Search found 86 matches

by matthewfarmery
07 Mar 2020, 18:57
Forum: Campaign
Topic: The game is too hard
Replies: 49
Views: 34923

Re: The game is too hard

I'm now ran into another issue, I'm on the first beta mission, for some reason I can't build anymore trucks, I've brought 40 units from alpha, (no trucks) I tried to recycle the two trucks on the first mission, to make them hover, but it saying that I can't build anymore. Yet it will allow me to bui...
by matthewfarmery
07 Mar 2020, 13:52
Forum: Campaign
Topic: The game is too hard
Replies: 49
Views: 34923

Re: The game is too hard

I would also say that the heavy cannon might need a bit of a tweak, I just feel once you get the heavy cannon, its useless and obsolete, lancers out perform the HC by miles. I dont know when I will get the assault cannon? (as its been a while since I played the game) But maybe it could do with a dam...
by matthewfarmery
04 Mar 2020, 19:00
Forum: Campaign
Topic: The game is too hard
Replies: 49
Views: 34923

Re: The game is too hard

That was a very detailed explanation, I realise that using tracked units was a mistake in this build, but it didn't cripple me in earlier builds of the game. I managed to redo the mission with Berserk Cyborg's mod, that reduced the cyborg output, which really helped a lot. Plus used half track units...
by matthewfarmery
04 Mar 2020, 16:09
Forum: Campaign
Topic: The game is too hard
Replies: 49
Views: 34923

Re: The game is too hard

Thank you for the mod, that does correct the issue, I had no problems doing the level, only lost a few units in the process. But I am able to beat it with time to spare. I no longer saw a blockage with the mod, so it clearly did the trick. Thank you, that fixed the issue for me, and I also couldn't ...
by matthewfarmery
04 Mar 2020, 12:21
Forum: Campaign
Topic: The game is too hard
Replies: 49
Views: 34923

Re: The game is too hard

That is indeed odd, because in the last V2 build, I had zero problems with alpha 12, just getting a beach head and start pushing up. once I got the hover tech, mortar team is very effective. But in regards to 3.3.0, the game does feel a lot harder, and yes, HMG and cannons seem to be no where near a...
by matthewfarmery
03 Mar 2020, 18:55
Forum: Campaign
Topic: The game is too hard
Replies: 49
Views: 34923

Re: The game is too hard

sorry for double posting, but I tried to redo the level but now I've hit a new issue, the game is crashing either while loading the save, or ingame. save and logs included, if you want me to open a ticket, I will, but thought I will post here for feedback, as this mission is just not behaving nicely...
by matthewfarmery
02 Mar 2020, 23:28
Forum: Campaign
Topic: Need tip to finish level
Replies: 7
Views: 11838

Re: Need tip to finish level

This is a tricky mission, as the artifact carrying tank is both fast, and has a heap of health. I dont bother with a commander on this mission, just used cannon and lancer. But even then, the timer is a bit on the strict side, as it still tricky to take out the remaining tanks within the time limit ...
by matthewfarmery
02 Mar 2020, 23:23
Forum: Campaign
Topic: The game is too hard
Replies: 49
Views: 34923

Re: The game is too hard

OK here is my save, I am also trying to redo it, with just a lancer team (and mortars) and seeing if just lancers can make things better. I have noticed that the heavy MG seems pretty obsolete, even the heavy cannon doesn't seem to do that much. But anyway, maybe you could see the issues I'm having,...
by matthewfarmery
02 Mar 2020, 21:13
Forum: Campaign
Topic: The game is too hard
Replies: 49
Views: 34923

Re: The game is too hard

I am struggling to do the final alpha mission, I use 2 commanders with 12 units each, 4 heavy machineguns, 4 heavy cannons, and 4 lancers. for the most part, this has worked out pretty well, and I'm playing on normal. So didn't realise there is a greatly increase unit cap until now. (and a 10 man mo...
by matthewfarmery
10 May 2017, 21:09
Forum: Campaign
Topic: Most stable version to play campaign?
Replies: 16
Views: 14948

Re: Most stable version to play campaign?

Terminator wrote:I recommend 1.10
While I do have the disks, its impossible to install the game from them, plus there is no 1.10 download. I fail to see the point of that, when its hard to get? and there is no 1.10 download link in the archives.
by matthewfarmery
13 Apr 2017, 10:00
Forum: Campaign
Topic: Most stable version to play campaign?
Replies: 16
Views: 14948

Re: Most stable version to play campaign?

Yeah, I'm aware of the template bug, I think I reported in ther bug tracker a few times myself. But I think the AI and pathing issues with your units makes the game far more annoying, At least there is a workaround for the template bug, (destroy the command centre and rebuild it. sadly there is no w...
by matthewfarmery
08 Apr 2017, 18:12
Forum: Campaign
Topic: Most stable version to play campaign?
Replies: 16
Views: 14948

Re: Most stable version to play campaign?

Haven't been around much, but I still play the game from time to time. I recently tried to do a 3.1.5 game, and in all honesty I really didn't like it much, pathing been one issue, units not retreating on medium damage been another, and seems that the balance is a bit off, mainly with mulit rockets,...
by matthewfarmery
21 Jan 2013, 18:23
Forum: News and announcements
Topic: 3.1.0 has been released!
Replies: 84
Views: 137683

Re: 3.1.0 has been released!

there is a ticket for this bug, http://developer.wz2100.net/ticket/2398 I get this issue too in the latest stable release, the only fix I know of, is to bring any produced units like trucks to the away mission, so they are parted on the LZ in the next mission, annoying that is sometimes, this bug ha...
by matthewfarmery
15 Jan 2013, 19:39
Forum: News and announcements
Topic: 3.1.0 has been released!
Replies: 84
Views: 137683

Re: 3.1.0 has been released!

damn, just found something with the commander fix, its not fixed, not fully, as none combat units get assigned to commanders regardless of if the commander has a factory assigned to the commander or not, this alternates between the different commanders that you have, I never tested adding new units,...