Warzone 2100 2.0.7 arrives in the stores

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DevUrandom
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Warzone 2100 2.0.7 arrives in the stores

Post by DevUrandom » 22 Jun 2007, 18:54

We just released Warzone 2100 version 2.0.7.
This doesn't bring many stunning new features and is mainly intended to fix several remaining crashes and add a few config options for convenience.

Summary of changes:
  • Access to the new Lobbyserver (When joining a game, leave the IP field empty to get a list of available games)
  • Screenshots are now saved as PNGs for better quality
  • Configurable framerate limit (eg. for laptop users)
  • Linux AutoPackage should work better
  • Crash and security fixes
For a more detailed list, especially for the keys to the new features, you should have a look into our ChangeLog.

Get the files from our downloads page.

----------

Update 1: Some trouble occured with the first Windows packages. Please wait until the new ones are online.
Update 2: Windows packages have been updated and should fully work again.
Update 3: MacOSX Universal Binary (for 10.4 "Tiger" and above) is now available!
Update 4: The sourcecode tarball now contains an XCode project. No need to redownload in case you already have it, since that was the only change.
Last edited by DevUrandom on 23 Jun 2007, 19:39, edited 1 time in total.

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rip-e
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Re: Warzone 2100 2.0.7 arrives in the stores

Post by rip-e » 22 Jun 2007, 19:22

Thanks you very much for your works on Warzone2100.

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Re: Warzone 2100 2.0.7 arrives in the stores

Post by DarkLara » 23 Jun 2007, 00:59

exelent .....  Thanks you




bye..... CHILE.....

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kage
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Re: Warzone 2100 2.0.7 arrives in the stores

Post by kage » 23 Jun 2007, 05:46

very nice! the work of our devs, modders, and librarians is always appreciated

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Re: Warzone 2100 2.0.7 arrives in the stores

Post by iMac » 23 Jun 2007, 09:40

I miss the OSX version  :(

Awwwww heck, I'm in no hurry. Though I do anticipate v2.1! ;D

I'm still learning all about mods. Plus, I have 2 semesters of college left. I must have a thesis done for my BFA in 3D animation by Dec.!

So really I have no time to play.

Good work!

Scott
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Re: Warzone 2100 2.0.7 arrives in the stores

Post by Giel » 23 Jun 2007, 14:58

iMac wrote: I miss the OSX version  :(
The OSX version usually arives slightly later than the rest since we have few people capable of compiling this version. But now it's here.
iMac wrote: Though I do anticipate v2.1! ;D
I hope you have patience.
"First make sure it works good, only then make it look good." -- Giel
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Re: Warzone 2100 2.0.7 arrives in the stores

Post by Kamaze » 23 Jun 2007, 16:52

Ehm,... the OSX (only tiger) version is available since this morning.
We all have the same heaven, but not the same horizon.

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Re: Warzone 2100 2.0.7 arrives in the stores

Post by Giel » 24 Jun 2007, 02:32

Kamaze wrote: Ehm,... the OSX (only tiger) version is available since this morning.
Yep, I was just explaining the delay in comparison to the rest of the platforms.
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Re: Warzone 2100 2.0.7 arrives in the stores

Post by kipman725 » 24 Jun 2007, 12:41

ooo lobby server, this makes me very happy as my WZ buddy is away for 5weeks and I have no one to Lan with.  Will be on later after this maths to test my skills and tactics (there a little weird from what I read on the boards).
Duel Heavy Cannon Python Tracks... gonna roll right over you

tiphaine.turpin
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Re: Warzone 2100 2.0.7 arrives in the stores

Post by tiphaine.turpin » 24 Jun 2007, 14:23

lobby server ? If I leave the IP field empty as suggested, I just see nothing. Is it really supposed to work out of the box ?

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Re: Warzone 2100 2.0.7 arrives in the stores

Post by Kamaze » 24 Jun 2007, 14:24

tiphaine.turpin wrote: lobby server ? If I leave the IP field empty as suggested, I just see nothing. Is it really supposed to work out of the box ?
Then there are no open games.
Btw, if you're behind a router and the needed ports aren't forwarded, you wont get listed.
We all have the same heaven, but not the same horizon.

tiphaine.turpin
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Re: Warzone 2100 2.0.7 arrives in the stores

Post by tiphaine.turpin » 24 Jun 2007, 14:38

Kamaze wrote: Then there are no open games.
I thought it was unlikely. OK, I'll have to wait or create one.
Kamaze wrote: Btw, if you're behind a router and the needed ports aren't forwarded, you wont get listed.
Are those ports documented somewhere ?
OK, I found it.
Last edited by tiphaine.turpin on 24 Jun 2007, 14:52, edited 1 time in total.

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Re: Warzone 2100 2.0.7 arrives in the stores

Post by Kamaze » 24 Jun 2007, 15:17

tiphaine.turpin wrote: ...
OK, I found it.
And for other the people: http://wz2100.net/forum/index.php?topic=717.0
;)
We all have the same heaven, but not the same horizon.

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Re: Warzone 2100 2.0.7 arrives in the stores

Post by KBlair » 26 Jun 2007, 05:59

Very fine work. :)

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Re: Warzone 2100 2.0.7 arrives in the stores

Post by Kyor » 28 Jun 2007, 02:32

Great! :)

EDIT: Haven't you edited the main menu version comment?
Last edited by Kyor on 28 Jun 2007, 18:26, edited 1 time in total.

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