Search found 2935 matches
- 14 Jun 2011, 03:12
- Forum: Technical Help / Troubleshooting
- Topic: Cannot start the game
- Replies: 2
- Views: 1407
Re: Cannot start the game
Hi, I'm new here but I know this game about 2 years. But I didn't played It now about 1 year. I wanted to get this game again so I downloaded alpha version. I installed It and runned It. CMD Pop-up and then It freezed. I waited about 20 minutes and then it unfrozed and game crashed. I didn't tried ...
- 14 Jun 2011, 02:55
- Forum: Coding
- Topic: MSVC error
- Replies: 21
- Views: 12914
Re: MSVC error
As you can see here http://developer.wz2100.net/ticket/2783 is a new development package for Visual Studio 2010. I was not able to upload the complete package due to size limitation is set to 5 MB (need 5.6). What was wrong with the "official" dev package ? http://developer.wz2100.net/tic...
- 14 Jun 2011, 02:33
- Forum: Coding
- Topic: MSVC error
- Replies: 21
- Views: 12914
Re: MSVC error
As you can see here http://developer.wz2100.net/ticket/2783 is a new development package for Visual Studio 2010. I was not able to upload the complete package due to size limitation is set to 5 MB (need 5.6). What was wrong with the "official" dev package ? http://developer.wz2100.net/tic...
Re: Qt
The unoptimized thing has been a problem since day 1, but for some reason its more important to add new features than to make the existing ones run at a decent speed. :roll: I have a good (2.6GHz) dual core and a 8600 GT but the sdl version really chugs (10-11 FPS) at times. The QT version is about...
- 14 Jun 2011, 02:24
- Forum: Development
- Topic: Knowledgeable Mac (OS X) xcode coder (still) needed!
- Replies: 56
- Views: 25734
Re: Knowledgeable MAC (OS X) xcode coder (still) needed!
From finding / playing the game mostly.macuser wrote:How did the developers that are here get here in the first place?
- 13 Jun 2011, 00:37
- Forum: Technical Help / Troubleshooting
- Topic: Resolve problem
- Replies: 8
- Views: 2893
Re: Resolve problem
No, that is a DNS server, not the master server.Montserovich wrote:masterserver_name=...
You enter that into your router.
- 12 Jun 2011, 01:04
- Forum: Technical Help / Troubleshooting
- Topic: Resolve problem
- Replies: 8
- Views: 2893
Re: Resolve problem
Where did you enter that into ?Montserovich wrote:Not working
- 11 Jun 2011, 21:48
- Forum: Technical Help / Troubleshooting
- Topic: Build Problems with Master (QT)
- Replies: 16
- Views: 6951
Re: Build Problems with Master (QT)
Oaky, lets start again, I can build master for Ubuntu, but not for windows as I Don't know how to get QT compiling for windows, what exactly do I have to do? Get on Qt's site, get their build system for windows. As for using mingw on windows, we don't have anyone who does that AFAIK. No idea if tha...
- 11 Jun 2011, 21:45
- Forum: Technical Help / Troubleshooting
- Topic: Resolve problem
- Replies: 8
- Views: 2893
Re: Resolve problem
?
4.2.2.2 is level 3's ...
4.2.2.2 is level 3's ...
- 11 Jun 2011, 09:32
- Forum: Development
- Topic: Knowledgeable Mac (OS X) xcode coder (still) needed!
- Replies: 56
- Views: 25734
Re: Knowledgeable MAC (OS X) xcode coder (still) needed!
Just a thought, maybe you could put up another news announcement on the main page? The old one was pushed off the page. What are the odds of said coder just showing up to this thread vs viewing the main page? Perhaps. I don't think many mac developers even come to the forums. Those that do, they do...
- 11 Jun 2011, 09:29
- Forum: News and announcements
- Topic: New master snapshot 20110519 has been released!
- Replies: 23
- Views: 21671
Re: New master snapshot 20110519 has been released!
is it time for a new master alpha - one that dont get all screwed up??? :hmm: :lol2: No, since most things are still broken, and doing another release at this point, wouldn't really help, since we only had 0-1 people working on it for the past few weeks/months, and that means, things are moving VER...
- 11 Jun 2011, 09:23
- Forum: Artwork
- Topic: some hi-res graphic remake
- Replies: 37
- Views: 24939
Re: some hi-res graphic remake
i do not found "edit" botton, so... 6 hi-res building + sky( x3 small then original ) http://img718.imageshack.us/img718/1286/36553415.png wall http://img59.imageshack.us/img59/7197/41525646.png Hi, in order to use your work, we need a license. License: CC-0: Users can do whatever they wa...
- 11 Jun 2011, 09:15
- Forum: Artwork
- Topic: Higher quality textures for the old models ?
- Replies: 112
- Views: 214116
Re: Higher quality textures for the old models ?
Hmm, must have been on of the many posts I have missed while I have been away.
I will send him a PM, since we need a license for his work, or else we can't use it.
Thanks for the heads up!
I will send him a PM, since we need a license for his work, or else we can't use it.
Thanks for the heads up!
Re: Lighting
The normals are calculated in a very naive manner. This should be improved one day. I think the right place to do this is in the C++ code. I disagree, vertex normals should be incorporated into the model format, this way we can have the model editor do all the heavy lifting, and the same normals th...
- 11 Jun 2011, 09:00
- Forum: Technical Help / Troubleshooting
- Topic: Fonts / Text are unreadable
- Replies: 9
- Views: 4114
Re: Fonts / Text are unreadable
Those are what, mesa ?decoy5657 wrote:Stock drivers included with Linuxmint
Try ATI's (AMD's) binary blobs.
Nothing on our end we can do to fix that.
Also, the latest version of the game is 2.3.8