3.1.2RC soft release

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3.1.2RC soft release

Postby Staff » 15 Dec 2014, 04:27

Hey Warzone fans,

We could use some help with releasing 3.1.2, so, we have made a soft release candidate (in name only) available for windows and linux courtesy of buildbot.
There is no official tag for this, this is 3.1, a tag will be made for 3.1.2 when that is released.
Sorry mac fans, we don't have a build for you at this time, we are always looking for people that can help in that department, but, as soon as one is made, we will host it!
All builds are available at http://buildbot.wz2100.net/files/releases

NOTE: this build will be called version: 3.1 {commit version} and not 3.1.2RC since we did NOT make a tag for this.
for example, 3.1 67f5e85

This means branch 3.1 commit 67f5e85(which is the HEAD version as I write this)

This build should be what eventually 3.1.2 is, unless some game-breaking bugs are found, or data changes.
In other words, this version, and 3.1.2 will be compatible in every way.
Sorry, we have data changes in some built-in maps, so, the official release will not work with this build.
By game breaking bugs, we mean something that was changed, that wasn't supposed to have changed, NOT the bugs listed in our bug database.

Here is a list of the changes for this release.

The plan is to let people test this version for 15 or so days, then do the actual 3.1.2 release sometime before the end of the year.

Happy gaming!

--The Warzone 2100 Project Team
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Re: 3.1.2RC soft release

Postby Staff » 15 Dec 2014, 04:27

*reserved* for updates.


NOTE: this build will be called version: 3.1 67f5e85 and not 3.1.2RC since we did NOT make a tag for this.
This is ONLY COSMETIC.

NOTE: Since we will have map (data) fixes, this build will NOT work with the official 3.1.2 release.

Mac builds are now available!
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Re: 3.1.2RC soft release

Postby AK_ROSH » 16 Dec 2014, 02:06

Consider the issue http://developer.wz2100.net/ticket/4257
Thanks.
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Re: 3.1.2RC soft release

Postby warwolf79 » 16 Dec 2014, 16:03

Great, no more hosting games on my Mac until whenever, and no open games to join... :(
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Re: 3.1.2RC soft release

Postby stiv » 17 Dec 2014, 03:54

I have been told the problem with the lobby server vs the new version has been fixed. (not personally verified).

We will have Mac builds when someone with a Mac builds it. That is how it works.
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Re: 3.1.2RC soft release

Postby Marc » 20 Dec 2014, 13:12

I can't host a game since 3.1.2RC. The suggestion to install 3.1.2RC is useless cause i have a Mac with 3.1.1
I don't understand why the lobby server block hosting for the official active version of WZ since the new one is only for... testing.

@stiv and no it doesn't work... verified ;-)
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Re: 3.1.2RC soft release

Postby vexed » 21 Dec 2014, 04:39

You can host 3.1.1 or '3.1.2RC' aka 3.1 67f5e85.
The bit about not hosted was a cache bug, you still are hosted, even though it says that.

Nobody is blocking that.
As for Mac people, until someone steps up to the plate, and makes builds, there is nothing we can do.
None of the devs have a mac, and unless someone wants to donate a mac to make builds, we are between a rock & a hard place. Apple will not allow us to have a buildbot for mac builds either, unless we have a mac. :(
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Re: 3.1.2RC soft release

Postby montetank » 23 Dec 2014, 23:24

Staff wrote:
By game breaking bugs, we mean something that was changed, that wasn't supposed to have changed, NOT the bugs listed in our bug database.



Hello, i found some bugs in the key mappings, which i could not find in the bug database. Not breaking bugs, but i think you have to know that : The shortcut shift t= select all trucks does not work. Ctrl r does not work when the units are to far from the factories. In skirmish and in the campaign. I made some screenshots.

Regards
In case the WZ-game ends in a draw , the game winner will be determined by penalty shoot-out.
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Re: 3.1.2RC soft release

Postby Wolftrak » 25 Dec 2014, 21:11

I've been trying to build Warzone for Mac, but I guess the compile guide is outdated. Which version of Qt is needed?
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Re: 3.1.2RC soft release

Postby vexed » 26 Dec 2014, 05:13

Wolftrak wrote:I've been trying to build Warzone for Mac, but I guess the compile guide is outdated. Which version of Qt is needed?

3.1 uses Qt 4.8 series, so, 4.8.6 would work. You just can't use Qt 5 on it.
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Re: 3.1.2RC soft release

Postby Wolftrak » 26 Dec 2014, 12:17

But QJsonValue is not present in the 4.8.6. It first shows up in Qt 5.0.
http://doc.qt.io/qt-5/qjsonvalue.html
Am I missing something?
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Re: 3.1.2RC soft release

Postby NoQ » 26 Dec 2014, 13:33

Building master branch?
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Re: 3.1.2RC soft release

Postby Wolftrak » 26 Dec 2014, 14:18

NoQ wrote:Building master branch?


That explains it. I'll try to build the correct tag.
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Re: 3.1.2RC soft release

Postby vexed » 27 Dec 2014, 04:53

Wolftrak wrote:
NoQ wrote:Building master branch?


That explains it. I'll try to build the correct tag.

Remember, that once you get this working the official 3.1.2 release will be out before the end of the year.
(If you can get branch 3.1 working, then the tag of 3.1.2 will be trivial to do.)
We have not made a tag for that yet, there are still some things that need to be pushed before that happens.

We highly appreciate you for trying to help the mac community!
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Re: 3.1.2RC soft release

Postby vexed » 28 Dec 2014, 04:43

Thanks to the hard work of forum member Wolftrak, we now have mac builds available for testing!

Note, because of some changes he had to do, the version numbers don't quite match up, however, since it was based off of 67f5e85, it still should work for MP.

You can find it at our releases linked above.
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