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Re: master-20101114 is now released!
Posted: 18 Nov 2010, 05:19
by Mr_E
oh well then i'm confused
Re: master-20101114 is now released!
Posted: 18 Nov 2010, 05:51
by Mr_E
speaking of which, i need a newer version of flaME, can any1 help me?
Re: master-20101114 is now released!
Posted: 18 Nov 2010, 12:45
by zydonk
I don't want to appear a complete dummy - but what is this "netcode" that has bolloxed WZ?
The short answer will do, thank you...
Re: master-20101114 is now released!
Posted: 18 Nov 2010, 12:54
by Berg
New code for network multi play to keep game from lagging and in sync
Re: master-20101114 is now released!
Posted: 18 Nov 2010, 16:01
by macuser
LOL
*mumbles: keep it from lagging and in sync
Re: master-20101114 is now released!
Posted: 18 Nov 2010, 16:27
by effigy
macuser wrote:LOL
*mumbles: keep it from lagging and in sync
in time
Re: master-20101114 is now released!
Posted: 18 Nov 2010, 23:56
by JDW
macuser wrote:LOL
*mumbles: keep it from lagging and in sync
It's not the final solution. It's a good attempt and Work-in-progress. Lags in 2.3.5 cause WZ to blackout for me where I only get to hear the drone of tanks or derricks. But with master , freezes only freeze, And I can still chat with people in the game when its frozen, and no blackouts anymore. With master I can quit whenever the game freezes because I can see the menu, but on 2.3.5, I had to kill the app. I like what's happening so far.