The place to discuss balance changes for future versions of the game.
(Master releases & 3.X)
-
- Reform of Research Tree
by crab_ » 01 Aug 2013, 21:38
- 20 Replies
- 10779 Views
- Last post by Iluvalar
12 Aug 2013, 16:50
-
- Scouting in early game
by crab_ » 05 Aug 2013, 17:25
- 21 Replies
- 4082 Views
- Last post by crab_
08 Aug 2013, 18:06
-
- Huge timing problem
by Iluvalar » 28 Jul 2013, 22:08
- 12 Replies
- 2582 Views
- Last post by Iluvalar
30 Jul 2013, 18:38
-
- Balance details
by Per » 10 May 2013, 20:11
- 16 Replies
- 3597 Views
- Last post by effigy
12 May 2013, 17:23
-
- Researched Module (Originway's fork)
by Originway » 22 Apr 2013, 21:00
- 5 Replies
- 1570 Views
- Last post by bendib
10 May 2013, 21:36
-
- Poll: Accuracy straw poll
by Per » 22 Mar 2013, 13:55
- 115 Replies
- 22246 Views
- Last post by Iluvalar
07 May 2013, 23:38
-
- Poll: Poll: Should there be a setting to *set derrick cost?
by Rommel » 20 Apr 2013, 20:46
- 14 Replies
- 2965 Views
- Last post by Iluvalar
24 Apr 2013, 02:12
-
- Moved: POLL: new game mode
by Originway » 22 Apr 2013, 20:41
- 6 Replies
- 1884 Views
- Last post by Shadow Wolf TJC
23 Apr 2013, 20:44
-
- Poll: Researched Module
by AK_ROSH » 21 Apr 2013, 22:20
- 4 Replies
- 1541 Views
- Last post by NoQ
22 Apr 2013, 19:05
-
- balance patch again (mod included) [for version 3.1]
by Reg312 » 29 Apr 2012, 22:55
- 17 Replies
- 12094 Views
- Last post by joerjoe
07 Apr 2013, 19:48
-
- Chance to hit (accuracy) - does not sense in 3.1 (?)
by Reg312 » 16 Feb 2012, 15:02
- 186 Replies
- 32878 Views
- Last post by raycast
24 Mar 2013, 14:17
-
- Moved: The game is too hard
by Evropi » 08 Feb 2013, 21:44
- 28 Replies
- 9047 Views
- Last post by SexViperWheels
17 Aug 2013, 06:16
-
- nerf cyborg transports
by Rommel » 30 Jan 2013, 14:39
- 19 Replies
- 6226 Views
- Last post by Iluvalar
04 Feb 2013, 18:08
-
- Removing the max research cost limit
by Per » 30 Jan 2013, 20:46
- 33 Replies
- 6179 Views
- Last post by Emdek
02 Feb 2013, 21:19
-
- Light body rebalance proposal
by NoQ » 08 Sep 2012, 15:13
- 19 Replies
- 4918 Views
- Last post by polo
17 Jan 2013, 13:06
-
- Start game conditions (changed in master)
by Reg312 » 02 Oct 2012, 14:54
- 62 Replies
- 15944 Views
- Last post by Emdek
10 Jan 2013, 23:08
-
- Build Time balance proporsal
by Reg312 » 14 Dec 2012, 16:40
- 0 Replies
- 1405 Views
- Last post by Reg312
14 Dec 2012, 16:40
-
- Assault cannons - anybody uses them?
by raycast » 09 Nov 2012, 09:11
- 7 Replies
- 4572 Views
- Last post by The Overlord
12 Nov 2012, 03:31
-
- Ridiculously Fast Construction
by Stratadrake » 02 Oct 2012, 18:34
- 34 Replies
- 6702 Views
- Last post by zydonk
16 Oct 2012, 12:10
-
- T1 my friend
by tmp500 » 25 Jul 2012, 17:48
- 40 Replies
- 9382 Views
- Last post by Iluvalar
13 Oct 2012, 19:50
Return to Board index