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Re: 2.2.4 is released!
Posted: 12 Oct 2009, 20:50
by Zarel
ALiEN987 wrote:HATE IT!
You could at least be a
bit more specific.
themac wrote:"EDIT: original 1.10 balance mod is added to this release. hope a few old schooler will play it : ).
if not, then our (mainly my) work was for nothing."
I havenĀ“t seen a option to switch to the 1.10 balance mod in the Mac version. Can you explain how I can get it?
Open Terminal.
Type in the following command:
Code: Select all
/Applications/Warzone.app/Contents/MacOS/Warzone --mod original
Re: 2.2.4 is released!
Posted: 13 Oct 2009, 01:56
by knowall
I HAVENT CRASHED ONCE IN MP! WOW TY FOR UPDATE IDC ABOUT OTHER BUGS LOL AS LONG AS I CAN PLAY A STRAIGHT GAME....
now that i can have non stop enjoyable fun playing i may start writing other bugs in game
Re: 2.2.4 is released!
Posted: 13 Oct 2009, 02:41
by -Kosh-
So far so good.
Wish there was a better way to show the stats of the units and what upgrades can do.
Re: 2.2.4 is released!
Posted: 13 Oct 2009, 02:49
by Zarel
-Kosh- wrote:So far so good.
Wish there was a better way to show the stats of the units and what upgrades can do.
What's wrong with the Guide?
Re: 2.2.4 is released!
Posted: 13 Oct 2009, 03:01
by -Kosh-
Zarel wrote:What's wrong with the Guide?
I can not view the guide when I run game fullscreen.
Would be cool if you can put that in game somehow.
Re: 2.2.4 is released!
Posted: 13 Oct 2009, 03:12
by Zarel
Alt+Tab works, unless you're running Mac OS X...
Re: 2.2.4 is released!
Posted: 13 Oct 2009, 03:13
by themac
BTW, if you run Warzone in fullscreen on the Mac, it seems to be impossible to switch to the desktop. It would be a nice feature to be able to switch to the desktop and then back to the game running in fullscreen!
Re: 2.2.4 is released!
Posted: 13 Oct 2009, 03:16
by Zarel
themac wrote:BTW, if you run Warzone in fullscreen on the Mac, it seems to be impossible to switch to the desktop. It would be a nice feature to be able to switch to the desktop and then back to the game running in fullscreen!
I know, that's why I said "
unless you're running Mac OS X"
Go yell at Apple about this. :/
And/or the makers of SDL.
Actually, wasn't Per mostly done porting Warzone to Qt? That might work, too.
Re: 2.2.4 is released!
Posted: 13 Oct 2009, 04:21
by -Kosh-
Alt-tabbing while playing a MP game?
Zarel wrote:
Actually, wasn't Per mostly done porting Warzone to Qt? That might work, too.
Serious? That would be AWESOME! Would kill two birds with one stone!
I just finished a post that talks about Qt!
viewtopic.php?f=6&t=3939
I do not see any sort of Qt work in the repository though?
Re: 2.2.4 is released!
Posted: 13 Oct 2009, 04:51
by themac
Qt = Quicktime?
Re: 2.2.4 is released!
Posted: 13 Oct 2009, 05:21
by lav_coyote25
Re: 2.2.4 is released!
Posted: 13 Oct 2009, 07:30
by Zarel
-Kosh- wrote:Alt-tabbing while playing a MP game?
It's not much worse than looking up detailed unit stats in the design/intelligence screen.
We'd just be using Qt for the windowing/rendering system. The widget toolkit would still be Betawidget. Warzone is a game; it can't use Qt for widgets. :/
-Kosh- wrote:I do not see any sort of Qt work in the repository though?
I don't think he ever committed it.
Re: 2.2.4 is released!
Posted: 13 Oct 2009, 15:12
by cybersphinx
-Kosh- wrote:I do not see any sort of Qt work in the repository though?
There's a separate Git repo for it.
Re: 2.2.4 is released!
Posted: 13 Oct 2009, 16:54
by Powzone
Oh man... Let me get home later... YAY!
I can boost off 1.10 now with the 1.10 mod! YAAAY!
Re: 2.2.4 is released!
Posted: 13 Oct 2009, 17:00
by themousemaster
So the game is not Network-capable with older versions.
Big question of the day:
If I update my version to 2.2.4 from 2.2RC1, would my savegames break, requiring me to restart my campaign for the guide walkthrough?
(as the only change I see of note to the SP campaign that would change the guide as-is is the AA homing, I'm not sure it would make much difference in all but 2 stages, but...)