for sure what is needed.
In general, if you see glowing, pulsating things in the game, you should click on them.
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Square
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Re: Warone 2100 Mod Manager 5

Post by Square » 24 Aug 2010, 11:32

Hi,

I tried to compile it with QTCreator, but it crashes with error code 2 :(

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Re: Warone 2100 Mod Manager 5

Post by Bolo42 » 24 Aug 2010, 15:23

I keep getting
":: error: No rule to make target `/File Location/WZMM Source Code Only.7z Folder/WZMM.pro', needed by `Makefile'. Stop."

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milo christiansen
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Re: Warone 2100 Mod Manager 5

Post by milo christiansen » 25 Aug 2010, 19:26

Square wrote:Hi,

I tried to compile it with QTCreator, but it crashes with error code 2 :(
Crashes on run or on compile? If compile which tool?
Bolo42 wrote:I keep getting
":: error: No rule to make target `/File Location/WZMM Source Code Only.7z Folder/WZMM.pro', needed by `Makefile'. Stop."
??? I have no idea. What os? Your best bet is to find someone who uses QT on your os and ask them. The only os I ever use is windows.
In general, if you see glowing, pulsating things in the game, you should click on them.
- Demigod Game Ganual

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Square
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Re: Warone 2100 Mod Manager 5

Post by Square » 27 Aug 2010, 11:08

it crashes on run^^

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Re: Warone 2100 Mod Manager 5

Post by n2large0shirt » 28 Aug 2010, 01:09

Works great! Thanks! My windows 7 machine got a little confused but i just had to point it to the correct paths and it was fine...
lav_coyote25 wrote:could you please use some other file server - the one your using now is using popunder porn sites. :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed:
https://addons.mozilla.org/en-US/firefox/addon/722/ <- No more popanyware anything! Best plug-in ever created for Firefox IMHO.
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Re: Warone 2100 Mod Manager 5

Post by KukY » 28 Aug 2010, 11:23

n2large0shirt wrote:https://addons.mozilla.org/en-US/firefox/addon/722/ <- No more popanyware anything! Best plug-in ever created for Firefox IMHO.
Do you know there are other browsers, like Chrome, Opera, Safari and IE8?

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Wibble199
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Re: Warone 2100 Mod Manager 5

Post by Wibble199 » 28 Aug 2010, 15:41

Lol, I need to change my browser, it crashes too regularly and crashes when I turn fullscreen on/off. :lol2:

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milo christiansen
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Re: Warone 2100 Mod Manager 5

Post by milo christiansen » 28 Aug 2010, 18:47

Square wrote:it crashes on run^^

I don't remember what exit code 2 means but I will check the source and tell you the fix on Monday.
In general, if you see glowing, pulsating things in the game, you should click on them.
- Demigod Game Ganual

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milo christiansen
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Re: Warone 2100 Mod Manager 5

Post by milo christiansen » 30 Aug 2010, 16:29

Updated source and binary
Changes are; Removed all "die instantly" debugging code and replaced with user-friendly error messages. :oops:


Error code 2 is: directory "%ModFolder%/multiplay" does not exist. the latest source will display a message and automatically create this folder.
In general, if you see glowing, pulsating things in the game, you should click on them.
- Demigod Game Ganual

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