MP Testing for the next release (3.3.0) needed!

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Forgon
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Re: MP Testing for the next release (3.3.0) needed!

Post by Forgon » 10 Nov 2018, 11:09

andrvaut wrote:
09 Nov 2018, 13:45
Today at 19:00 on utc+0 I will play on the master version. maps low oil.
https://youtu.be/O-h2RXsGMVs
Prot's website now lists 7 games for the current MP testing version.
I'm glad you found someone to play. Or didn't you?

The video you mentioned is not available in Europe and the US. When trying to access it, the following message is printed: "This video contains content from UMG, who has blocked it in your country on copyright grounds."

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andrvaut
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Re: MP Testing for the next release (3.3.0) needed!

Post by andrvaut » 10 Nov 2018, 23:37

We played 3 games.
No problems encountered.
The video got music from the harmful copyright holder.
vaut ΣΑ [GN], ru streamer.
Tournaments channel: https://www.youtube.com/channel/UCzusNa-54ydodtSz2TdHFww

gulli
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Re: MP Testing for the next release (3.3.0) needed!

Post by gulli » 04 Jan 2019, 22:51

I'm probably missing something but when I start a master game (f5f0340, built Jan 4 2019) no custom maps are available when hosting a new mp game. I've put the maps in Documents\Warzone 2100 master\maps. Also tried to add it to the installed dir (C:\Program Files (x86)\Warzone 2100-master\maps

Windows 7 in case that matters. Documents directory is on a second drive, D:\Documents

Forgon
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Re: MP Testing for the next release (3.3.0) needed!

Post by Forgon » 05 Jan 2019, 10:54

gulli wrote:
04 Jan 2019, 22:51
I'm probably missing something but when I start a master game (f5f0340, built Jan 4 2019) no custom maps are available when hosting a new mp game. I've put the maps in Documents\Warzone 2100 master\maps. Also tried to add it to the installed dir (C:\Program Files (x86)\Warzone 2100-master\maps

Windows 7 in case that matters. Documents directory is on a second drive, D:\Documents
The location of the configuration directory for Windows has changed in:
commit 54901bcd1672c9e22db35c66741ec2eda123b491
Author: past-due <30942300+past-due@users.noreply.github.com>
Date: Wed Mar 21 15:57:52 2018 -0400

More robust handling of getting the app user-data (prefs) dir

- Fixed: On Windows, applications should never write application-data files to My Documents (`CSIDL_PERSONAL`) - instead, use `%APPDATA%\org\appname`.
- Fixed: By using `PHYSFS_getPrefDir` when available (PhysFS >= 2.1), we include proper support for numerous other operating systems / configurations.
- Fixed: Fallback when `PHYSFS_getPrefDir` is not available (PhysFS < 2.1) that matches its behavior as closely as possible.
- Fixed: Crash introduced by commit: 827cd597385aa34f77c3ab45f7249b68799114b9 when `getenv("HOME")` returns NULL.

Changes of note:
- On Windows the application-data path has changed to the appropriate location under `%APPDATA%\Warzone 2100 Project\Warzone 2100 <version>`
- On Linux / Unix, the warzone application-data path follows the [XDG base directory spec](https://standards.freedesktop.org/based ... atest.html) the same way that `PHYSFS_getPrefDir` does.
See the updated `README.md` for details.
Try following these instructions:
The directory Warzone 2100 Project\Warzone 2100 <version> is located under the %APPDATA% folder.

Typical %APPDATA% paths:

Windows XP: \Documents and Settings\$USER$\Application Data
Windows Vista+: \Users\$USER$\AppData\Roaming

Hence, the default path for the Warzone configuration data on Windows Vista+ would be: C:\Users\$USER$\AppData\Roaming\Warzone 2100 Project\Warzone 2100 <version>\

By default, the %APPDATA% folder is hidden. Entering: %APPDATA%\Warzone 2100 Project\ into the address bar of Windows Explorer will browse to your Warzone directory.

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