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Re: 3.3.0 (Beta) Multiplayer issues

Posted: 08 Mar 2019, 22:55
by andrvaut
qwerty-man wrote:
08 Mar 2019, 21:06
3.2.3 version of this - horror.
+1

But now 3.2.3 default version download from sourceforge.net

Re: 3.3.0 (Beta) Multiplayer issues

Posted: 12 Mar 2019, 21:33
by 9_yAm_9
Hi my dear rukozhopy import creators of version 3.3.0
You kill this strange igrukha, the near and brainless ideas, namely -
1. Templates work a her!
2. The bullet flies by through walls how so??
3. Range where got to in the menu of orders??
4. The menu of institute at last can who thread will correct what it would not be closed at last???

and in general good fellows!

Re: 3.3.0 (Beta) Multiplayer issues

Posted: 17 Jul 2019, 10:22
by moltengear
Not rarely annoying delay in multiplayer. There is a suggestion to use opus audio codec instead ogg. And turn the sound in the second stream.
It would also be nice if it was possible to see a list of already playing rooms. And the time that has elapsed from the start.
Without this, one might get the impression that no one is playing this game.
Why the server can not first act as a host for those who have problems with the creation of the room? Then everyone can create a room.