Search found 125 matches

by zoid
02 Oct 2009, 20:49
Forum: Other Talk
Topic: Make WZ2100 more attractive to female players!?
Replies: 16
Views: 5983

Re: Make WZ2100 more attractive to female players!?

Stop stereotyping women! There are lots of men(I assume) on this forum who have expressed a desire for more colorful and varied graphics. I doubt your girlfriend likes open-source FPS games either. Besides, there are females out there who would absolutely destroy you if you played them at Warzone. ;...
by zoid
02 Oct 2009, 20:46
Forum: Development
Topic: Letting fortresses be built next to each other?
Replies: 32
Views: 9097

Re: Letting fortresses be built next to each other?

I know all of that,i knew it long time before,but it is fine with me. I would like to do much things about this game,but I don't know how to! So I do what i can and I'm satisfied with what is avalable. But i guess that i should warn you about that. About building,i don't build in line but 1 by 1,i ...
by zoid
30 Sep 2009, 21:44
Forum: Development
Topic: Letting fortresses be built next to each other?
Replies: 32
Views: 9097

Re: Letting fortresses be built next to each other?

Although much discussion has taken place concerning fortresses, it appears that very little in-game testing has been done. Therefore I downloaded the fortress mod and did some testing of my own. The testing has shown several problems with treating fortresses as regular defenses. wz2100_shot_083.png ...
by zoid
28 Sep 2009, 23:56
Forum: Development
Topic: Orginal additional psx music track
Replies: 2
Views: 1540

Re: Orginal additional psx music track

1. Make sure it's not the psx track on the Moddb page:
http://www.moddb.com/games/warzone-2100 ... bonus-song
2. Make sure it's legal to post it on the forums.
3. .ogg files have several compression levels. You could try Mediacoder or something similar.
by zoid
26 Sep 2009, 20:56
Forum: Addon discussions
Topic: cyborg APC (Ground Cyborg Transport)
Replies: 39
Views: 22460

Re: A wish, granted. (Ground Cyborg Transport)

First of all: I like the Idea of having APCs. Here's my two cents on it: The point in having APCs in the real world is that vehicles are faster than men. In WZ, cyborgs can keep pace with just about anything. Giving players a reason for using such ground transports would involve slowing cyborgs dow...
by zoid
26 Sep 2009, 20:50
Forum: Technical Help / Troubleshooting
Topic: Portable warzone?
Replies: 22
Views: 12563

Re: Portable warzone?

I saw a portable Warzone 2100 on SourceForge. You might want to check it out.
by zoid
26 Sep 2009, 20:45
Forum: Mapping / Modding tools & discussions
Topic: "War School"-A Map/Mod W.I.P.-locked sticky
Replies: 302
Views: 165173

Re: "War School" - A Map / Mod W.I.P.

A little anti-aliasing would improve the effect of the screenshots dramatically. :)
by zoid
25 Sep 2009, 23:24
Forum: Other Talk
Topic: Mp cheaters are ruining the game.
Replies: 48
Views: 14431

Re: Mp cheaters are ruining the game.

Really? I've yet to run into a blatant cheater. Of course, some may just give themselves small power injections. :ninja:
by zoid
25 Sep 2009, 23:21
Forum: Addon discussions
Topic: KCM Mod
Replies: 15
Views: 7803

Re: KCM Mod

The LasSat's power can be increased a bit, but don't forget to keep it weak enough that it can't one-shot kill an enemy LasSat. Alternately, you could increase the HP of the structure, but I wouldn't recommend it. ;)
by zoid
25 Sep 2009, 23:12
Forum: Addon discussions
Topic: Original walls
Replies: 41
Views: 17843

Re: Original walls

I'm also not sure why they're glitching, don't normal walls do this anyway? The walls are exactly the same height as the hardpoints and corner walls. The old walls glitch in the texture transition, but not with the actual model. Apparently you modeled the texture for the hardpoints after the curren...
by zoid
25 Sep 2009, 01:06
Forum: Addon discussions
Topic: Original walls
Replies: 41
Views: 17843

Re: Original walls

Glitches: z.png I don't like the square central column very well. I prefer the original look with the walls joining each other smoothly. Also, your texture looks a bit more cartoonish than the original walls(although look cartoonish as well). I know WZ is a somewhat cartoonish game, but realism is m...
by zoid
24 Sep 2009, 20:30
Forum: Development
Topic: WZ2100 Text File Editor BETA
Replies: 12
Views: 6050

Re: WZ2100 Text File Editor BETA

OK, I get it. :) The tooltips show over the input box. I did find a minor bug, though. If at the starting "Choose File to Edit" box you click on a blank where there isn't a file name, an error message appears. I got the idea from you you know xD . You have no idea what a feeling of accompl...
by zoid
23 Sep 2009, 23:18
Forum: Addon discussions
Topic: BecomePrey 2.92* (NOT the original 2.92!)
Replies: 74
Views: 35119

Re: BecomePrey 2.92

Folks, BP sounds very interesting from reading this whole thread in the last 20 minutes or so. With that being said I'm a little bit confused on a few different occasions. Please note that I haven't played BP yet so I may be incorrect in assuming a few things. 1. The map hack? I don't care about th...
by zoid
23 Sep 2009, 23:11
Forum: Technical Help / Troubleshooting
Topic: playing online
Replies: 6
Views: 2622

Re: playing online

There is a bug where the first time you click "host" you get an error message. Just click "back" and then click "host" again. Let me know if this helps(works for me). :)
by zoid
22 Sep 2009, 18:58
Forum: Development
Topic: WZ2100 Text File Editor BETA
Replies: 12
Views: 6050

Re: WZ2100 Text File Editor BETA

I'm not seeing any tooltips anywhere, must be a bug. You should consider using a separate pane for the description. I hate waiting for tips to pop up. Besides, the window is quite small. Just add a pane at the bottom or somewhere instead of using tooltips.
BTW, like your avatar bar. ;)