Re: Help needed testing 3.2.x Campaign games!
Posted: 15 Jun 2017, 15:52
Ready with testing beta 9 with master f2d71ee. Looks good. No error messages. Is there any special stage I should test now? And till what stage I can go further?
Strategy by Design
https://forums.wz2100.net/
Depends on the power levels. The Collective have on average about 10000-20000 throughout Beta. I will experiment with either adding more power or just slowing down production.alfred007 wrote:I have tested beta 10. Runs normal. Is there a limit for the amount of units the collective can produce? With about 45 minutes left on the timer the factories are no longer producing units, what they did at the beginning.
I prefer that they get more power. Would make it more competetive. Also in alpha campaign.Berserk Cyborg wrote:Depends on the power levels. The Collective have on average about 10000-20000 throughout Beta. I will experiment with either adding more power or just slowing down production.
You aren't the only one but that doesn't mean that you can't still help just do what i have been doing download the latest master than then just play test and report any issues you encounter, because as i understand it the master is updated fairly frequently.I would like to help you testing, but to compile the source is beyond my computer/programming knowledge.
Code: Select all
--- Starting log [C:\Documents and Settings\<user name>\Desktop\Warzone 2100_portable-master\Warzone 2100 master\logs\WZlog-0802_202144.txt]---
info |08:21:59: [triggerEventSeen:1287] Scripts not initialized yet
info |08:21:59: [triggerEventSeen:1287] Assert in Warzone: qtscript.cpp:1287 (scriptsReady), last script event: '<none>'
info |08:21:59: [triggerEventSeen:1287] Scripts not initialized yet
info |08:21:59: [triggerEventSeen:1287] Assert in Warzone: qtscript.cpp:1287 (scriptsReady), last script event: '<none>'
info |08:22:03: [mapTile:431] mapTile: x value is too big (45,23) in 44x93
info |08:22:03: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:22:03: [mapTile:431] mapTile: x value is too big (45,24) in 44x93
info |08:22:03: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:22:03: [mapTile:431] mapTile: x value is too big (46,23) in 44x93
info |08:22:03: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:22:03: [mapTile:431] mapTile: x value is too big (46,24) in 44x93
info |08:22:03: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:22:03: [mapTile:431] mapTile: x value is too big (47,23) in 44x93
info |08:22:03: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:22:03: [mapTile:431] mapTile: x value is too big (47,24) in 44x93
info |08:22:03: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:22:03: [mapTile:431] mapTile: x value is too big (48,23) in 44x93
info |08:22:03: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:22:03: [mapTile:431] mapTile: x value is too big (48,24) in 44x93
info |08:22:03: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:22:03: [mapTile:431] mapTile: x value is too big (49,23) in 44x93
info |08:22:03: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:22:03: [mapTile:431] mapTile: x value is too big (49,24) in 44x93
info |08:22:03: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:22:03: [mapTile:431] mapTile: x value is too big (50,23) in 44x93
info |08:22:03: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:22:03: [mapTile:431] mapTile: x value is too big (50,24) in 44x93
info |08:22:03: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:22:54: [triggerEventSeen:1287] Scripts not initialized yet
info |08:22:54: [triggerEventSeen:1287] Assert in Warzone: qtscript.cpp:1287 (scriptsReady), last script event: '<none>'
info |08:22:54: [triggerEventSeen:1287] Scripts not initialized yet
info |08:22:54: [triggerEventSeen:1287] Assert in Warzone: qtscript.cpp:1287 (scriptsReady), last script event: '<none>'
info |08:23:18: [mapTile:431] mapTile: x value is too big (45,23) in 44x93
info |08:23:18: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:23:18: [mapTile:431] mapTile: x value is too big (45,24) in 44x93
info |08:23:18: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:23:18: [mapTile:431] mapTile: x value is too big (46,23) in 44x93
info |08:23:18: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:23:18: [mapTile:431] mapTile: x value is too big (46,24) in 44x93
info |08:23:18: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:23:18: [mapTile:431] mapTile: x value is too big (47,23) in 44x93
info |08:23:18: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:23:18: [mapTile:431] mapTile: x value is too big (47,24) in 44x93
info |08:23:18: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:23:18: [mapTile:431] mapTile: x value is too big (48,23) in 44x93
info |08:23:18: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:23:18: [mapTile:431] mapTile: x value is too big (48,24) in 44x93
info |08:23:18: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:23:18: [mapTile:431] mapTile: x value is too big (49,23) in 44x93
info |08:23:18: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:23:18: [mapTile:431] mapTile: x value is too big (49,24) in 44x93
info |08:23:18: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:23:18: [mapTile:431] mapTile: x value is too big (50,23) in 44x93
info |08:23:18: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:23:18: [mapTile:431] mapTile: x value is too big (50,24) in 44x93
info |08:23:18: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:24:39: [mapTile:431] mapTile: x value is too big (45,23) in 44x93
info |08:24:39: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:24:39: [mapTile:431] mapTile: x value is too big (45,24) in 44x93
info |08:24:39: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:24:39: [mapTile:431] mapTile: x value is too big (46,23) in 44x93
info |08:24:39: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:24:39: [mapTile:431] mapTile: x value is too big (46,24) in 44x93
info |08:24:39: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:24:39: [mapTile:431] mapTile: x value is too big (47,23) in 44x93
info |08:24:39: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:24:39: [mapTile:431] mapTile: x value is too big (47,24) in 44x93
info |08:24:39: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:24:39: [mapTile:431] mapTile: x value is too big (48,23) in 44x93
info |08:24:39: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:24:39: [mapTile:431] mapTile: x value is too big (48,24) in 44x93
info |08:24:39: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:24:39: [mapTile:431] mapTile: x value is too big (49,23) in 44x93
info |08:24:39: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:24:39: [mapTile:431] mapTile: x value is too big (49,24) in 44x93
info |08:24:39: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:24:39: [mapTile:431] mapTile: x value is too big (50,23) in 44x93
info |08:24:39: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
info |08:24:39: [mapTile:431] mapTile: x value is too big (50,24) in 44x93
info |08:24:39: [mapTile:431] Assert in Warzone: map.h:431 (x < mapWidth + 1), last script event: 'N/A'
They are explicitly ordered to be defensive. They will attack if you get close or you move closer into their defense area. Most group orders are to either attack or patrol around so its not that common to see that kind of behavior.Bethrezen wrote:Oh and 1 other thing not sure if it's just my imagination but the computer units don't seem to be behaving correctly where before the compute would come and attack you now they don’t unless they see you and that affects scav's and the New Paradigm units.
The first two already happen regardless of the recent updates. It's just not very noticeable until halfway through Alpha. As for the latter, it changes with difficulty.Bethrezen wrote: a.) make the computers units deal more damage
b.) make the computers units take less damage
d.) make the computer produce units faster
It does, Alpha campaign is a bit slow when it comes to enemy research. I did however find that Alpha-5&6 had some pathetic research (basically none) so I gave the enemy players some very basic research instead of waiting out until Alpha 8 for anything meaningful.Bethrezen wrote:...the computer still isn’t getting research bonus applied which will of course make the computer far weaker then it should be.
Ok so just updated to the latest masterI now changed the mission timers so that they do not get reduced too much on hard/insane and removed changing transport reinforcement times for the player entirely. Master updated to include the newly converted 3-1(s) missions for better testing.
Code: Select all
--- Starting log [C:\Documents and Settings\<user name>\Desktop\Warzone 2100_portable-master\Warzone 2100 master\logs\WZlog-0805_151403.txt]---
error |03:17:03: [sound_QueueSamplePlaying:437] Sample 357 not deleted because it wasn't in the active queue!
info |03:18:55: [triggerEventSeen:1287] Scripts not initialized yet
info |03:18:55: [triggerEventSeen:1287] Assert in Warzone: qtscript.cpp:1287 (scriptsReady), last script event: 'N/A'
info |03:18:55: [triggerEventSeen:1287] Scripts not initialized yet
info |03:18:55: [triggerEventSeen:1287] Assert in Warzone: qtscript.cpp:1287 (scriptsReady), last script event: 'N/A'
info |03:32:02: [loadLabels:980] Unit 57 belonging to player 7 not found from label group_1
info |03:32:02: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:32:02: [loadLabels:980] Unit 66 belonging to player 7 not found from label group_1
info |03:32:02: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:32:02: [loadLabels:980] Unit 67 belonging to player 7 not found from label group_1
info |03:32:02: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:32:02: [loadLabels:980] Unit 68 belonging to player 7 not found from label group_1
info |03:32:02: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:32:02: [loadLabels:980] Unit 147 belonging to player 7 not found from label group_2
info |03:32:02: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:32:02: [loadLabels:980] Unit 225 belonging to player 7 not found from label group_2
info |03:32:02: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:32:02: [loadLabels:980] Unit 227 belonging to player 7 not found from label group_2
info |03:32:02: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:32:02: [loadLabels:980] Unit 235 belonging to player 7 not found from label group_2
info |03:32:02: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:32:02: [loadLabels:980] Unit 279 belonging to player 7 not found from label group_2
info |03:32:02: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:32:02: [loadLabels:980] Unit 280 belonging to player 7 not found from label group_2
info |03:32:02: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:32:02: [loadLabels:980] Unit 281 belonging to player 7 not found from label group_2
info |03:32:02: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:32:02: [loadLabels:980] Unit 282 belonging to player 7 not found from label group_2
info |03:32:02: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:32:02: [loadLabels:980] Unit 340 belonging to player 7 not found from label group_3
info |03:32:02: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:37:13: [triggerEventSeen:1287] Scripts not initialized yet
info |03:37:13: [triggerEventSeen:1287] Assert in Warzone: qtscript.cpp:1287 (scriptsReady), last script event: 'N/A'
info |03:37:13: [triggerEventSeen:1287] Scripts not initialized yet
info |03:37:13: [triggerEventSeen:1287] Assert in Warzone: qtscript.cpp:1287 (scriptsReady), last script event: 'N/A'
info |03:37:13: [triggerEventSeen:1287] Scripts not initialized yet
info |03:37:13: [triggerEventSeen:1287] Assert in Warzone: qtscript.cpp:1287 (scriptsReady), last script event: 'N/A'
info |03:37:13: [triggerEventSeen:1287] Scripts not initialized yet
info |03:37:13: [triggerEventSeen:1287] Assert in Warzone: qtscript.cpp:1287 (scriptsReady), last script event: 'N/A'
info |03:37:13: [triggerEventSeen:1287] Scripts not initialized yet
info |03:37:13: [triggerEventSeen:1287] Assert in Warzone: qtscript.cpp:1287 (scriptsReady), last script event: 'N/A'
info |03:37:13: [triggerEventSeen:1287] Scripts not initialized yet
info |03:37:13: [triggerEventSeen:1287] Assert in Warzone: qtscript.cpp:1287 (scriptsReady), last script event: 'N/A'
info |03:38:46: [loadLabels:980] Unit 57 belonging to player 7 not found from label group_1
info |03:38:46: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:38:46: [loadLabels:980] Unit 66 belonging to player 7 not found from label group_1
info |03:38:46: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:38:46: [loadLabels:980] Unit 67 belonging to player 7 not found from label group_1
info |03:38:46: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:38:46: [loadLabels:980] Unit 68 belonging to player 7 not found from label group_1
info |03:38:46: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:38:46: [loadLabels:980] Unit 147 belonging to player 7 not found from label group_2
info |03:38:46: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:38:46: [loadLabels:980] Unit 225 belonging to player 7 not found from label group_2
info |03:38:46: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:38:46: [loadLabels:980] Unit 227 belonging to player 7 not found from label group_2
info |03:38:46: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:38:46: [loadLabels:980] Unit 235 belonging to player 7 not found from label group_2
info |03:38:46: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:38:46: [loadLabels:980] Unit 279 belonging to player 7 not found from label group_2
info |03:38:46: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:38:46: [loadLabels:980] Unit 280 belonging to player 7 not found from label group_2
info |03:38:46: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:38:46: [loadLabels:980] Unit 281 belonging to player 7 not found from label group_2
info |03:38:46: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:38:46: [loadLabels:980] Unit 282 belonging to player 7 not found from label group_2
info |03:38:46: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
info |03:38:46: [loadLabels:980] Unit 340 belonging to player 7 not found from label group_3
info |03:38:46: [loadLabels:980] Assert in Warzone: qtscriptfuncs.cpp:980 (psObj), last script event: '<none>'
error |04:04:48: [js_hackRemoveMessage:4035] cannot find message - C1-3_BASE1
error |04:04:58: [js_removeObject:2357] Object id 164715 not found belonging to player 12
error |04:04:58: [callFunction:209] 0 : camSafeRemoveObject(obj = [object Object]) at script/campaign/libcampaign.js:138
error |04:04:58: [callFunction:209] 1 : __camPickupArtifact(artifact = [object Object]) at script/campaign/libcampaign.js:709
error |04:04:58: [callFunction:209] 2 : cam_eventPickup(feature = [object Object], droid = [object Object]) at script/campaign/libcampaign.js:2659
error |04:04:58: [callFunction:209] 3 : <global>() at -1
info |04:04:58: [callFunction:212] Uncaught exception calling function "cam_eventPickup" at line 138: ReferenceError: psObj failed in js_removeObject at line 2357
info |04:04:58: [callFunction:212] Assert in Warzone: qtscript.cpp:212 (false), last script event: 'N/A'
error |04:16:59: [js_removeObject:2357] Object id 164759 not found belonging to player 12
error |04:16:59: [callFunction:209] 0 : camSafeRemoveObject(obj = [object Object]) at script/campaign/libcampaign.js:138
error |04:16:59: [callFunction:209] 1 : __camPickupArtifact(artifact = [object Object]) at script/campaign/libcampaign.js:709
error |04:16:59: [callFunction:209] 2 : cam_eventPickup(feature = [object Object], droid = [object Object]) at script/campaign/libcampaign.js:2659
error |04:16:59: [callFunction:209] 3 : <global>() at -1
info |04:16:59: [callFunction:212] Uncaught exception calling function "cam_eventPickup" at line 138: ReferenceError: psObj failed in js_removeObject at line 2357
info |04:16:59: [callFunction:212] Assert in Warzone: qtscript.cpp:212 (false), last script event: 'N/A'
error |04:19:12: [js_removeObject:2357] Object id 164771 not found belonging to player 12
error |04:19:12: [callFunction:209] 0 : camSafeRemoveObject(obj = [object Object]) at script/campaign/libcampaign.js:138
error |04:19:12: [callFunction:209] 1 : __camPickupArtifact(artifact = [object Object]) at script/campaign/libcampaign.js:709
error |04:19:12: [callFunction:209] 2 : cam_eventPickup(feature = [object Object], droid = [object Object]) at script/campaign/libcampaign.js:2659
error |04:19:12: [callFunction:209] 3 : <global>() at -1
info |04:19:12: [callFunction:212] Uncaught exception calling function "cam_eventPickup" at line 138: ReferenceError: psObj failed in js_removeObject at line 2357
info |04:19:12: [callFunction:212] Assert in Warzone: qtscript.cpp:212 (false), last script event: 'N/A'
error |04:19:15: [js_removeObject:2357] Object id 164769 not found belonging to player 12
error |04:19:15: [callFunction:209] 0 : camSafeRemoveObject(obj = [object Object]) at script/campaign/libcampaign.js:138
error |04:19:15: [callFunction:209] 1 : __camPickupArtifact(artifact = [object Object]) at script/campaign/libcampaign.js:709
error |04:19:15: [callFunction:209] 2 : cam_eventPickup(feature = [object Object], droid = [object Object]) at script/campaign/libcampaign.js:2659
error |04:19:15: [callFunction:209] 3 : <global>() at -1
info |04:19:15: [callFunction:212] Uncaught exception calling function "cam_eventPickup" at line 138: ReferenceError: psObj failed in js_removeObject at line 2357
info |04:19:15: [callFunction:212] Assert in Warzone: qtscript.cpp:212 (false), last script event: 'N/A'
error |04:28:12: [js_hackRemoveMessage:4035] cannot find message - C1-3_BASE2