Warzone 2100 2.0.8 released

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Giel
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Warzone 2100 2.0.8 released

Post by Giel »

Hello guys and gals!
We just released version 2.0.8 of Warzone 2100.

This version is, just like its predecessors, mainly a bug fixing release. There are only few new features, otherwise only bugfixes.
  • Possibility to use the zero-key ('0') to assign groups to as well
  • Repeat keypresses if the key is hold long enough (e.g. one press of 'A' becomes 'AAAAAAAAAA' if just held long enough)
  • Fix: Crash upon receiving invalid sound ID numbers (this should fix some issues previously resolved by disabling sound)
  • Reduce the dark borders around the terrain tiles
  • Reduced flickering of ground and water tiles
  • Slightly improved performance
  • Don't add/remove droids to/from groups anymore when selecting or deselecting them
  • Of course all changes from 2.0.8 RC 1 are included
For a more detailed list see the ChangeLog.

You can get the files from our downloads page

Sidenote:
The MojoSetup installer is now based off the Debian 4.0 package and should thus run on a wider range of systems. Additionaly I included a GTK2 frontended, so you should no more need a console to install it.

Unfortunately on some GNU/Linux systems sound doesn't work, and the game hangs. If that happens, you have to run the game without sound (--nosound). This seems to be a problem with one of the libraries we use, not Warzone itself. This will be fixed with version 2.1, but we currently have no solution for 2.0.
This was just fixed in 2.0.9!

If you are using ATI graphics cards and experience bad performance, please try the fixed exe instead, which has a workaround for ATI drivers switching into software mode!
Last edited by DevUrandom on 27 Dec 2007, 20:05, edited 1 time in total.
"First make sure it works good, only then make it look good." -- Giel
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kipman725
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Re: Warzone 2100 2.0.8 released

Post by kipman725 »

Awsome :)  have you started considering any graphical improvents yet or still cleaning up the old code?
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Giel
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Re: Warzone 2100 2.0.8 released

Post by Giel »

kipman725 wrote: Awsome :)  have you started considering any graphical improvents yet or still cleaning up the old code?
Obviously we've considered those ;) You shouldn't expect any of those to appear in the 2.0 series though.
"First make sure it works good, only then make it look good." -- Giel
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Kayiaxo
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Re: Warzone 2100 2.0.8 released

Post by Kayiaxo »

Thanks for the release !
Currently busy with work but will test it ASAP.
Should I find bugs I will bugger the team again on the bugtracker  ;D
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Credits to Kacen for making the image.
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