Multiplayer release master-20101201 is now released!

The projects speaking tube.
Add your two cents if you want to.
Post Reply
Cyp
Evitcani
Evitcani
Posts: 784
Joined: 17 Jan 2010, 23:35

Multiplayer release master-20101201 is now released!

Post by Cyp »

The Warzone 2100 Project staff bring you a new special testing build, master-20101201

This release brought to you by: The digits 0, 1 and 2 and the letter M.

This build features the new netcode that everyone has been waiting for.
We eagerly await feedback for this Special Testing build!

NOTE: command line options now require a "=" before the parameter.
For example, --configdir=./blah

NOTE: For mac users: Support for 10.4 has been discontinued; using 10.6 is highly recommended as 10.5 does not support a sufficiently high OpenGL version for all types of GFX cards.

Main changes:
Host shouldn't crash if someone drops. VTOLs can fly over destroyed structures again. More GUI elements (such as scrolling/zooming) should be responsive during lag.

Known bugs:
On some machines/OS's, it scrolls up and to the right constantly. Picking up artifacts can cause a desynch. Moving the flag of a repair facility causes a desynch as soon as something is repaired.

Please submit all bugs via this link, and follow the directions listed at the link, we need every bit of that information in order to fix bugs!


Downloads will be made available at our usual site:
Warzone 2100 file releases on Sourceforge.


Downloads:
User avatar
JDW
Regular
Regular
Posts: 1669
Joined: 18 May 2010, 20:44

Re: Multiplayer release master-20101201 is now released!

Post by JDW »

Would it be possible to get some sort of linuxy patch that could be applied to the source code so that I wouldn't need to download the 145MB~ of latest master everytime? I have the master-20101129 installed at the moment.

Regards,
JDW...
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
cybersphinx
Inactive
Inactive
Posts: 1695
Joined: 01 Sep 2006, 19:17

Re: Multiplayer release master-20101201 is now released!

Post by cybersphinx »

Use git, then you have to download the ~500 MB repo once, and future updates are just a "git pull; git checkout master_20101201"?
User avatar
JDW
Regular
Regular
Posts: 1669
Joined: 18 May 2010, 20:44

Re: Multiplayer release master-20101201 is now released!

Post by JDW »

cybersphinx wrote:Use git, then you have to download the ~500 MB repo once, and future updates are just a "git pull; git checkout master_20101201"?
Yummy, just what I needed... :)
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
Safety0ff
Trained
Trained
Posts: 397
Joined: 18 Jul 2009, 23:23

Re: Multiplayer release master-20101201 is now released!

Post by Safety0ff »

cybersphinx wrote:Use git, then you have to download the ~500 MB repo once, and future updates are just a "git pull; git checkout master_20101201"?
Should there be a be a "git fetch origin --tags" in there?
User avatar
NEXUS Destruction
Trained
Trained
Posts: 39
Joined: 11 Dec 2010, 23:50

Re: Multiplayer release master-20101201 is now released!

Post by NEXUS Destruction »

Is it compatible with 2.3.6????
Or 3.0 beta 4?
Windows 7 Home Premium & Mac OS X
Computer 1: intel Pentium Dual-Core 2.66 Ghz Processor, Nvidia Ge-Force 9600GT & 3GB RAM
Computer 2:Mid-2010 Model 27" iMac (intel Core i3 3.2Ghz Dual-Core Processor, ATI Radeon HD 5670 1GB & 4GB RAM)
Cyp
Evitcani
Evitcani
Posts: 784
Joined: 17 Jan 2010, 23:35

Re: Multiplayer release master-20101201 is now released!

Post by Cyp »

NEXUS Destruction wrote:Is it compatible with 2.3.6????
Or 3.0 beta 4?
No. The protocol is different — in the master builds, integers are encoded differently, and all net data is compressed — but that's the least of the incompatibilities.
grvalderrama
Rookie
Rookie
Posts: 16
Joined: 21 Feb 2010, 18:29
Location: Argentina

Re: Multiplayer release master-20101201 is now released!

Post by grvalderrama »

So, does this work with LAN games? I want to play LAN with a friend and cannot config the game... Is there any special release that works well with LAN games? Sorry for my english, thanks!

Nevermind! I've done a few tweaks in my pcs and now i'm enjoying the LAN games :D Thanks anyway!
User avatar
Terminator
Regular
Regular
Posts: 1077
Joined: 05 Aug 2006, 13:46
Location: Ukraine
Contact:

Re: Multiplayer release master-20101201 is now released!

Post by Terminator »

Push out new release of master build. I believe major bugs has been fixed already.(camera movement & units broken pathfinding).
btw Had these desync logs any helpful in any way ? Should I create tickets for that in next time ?
Death is the only way out... sh*t Happens !

Russian-speaking Social network Group http://vk.com/warzone2100
Post Reply