Search found 262 matches
- 30 Jan 2010, 16:09
- Forum: Mapping / Modding tools & discussions
- Topic: A Map Editor
- Replies: 305
- Views: 128742
A Map Editor
edit: flaME (a map editor) you might need to download the .NET framework . BlueMaxima has created a guide (v3) for it here . 1.03 changes: small changes and bugfixes, plus a button to interpret the terrain of loaded .wz maps 1.02 changes: small changes and bugfixes. 1.01 changes: small changes and b...
- 10 Dec 2009, 09:09
- Forum: Addon discussions
- Topic: 2 maps
- Replies: 1
- Views: 1695
2 maps
here are two more maps i made
http://guide.wz2100.net/addons/
http://guide.wz2100.net/addons/
- 11 Jul 2009, 14:36
- Forum: Addon discussions
- Topic: new maps
- Replies: 3
- Views: 3173
new maps
here are a couple of maps i made. spiral mountain twisted ranges i was unable to attach them to this post since the "attachment quota had been reached". as for the license they are release under... do whatever you want with them, so... public domain. this zip contains both the lnds lnds
- 20 Mar 2009, 02:15
- Forum: Addon discussions
- Topic: New Map - teamhighground
- Replies: 8
- Views: 3686
Re: New Map - teamhighground
I'm relieved you all seem to like it.
GPL 2+ like warzone is fine.
GPL 2+ like warzone is fine.
- 19 Mar 2009, 07:39
- Forum: Addon discussions
- Topic: New Map - teamhighground
- Replies: 8
- Views: 3686
- 28 Jan 2009, 09:43
- Forum: Mapping / Modding tools & discussions
- Topic: New features?
- Replies: 61
- Views: 24907
Re: New features?
from what i read in the source (feature.c) I'm guessing the fields are:
Internal Name, Width, Breadth, Damagable, Armour, Body Points, Gfx File, Type, TileDraw, AllowLOS, VisibleAtStart
I'm not sure what the last 3 do either.
Internal Name, Width, Breadth, Damagable, Armour, Body Points, Gfx File, Type, TileDraw, AllowLOS, VisibleAtStart
I'm not sure what the last 3 do either.
- 16 May 2008, 15:30
- Forum: Ideas and suggestions
- Topic: Warzone 2100 wish list - all can contribute_part 2
- Replies: 218
- Views: 115336
Re: Warzone 2100 wish list - all can contribute_part 2
- an AI that doesn't cheat and is smart would be nice, since skirmish is the main thing i play this game for. - i dislike the idea of units that have their propulsion completely destroyed. the normal speed reduction is good enough IMO and pathfinding is already bad enough without immobile units clog...