2.3.5 RC2 has been released
Re: 2.3.5_rc2 has been released
For the mac users: you can find a mac build here:
http://hiramvp.homeip.net/wzbuilds/warz ... .5_rc2.dmg
md5 = 7a27fb8fd0bc3aca06761641a261fe95
not tested, built with 10.5 sdk so might not work on Tiger or PPC macs
http://hiramvp.homeip.net/wzbuilds/warz ... .5_rc2.dmg
md5 = 7a27fb8fd0bc3aca06761641a261fe95
not tested, built with 10.5 sdk so might not work on Tiger or PPC macs
Re: 2.3.5_rc2 has been released
How can i test anything that's not released yet? (I mean, what's the svn command for getting somethin that is planned to be 2.3.5_rc3 to test it?)Sure. Just saying that if you want to do testing for 2.3, test 2.3.
P.S. I couldn't reproduce any problems with flak cannon, it works for me and seems to be OP
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
Re: 2.3.5_rc2 has been released
Better file tickets for anything weird that you see..hao wrote:When i start at adv bases, i'm able to research two mg bullet upgrades at once o.O
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
Re: 2.3.5_rc2 has been released
Oh okcybersphinx wrote:Sure. Just saying that if you want to do testing for 2.3, test 2.3.
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
Re: 2.3.5_rc2 has been released
Good questionhao wrote:How can i test anything that's not released yet? (I mean, what's the svn command for getting somethin that is planned to be 2.3.5_rc3 to test it?)
EDIT: I'm kind of confused too, because there's the 2.3 SVN branch, and the 2.3.5RC2. Is it like we test 2.3.5RC2 and all changes are added to 2.3 SVN branch?
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
Re: 2.3.5_rc2 has been released
j0shdrunk0nwar wrote:Good questionhao wrote:How can i test anything that's not released yet? (I mean, what's the svn command for getting somethin that is planned to be 2.3.5_rc3 to test it?)
EDIT: I'm kind of confused too, because there's the 2.3 SVN branch, and the 2.3.5RC2. Is it like we test 2.3.5RC2 and all changes are added to 2.3 SVN branch?
svn co https://warzone2100.svn.sourceforge.net ... anches/2.3
Re: 2.3.5_rc2 has been released
Thanks, I've already checked out the SVN 2.3 branch, but that wasn't really what I was looking for.Hiram wrote:svn co https://warzone2100.svn.sourceforge.net ... anches/2.3
EDIT: Nevermind, I think we're supposed to test with 2.3.5RC2 until 2.3.5RC3 comes out, and I'm sure the fixes will find their way into 2.3.5 final release.
@hao , you can svn check out,
https://warzone2100.svn.sourceforge.net ... /2.3.5_rc2
Or just use the builds/tarballs already available.
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
Re: 2.3.5_rc2 has been released
#2144 - Only host sees message when player leaves game before start (Click Link to read bug report).
My game handle is Cosmic Raven or Cosmic Raven 68
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Re: 2.3.5_rc2 has been released
At the moment, there's not much difference between 2.3.5rc2 and the 2.3 branch, so rc2 is ok. But generally, branches/2.3 is where stuff for the next 2.3 release goes.j0shdrunk0nwar wrote:EDIT: I'm kind of confused too, because there's the 2.3 SVN branch, and the 2.3.5RC2. Is it like we test 2.3.5RC2 and all changes are added to 2.3 SVN branch?
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Re: 2.3.5_rc2 has been released
I sure do hate to say it, but whatever killed the lag in 2.3.5rc1 seems to be back in 2.3.5rc2., nothing changed with my pc and everyone has good pings 200 or lower.
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Re: 2.3.5_rc2 has been released
Maybe you just had a lucky day with rc1? I don't think we changed anything sync-related.
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Re: 2.3.5_rc2 has been released
i would agree but i'm not the only one that has notice this happeningcybersphinx wrote:Maybe you just had a lucky day with rc1? I don't think we changed anything sync-related.
FREEDOM for the PEOPLE by the PEOPLE
Re: 2.3.5_rc2 has been released
Nothing with that part of the code was touched.RBL-WARDOG wrote:i would agree but i'm not the only one that has notice this happeningcybersphinx wrote:Maybe you just had a lucky day with rc1? I don't think we changed anything sync-related.
For the ping times, 200 isn't really 200 in the normal sense of specifying a ping time.
What I mean by that is, if you type ping [IP#] (on the command line/shell) you will not get anywhere close to what you see with Warzone's ping time. We throttle the pings, so the numbers don't correlate.
The 'traffic light' are showing 'green' when it should be 'yellow', but I am not sure of the correct threshold yet.
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Re: 2.3.5_rc2 has been released
I've discovered the problem. Researching Whirlwind will make Flak Cannon obsolete, so it wouldn't appear in the tech tree. This has been changed.Kacen wrote:But umm...I don't see the flak cannon.
Re: 2.3.5_rc2 has been released
Btw guys / gals, a new build will appear within 5-6 hours.
Fixed a glitch with the client side code.
Fixed a glitch with the client side code.
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