Terminator wrote:- montetank is right. in first1 gamebuild(when this topic has been started) trunks were waiting for oil to burn-out, but didn't start build oil derrick when its gone. Now(last build feb9) its works like in old 1.10 - trucks just dont want to build if oil burning, don't even wait(not in build queue).
Hmm...unsure on this.
- One more thing. Savegames doesn't work. 1st time I thought its just saves from different gamebuilds but, in feb9-build I saved and load game - and its crashes.(logs attached).
- ok I remember why you get rid off "fire range" units option (in unit options menu). Everyone always set Long range. But why cut units stances options, like HOLD, PURSUE, GUARD. I sometimes uses it, well not "pursue" but "hold" and "guard". I think it should be considered to replace them with something or re-image this stances.
I think "guard" > rename to "stop", and Hold is hold. So it would be like in all RTS.
The savegame issue is a bug, but the other issue seems intentional.
There should be a Hold / Pursue / Guard buttons... as for renaming guard, no, guard means to guard a unit, not stop.
I see the commit why it got changed though... https://github.com/Warzone2100/warzone2 ... f434fcf7b4
is the problem.
We have a stop hotkey IIRC.