The projects speaking tube.
Add your two cents if you want to.
JDW
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by JDW » 26 Aug 2012, 22:47
NoQ wrote: Jorzi had already made some excellent tree models, but they weren't included yet (even though they were proposed to).
If you mean these trees,
viewtopic.php?f=33&t=5136&hilit=trees&start=960#p92172
Then yeah, it's a shame they weren't included yet.
"Speak when you are angry and you will make the best speech you will ever regret."
--
Ambrose Bierce
Emdek
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by Emdek » 27 Aug 2012, 06:21
JDW , well, someone would need to check first if there is performance impact, there are lots of trees on maps and I remember that when I had hundreds of towers, hardpoints and other stuff in one mission then framerate was horrible (~6 FPS).
Nadszedł już czas, najwyższy czas, nienawiść zniszczyć w sobie.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.
JDW
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by JDW » 27 Aug 2012, 07:50
Emdek wrote: someone would need to check first if there is performance impact
That could be done.
"Speak when you are angry and you will make the best speech you will ever regret."
--
Ambrose Bierce
Zapped13
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Posts: 4 Joined: 18 Jan 2012, 06:36
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by Zapped13 » 28 Aug 2012, 06:31
Save game function in campaigns is not working. I am using windows 7, i7 930 cpu and ati radeon HD 6870 graphics card.
zydonk
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by zydonk » 28 Aug 2012, 11:32
Shadowing is weird. Isn't that a pretty basic problem to have at this stage?
Emdek
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by Emdek » 28 Aug 2012, 19:35
Zapped13 , you mean that it produces non working saves or something like that or that it's no longer available in mission end screen (recently disabled completely because it for years caused issues with transition between beta and gamma campaigns...)?
Nadszedł już czas, najwyższy czas, nienawiść zniszczyć w sobie.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.
Valheria
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Posts: 6 Joined: 30 Aug 2012, 15:54
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by Valheria » 30 Aug 2012, 16:10
this is again everything i feared this build will have...
mutiplayer again does not work at all and people keep getting kicked early aswel
alot of bugs still
intill they fix this dam mutiplayer bug with other clients i will not be using this because its unplayable its so much better to use 2.3 still
if your a developer reading this... sort out the mutiplayer for crying out loud
Chrissyguit
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by Chrissyguit » 30 Aug 2012, 22:02
Found an odd glitch in campaign mode...
Alpha campaign, I built 3 factories before doing the transport missions. On building the 4th factory AFTER the transport missions, it came up as factory 1... So I had factories 1, 1, 2, 3, on my list! Nothing major, just irritating!
Amiral JCDG
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by Amiral JCDG » 31 Aug 2012, 17:07
I had no problem with this release with multiplayer and skirmish games, congratulations guys !
I'm on windows 7 64 bit.
It doesn't cost anything to be optimistic...
Official french translator of Warzone 2100 since 3.1.
NoQ
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by NoQ » 31 Aug 2012, 17:08
Bump MAX_TERRAIN_TILES from 100 to 512
Emdek
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by Emdek » 31 Aug 2012, 22:11
Chrissyguit , I've got a bit related similar issue some time ago,
#3244 .
Nadszedł już czas, najwyższy czas, nienawiść zniszczyć w sobie.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.
tommek
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by tommek » 02 Sep 2012, 12:58
Chrissyguit wrote: So I had factories 1, 1, 2, 3, on my list! Nothing major, just irritating!
Yes... You were in good position, I had factories 1, 1, 1. It caused few problems with production.
Giani
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by Giani » 03 Sep 2012, 01:11
tommek wrote: Chrissyguit wrote: So I had factories 1, 1, 2, 3, on my list! Nothing major, just irritating!
Yes... You were in good position, I had factories 1, 1, 1. It caused few problems with production.
Weird...
http://developer.wz2100.net/ticket/3384
My maps : http://forums.wz2100.net/viewtopic.php?f=10&t=9501
vexed
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by vexed » 03 Sep 2012, 01:17
Giani wrote: tommek wrote: Chrissyguit wrote: So I had factories 1, 1, 2, 3, on my list! Nothing major, just irritating!
Yes... You were in good position, I had factories 1, 1, 1. It caused few problems with production.
Weird...
http://developer.wz2100.net/ticket/3384
While they may look the same, they are not the same bug.
/facepalm ...Grinch stole Warzone contra principia negantem non est disputandum
Super busy, don't expect a timely reply back.
Andrie
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by Andrie » 03 Sep 2012, 16:36
Mine is related but it's in 3.1 beta11 it was 1,1,2,4,5.
"My IRC en multiplay naam is Andrie"
Groete Andrie