Search found 219 matches

by ClockWork
03 Sep 2014, 16:32
Forum: Addon discussions
Topic: Weapon modifiers reference card
Replies: 2
Views: 3551

Re: Weapon modifiers reference card

Cool! only comment though is the lower values are so hard to read, it would be a big help if we also knew what was strong against what ;)
by ClockWork
20 Apr 2014, 06:59
Forum: Game related Discussions
Topic: Units under a commander
Replies: 3
Views: 4366

Re: Units under a commander

Also note, that you can attach artillery to a sensor tank, and this unit will rack up the kills that the artillery tanks destroy. You can then recycle your sensor into a commander when it's experience reaches acceptable levels.
by ClockWork
09 Apr 2014, 05:02
Forum: Ideas and suggestions
Topic: warzone 2100 publicity
Replies: 312
Views: 375939

Re: warzone 2100 publicity

Warzone 2100 is show hereon this link for older computer games. It gives a rundown of it as well as a download option. oddly.

http://www.old-games.com/download/5700/warzone-2100
by ClockWork
26 Mar 2014, 03:51
Forum: Addon discussions
Topic: Rex's Maps
Replies: 363
Views: 191574

Re: Rex's Maps

Played some maps, pretty fun, not a huge fan of New team war types, but with a limit on generators it feels like a low oil map. I still have fun with them :)
by ClockWork
04 Mar 2014, 21:47
Forum: Other Talk
Topic: Forum's activity
Replies: 11
Views: 6371

Re: Forum's activity

I think that in a way this forum is a lot like the game it's self. There lacks the research facility for us to groom our skills to create, and make with help upon which the desires they want. At most, people have to do a search to find the right stuff in order to achieve a 3D model, or to pursue oth...
by ClockWork
26 Feb 2014, 06:31
Forum: Other Talk
Topic: The End of the Warzone Build Orders Project
Replies: 8
Views: 4898

Re: The End of the Warzone Build Orders Project

Warzone Build Order Project? I can't say I've heard. Nonetheless, thank you :)
by ClockWork
16 Feb 2014, 06:12
Forum: Ideas and suggestions
Topic: add a research queue
Replies: 32
Views: 15106

Re: add a research queue

*claps* I feel like an elementary student learning about science all over again :lecture:
by ClockWork
14 Feb 2014, 12:10
Forum: Ideas and suggestions
Topic: add a research queue
Replies: 32
Views: 15106

Re: add a research queue

Off topic, Rman Virgil, are you some sort of god? Because every post you make is made of bewilderment, and beauty. It seems to me, every time you post, lies something so fascinating to read that I cannot stop until I have digested it all. Don't know why, but you have an architectural view about how ...
by ClockWork
19 Jan 2014, 08:27
Forum: Game related Discussions
Topic: How to effectively use Cyborgs
Replies: 25
Views: 18315

Re: How to effectively use Cyborgs

essentially, if your enemy is deploying droids with; Anti-tank weapons: (mini pod [excluding the mini pod artillery! that is artillery, totally different ballpark] Lancer rockets, Tank-killer, Scourge missiles,) All-rounder: (Cannons, needlers, gauss,) Bunker busters Then you will want to counter th...
by ClockWork
26 Dec 2013, 07:57
Forum: Ideas and suggestions
Topic: Where are flamer towers and hardpoints?
Replies: 15
Views: 9057

Re: Where are flamer towers and hardpoints?

montetank wrote: I agree completely. For a long time now i wondered why scavs have flamer towers and i have not the chance to try it out.
...Because the 'scavs got it right. When the project went on researching the flamer, they said, "Screw it, we don't have walls, put it on a bunker." :lol2:
by ClockWork
26 Dec 2013, 07:48
Forum: Skirmish / Multiplay
Topic: Santa claus is cheating
Replies: 1
Views: 3202

Re: Santa claus is cheating

Gave the gift of giving someone a victory?
by ClockWork
06 Dec 2013, 23:07
Forum: Ideas and suggestions
Topic: Multiplayer Boss
Replies: 14
Views: 6778

Re: Multiplayer Bosses

Unfortunalty, I cannot support it. Also as well, people may lose on purpose to get the other player a chance to get a "Boss." I Think it may be too radical.
by ClockWork
19 Sep 2013, 09:09
Forum: Game related Discussions
Topic: Is it possible to play this w/o installing
Replies: 3
Views: 3227

Re: Is it possible to play this w/o installing

I was actually half expecting a snarky reply involving playing as a board game...Looks like there is more to know >.>
by ClockWork
09 Aug 2013, 11:31
Forum: Game related Discussions
Topic: Is less more?
Replies: 11
Views: 6180

Re: Is less more?

It's up to the player, the *smart* player, to choose these choices. I've played Civ 4 (not 5, have not got it,) and ha! I do love it, it's a really confusing. I love it because of it's long winded, tech. Warzone, is the same way. I love it, because of it's long tech. The many things you can combine,...
by ClockWork
05 Aug 2013, 06:53
Forum: Game related Discussions
Topic: Is less more?
Replies: 11
Views: 6180

Re: Is less more?

Having a plethora of cannon types would give the philological effect of being cannon strong, forcing the opponent to go routs that are strong against cannon attack. It's very understandable that a player that goes up a tech tree in certain weapon classes would generally have the more powerful weapon...