Page 1 of 2

2.0.5 Release Candidate 1

Posted: 07 Sep 2006, 22:09
by DevUrandom
After we discovered that the 2.0.4 release was quite bugged, especially for singleplayer users, we decided we need another bugfix release as soon as possible.

Here it comes! Shiny new 2.0.5 RC1.

First it fixes those nasty bugs which prevented you from playing the campaign and the tutorial.
But we even went beyond that and worked hard to get you some new features into the game!
Mainly those are:
  • Basic ingame map editing (cheat mode only)
  • Beacons in multiplayer mode to notify your teammates of important places
  • Some UI enhancements
  • --nosound option to disable sound (reenable with --sound)
  • --shadows no changed to --noshadows for convenience
You need to reset your keymap to be able to access the new features.
Do this in Options->Key Mappings->Wastebin (in the top left corner).

Note: This is a release candidate, not the final version!

For a more detailed list, especially for the keys to the new features, you should have a look into our ChangeLog.

Get the files from our downloads page.

Windows installer and MacOSX diskimage will follow soon.
EDIT: MacOSX diskimage is now available.
EDIT: Windows Installer has been uploaded!

Re: 2.0.5 Release Candidate 1

Posted: 08 Sep 2006, 04:13
by indica
hahah wow! i get an account to come on and suggest some ui improvements and say  how the tutorial and campaign were all messed up. and here you go and fix it before i can even say anything. . this was one of my favorite rts games on the ps1  and i was excited when i discovered this site. Thanks everyone here. I'll  keep playing and put in a word or two on here.

Re: 2.0.5 Release Candidate 1

Posted: 08 Sep 2006, 06:13
by C01eMaN
what about the winblows release? id download the linux version but ma debian hdd died... and untill i replace it... im stuck in windiz  :(

Re: 2.0.5 Release Candidate 1

Posted: 09 Sep 2006, 01:46
by DevUrandom
The Windows Installer wasn't that easy, because of the needed MSVC Redistributable.
Now it is included into the installer and is installed together with Warzone by default.
This bloats up the installer by about 10MB. :( (I also included the 64bit version.)

But I hope that it works now on all systems.

I am interested whether Windows 98 users are able to install the redist, because the Microsoft says that VC Redist is Win98 compatible, but on another page they also say that the Microsoft Installer 3.0 (which is required for the redist) is not Win98 compatible...
(Do you see any logic behind that? Or is that only visible to Microsoft employees?)

Re: 2.0.5 Release Candidate 1

Posted: 09 Sep 2006, 18:58
by xernos
Hi ! I have problem with efficently - game work but cage 2 cage i think i have abouth  12 fps .
My hardware in attachment (Dxdiag) - bay.

Re: 2.0.5 Release Candidate 1

Posted: 09 Sep 2006, 20:15
by DevUrandom
With that hardware it should really be faster...

Start the game with the --cheat option. (Create a shortcut to warzone2100.exe and edit the target afterwards, to look similar to "C:\Program Files\Warzone 2100\warzone2100.exe --cheat".)
Then start a campaign (load or new) and type SHIFT+BACKSPACE. That will tell you that the cheats have been enabled. Not type "t" to type a message and then "timedemo" to see the average FPS of the last 5 seconds in the upper left corner of the screen.

What does it say, how many FPS do you get?

Re: 2.0.5 Release Candidate 1

Posted: 10 Sep 2006, 15:23
by xernos
Hi i run game with chat mode and time dome show :

4 FPS , polys 496, Terr. polys 1920, States 806
Bulit at 20.33.17 on Sep 8 2006


This much beter worst i think - 15 fps but i have only 4 - in atachmet i send screanshot - bay.

Re: 2.0.5 Release Candidate 1

Posted: 11 Sep 2006, 21:56
by rush2049
xernos  turn off shadows with alt+s and then timedemo again...

and also do it after a clean reboot....

Re: 2.0.5 Release Candidate 1

Posted: 11 Sep 2006, 23:40
by xernos
rush2049 wrote: xernos  turn off shadows with alt+s and then timedemo again...

and also do it after a clean reboot....
Sory but i undestand - where i must tun off shadows - in nvidia driver (detonators) or in te game (i seach in my documents/warzone2100/config and did't find szadows boolean).
I try use atl+s in normal game and oinly select may units (witch check mode to) - i think this maybe bug in driver or in MSVC Redistributable.
I tray use in the same os 2.0.4 and works wich out cage 2 cage ( i see muych beter speed and didnt want to check - so don askme) - fore some days i will tray use this relase in may ubuntu 6.0.6 LTS ( may secondary system) - bay .

Re: 2.0.5 Release Candidate 1

Posted: 11 Sep 2006, 23:46
by rush2049
ok sounds good if you got it running ok...

Re: 2.0.5 Release Candidate 1

Posted: 12 Sep 2006, 00:41
by xernos
Ok i test this relase in may ubuntu - with some packages from unoficial repository and i think M$ have breake down MSVC Redistributable - because other game such like pain Kiler BK edition in full screane witch my hardware ~50 fps (SWGA and 4 AA ...).
On ubuntu i can activate cheat mode but i cant run time demo - maybe didn't implemented yet?
On may ubuntu this relase works beter that previerus - didn't freez x.org 7.0 and don't have  cage 2 cage - bay :).

Re: 2.0.5 Release Candidate 1

Posted: 12 Sep 2006, 22:54
by DevUrandom
We also have a help and troubleshooting thread. ;)

Posting here is ok if you make comments on the release (problems with the installer, short remarks) but please don't abuse it to find out why WZ doesn't run as fast as you think it should... That goes into the troubleshooting area.

Re: 2.0.5 Release Candidate 1

Posted: 12 Oct 2006, 00:36
by falconian
I am unable to download v 2.0.5 !

the link is broken, anyone know where or how I can get my hands on this?

thanks in advance, and all the best to you guys here.

Re: 2.0.5 Release Candidate 1

Posted: 12 Oct 2006, 05:04
by lav_coyote25
as a backup to the gna site... you can get the file here also:

http://www.coppercore.net/~wztoys/modul ... storyid=62

Re: 2.0.5 Release Candidate 1

Posted: 12 Oct 2006, 20:12
by DevUrandom
If you mean the 403 (Permission Denied), I fixed that some time ago...
Otherwise I can't see anything to be broken...