Search found 358 matches

by Assault Gunner
14 Aug 2010, 20:57
Forum: Ideas and suggestions
Topic: Why not create more turrets?
Replies: 13
Views: 3974

Re: Why not create more turrets?

How are you gonna fit those new weapons into the techtree? How are you going to balance them?
by Assault Gunner
14 Aug 2010, 20:56
Forum: Ideas and suggestions
Topic: Pintle weapons
Replies: 22
Views: 7339

Re: Pintle weapons

Dragon bodies carry 2 weapons. You can choose to place 2 weapons of your choice on it. Of course, the optimum weapons depend on what your opponent sends at you.
by Assault Gunner
14 Aug 2010, 00:37
Forum: Ideas and suggestions
Topic: Pintle weapons
Replies: 22
Views: 7339

Re: Pintle weapons

Very much of one. And it would make Dragon bodies: Uber-OP. Seriously. 4 pintle guns?
by Assault Gunner
12 Aug 2010, 22:09
Forum: Ideas and suggestions
Topic: SUPER UNITS
Replies: 91
Views: 28799

Re: SUPER UNITS

No, it wouldn't. SC2 isn't a "Who can get Reapers/Siege tank drop/ThorShip off first" game in TVT, despite the power of the almighty Cliff Abuse. Especially if you can nail enemy air real fast with: a) a crapload of rines b)3-4 turrets c) Thors. Also, the insect walkers were relatively slo...
by Assault Gunner
12 Aug 2010, 16:33
Forum: Other Talk
Topic: Why not make spy trucks?
Replies: 8
Views: 3414

Re: Why not make spy trucks?

Cause you don't notice 1 more truck. A Changeling-type unit could be interesting... (Projects an appearance of being the same as any other army unit to the enemy. Ex: Their army is made of Heavy Cannon Python Tracks Tanks. Your spyborg comes in range of them, and looks like one of them to the enemy,...
by Assault Gunner
12 Aug 2010, 16:28
Forum: Ideas and suggestions
Topic: Why not create more turrets?
Replies: 13
Views: 3974

Re: Why not create more turrets?

No, the Nuke silo is something to build for fun when you use one of the cheats, forget what it is.
by Assault Gunner
12 Aug 2010, 16:28
Forum: Ideas and suggestions
Topic: Cyborg,VTOL Commander
Replies: 7
Views: 2925

Re: Cyborg,VTOL Commander

Attach em to your regular commander. Did you know you could do this, or not? Just trying to clarify here.
by Assault Gunner
12 Aug 2010, 03:56
Forum: Ideas and suggestions
Topic: A New Building Upgrade And Other Small Suggestions/Ideas
Replies: 19
Views: 5884

Re: A New Building Upgrade And Other Small Suggestions/Ideas

Yes, but in SC, people rarely lifted off buildings to move them away because they moved so fricking slow. Also, if the non-transport ships were range: ridiculous Artillery and other Turtle Breaker(TM) type weapons, they would see a lot of use on water maps, even non-island maps.

My two cents.
by Assault Gunner
12 Aug 2010, 03:53
Forum: Ideas and suggestions
Topic: Massive Conquer the World (Or almost) Campaign
Replies: 81
Views: 26579

Re: Massive Conquer the World (Or almost) Campaign

So, we could assume a remaining population directly after the nukes of ~ 233 million in the US. However, then there was the starvation, disease, etc. Let's go optimistic, and say that only killed half of the survivors. Then we have ~117 million people in the US, total. However, if the nukes cut the ...
by Assault Gunner
12 Aug 2010, 02:49
Forum: Ideas and suggestions
Topic: Perks
Replies: 53
Views: 15867

Re: Perks

Sorry, what I mean is that it boosts your macro (building units, your base, etc) by a lot, but requires a lot of micromanagement to utilize to the fullest of its potential. :p My bad.
by Assault Gunner
12 Aug 2010, 02:47
Forum: Ideas and suggestions
Topic: Cyborg,VTOL Commander
Replies: 7
Views: 2925

Re: Cyborg,VTOL Commander

and AA reasons. I mean, you can attach VTOLs to a commander, but it acts like a mobile VTOL strike turret, which you can get for a lot less money. No reason not to attach em to a commander, though.
by Assault Gunner
12 Aug 2010, 02:46
Forum: Ideas and suggestions
Topic: Why not create more turrets?
Replies: 13
Views: 3974

Re: Why not create more turrets?

The silo is really decorative at the moment. Maybe it could see some use in future extra campaigns.
by Assault Gunner
12 Aug 2010, 02:44
Forum: Ideas and suggestions
Topic: A New Building Upgrade And Other Small Suggestions/Ideas
Replies: 19
Views: 5884

Re: A New Building Upgrade And Other Small Suggestions/Ideas

Is this in the FPI? If not, I think that a Naval propulsion + Naval-only Transport turret, or even special Naval ships including transports would be really interesting, and add a bit of strategic depth to the game. The reasoning for this is simple: Island maps currently only use VTOLs and Hover tank...
by Assault Gunner
12 Aug 2010, 02:40
Forum: Ideas and suggestions
Topic: Massive Conquer the World (Or almost) Campaign
Replies: 81
Views: 26579

Re: Massive Conquer the World (Or almost) Campaign

Meh. The current population of the US is roughly 385 million. Therefore, if the population doubled, the US would have ~730 million people, though not much more.
by Assault Gunner
10 Aug 2010, 19:20
Forum: Ideas and suggestions
Topic: SUPER UNITS
Replies: 91
Views: 28799

Re: SUPER UNITS

I like the insect cliff abuser. A lot. Especially given the protection being on highground gives to certain units, namely, artillery vs. direct fire, or direct fire vs. direct fire, for that matter. If you back your units off, their rockets will hit the cliff, not your units. Artillery is another st...