For AI and campaign script related discussions and questions
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- Default property handler?
by aubergine » 22 Jan 2013, 22:23
- 0 Replies
- 1033 Views
- Last post by aubergine
22 Jan 2013, 22:23
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- Campaign stuff
by aubergine » 22 Jan 2013, 10:31
- 3 Replies
- 1594 Views
- Last post by Goth Zagog-Thou
22 Jan 2013, 11:31
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- Add support for event-driven effects via scripts?
by MaNGusT » 21 Jan 2013, 22:20
- 11 Replies
- 2494 Views
- Last post by aubergine
22 Jan 2013, 06:36
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- unit testing again...
by aubergine » 20 Jan 2013, 00:03
- 1 Replies
- 970 Views
- Last post by aubergine
21 Jan 2013, 19:37
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- Thinking of reorganising my documentation wiki
by aubergine » 17 Jan 2013, 22:34
- 6 Replies
- 1686 Views
- Last post by Goth Zagog-Thou
21 Jan 2013, 14:07
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- Deterministic scripting
by NoQ » 18 Jan 2013, 20:41
- 18 Replies
- 3871 Views
- Last post by Per
19 Jan 2013, 16:32
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- What is missing?
by Per » 30 Jun 2012, 15:28
- 19 Replies
- 6763 Views
- Last post by aubergine
19 Jan 2013, 16:00
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- Idea for shrinking sizes of game objects, etc...
by aubergine » 19 Jan 2013, 01:48
- 2 Replies
- 1476 Views
- Last post by aubergine
19 Jan 2013, 15:34
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- _()
by aubergine » 17 Jan 2013, 11:12
- 13 Replies
- 2979 Views
- Last post by aubergine
18 Jan 2013, 18:40
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- Static functions?
by NoQ » 15 Jan 2013, 06:07
- 32 Replies
- 5961 Views
- Last post by aubergine
18 Jan 2013, 18:32
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- loading new textures?
by Originway » 17 Jan 2013, 23:53
- 2 Replies
- 919 Views
- Last post by Per
18 Jan 2013, 00:20
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- Additional properties needed for DROID (Maybe?)
by Goth Zagog-Thou » 17 Jan 2013, 13:04
- 10 Replies
- 2887 Views
- Last post by Goth Zagog-Thou
17 Jan 2013, 23:13
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- Camera moves
by aubergine » 22 Dec 2012, 17:34
- 18 Replies
- 9372 Views
- Last post by Rman Virgil
14 Jan 2013, 13:56
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- Is the .js api ready for prime-time?
by Goth Zagog-Thou » 12 Jan 2013, 07:19
- 7 Replies
- 1749 Views
- Last post by NoQ
12 Jan 2013, 11:00
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- hackAssert()
by aubergine » 09 Jan 2013, 23:49
- 2 Replies
- 797 Views
- Last post by aubergine
10 Jan 2013, 01:19
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- The easiest way to allow amazing maps!
by NoQ » 29 Dec 2012, 08:21
- 36 Replies
- 7685 Views
- Last post by Iluvalar
06 Jan 2013, 18:21
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- Error when using setSky() on 3.2 master
by aubergine » 25 Dec 2012, 00:18
- 15 Replies
- 3913 Views
- Last post by Per
27 Dec 2012, 00:25
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- Campaign port to javascript
by Per » 14 Dec 2012, 12:41
- 25 Replies
- 4928 Views
- Last post by Goth Zagog-Thou
22 Dec 2012, 12:46
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- Listening to object events
by aubergine » 18 Dec 2012, 23:28
- 1 Replies
- 767 Views
- Last post by NoQ
19 Dec 2012, 07:16
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- Challenge ini format for campaigns?
by aubergine » 18 Dec 2012, 06:25
- 3 Replies
- 1287 Views
- Last post by aubergine
18 Dec 2012, 23:50
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