Search found 66 matches

by mcdebugger
25 Oct 2007, 23:05
Forum: News and announcements
Topic: Warzone 2100 2.0.8 RC 1 released
Replies: 23
Views: 16406

Re: Warzone 2100 2.0.8 RC 1 released

Heh, good news :) (i'm speaking about changelog)
Than'x a lot, devs'!  8)
by mcdebugger
24 Oct 2007, 14:53
Forum: Development
Topic: Lobby Server problems
Replies: 12
Views: 4981

Re: Lobby Server problems

And what about to send something like Keep-Alive packets to the lobby server? If at least one peer is in game this game will be in the games list. And if server doesn't recieve any packet for a long time (for example 1 hour) it'll remove game from list. Just a one problem: server need to identify a ...
by mcdebugger
01 Oct 2007, 18:20
Forum: Development
Topic: Can any body add Russian encoding to WZ?
Replies: 10
Views: 4716

Re: Can any body add Russian encoding to WZ?

Speeder wrote: russian encoding is cp-1251
I think it lives only because of Windows OS. A UTF support would be better for a "world issue" :) It's just my subjective opinion...
by mcdebugger
08 Aug 2007, 05:06
Forum: Development
Topic: Lame ideas from someone who doesn't know how to code...
Replies: 19
Views: 8770

Re: Lame ideas from someone who doesn't know how to code...

The netcode needs a bigger rewrite. Important is -in my opinion- to change to a P2P like netcode. This means, if the host (the initiator of the game) leaves the game, to whole game doesn't get canceled. While playing. It's better to give players choise: to play with standard client-server architect...
by mcdebugger
13 May 2007, 02:19
Forum: Development
Topic: Lame ideas from someone who doesn't know how to code...
Replies: 19
Views: 8770

Re: Lame ideas from someone who doesn't know how to code...

I would like to see an ingame avaliability to manually choose a game port for NetGame (not only std. 9999  :) ). And it would be great to create a separate WZ application for Netgame serve (server app)