I have made a little bit of progress with the ammunition.
Quick little test.
If i would have removed the particle smoke, it would of worked better.
Here is something i was able to come up with:
https://www.youtube.com/watch?v=DRZIYGezM3M
Search found 85 matches
- 21 May 2016, 04:14
- Forum: Artwork
- Topic: The Animator cut-scene thread. Post Here about the videos .
- Replies: 60
- Views: 51327
- 04 Apr 2016, 06:00
- Forum: News and announcements
- Topic: 3.1.4 is now out!
- Replies: 9
- Views: 14479
Re: 3.1.4 is now out!
Have a game hosted in lobby for the last half hour now.
Source forge says 3000 downloads in the last hour and nobody is online.
seems odd, but I still have the game hosted in the lobby.
Source forge says 3000 downloads in the last hour and nobody is online.
seems odd, but I still have the game hosted in the lobby.
- 22 Feb 2016, 06:40
- Forum: Mapping / Modding tools & discussions
- Topic: Campaign maps for Online CO-OP vs ultimate scavenger's
- Replies: 3
- Views: 4267
Re: Campaign maps for Online CO-OP vs ultimate scavenger's
Is the .wz file the maps? Put in mods/autoload or what?
- 22 Feb 2016, 06:27
- Forum: Campaign
- Topic: Campaign maps converted for multiplayer online
- Replies: 3
- Views: 4127
Campaign maps converted for multiplayer online
I am looking for some of the maps from campaign one and two to host online games .
- 22 Feb 2016, 00:54
- Forum: Mapping / Modding tools & discussions
- Topic: Campaign maps for Online CO-OP vs ultimate scavenger's
- Replies: 3
- Views: 4267
Re: Campaign maps for Online CO-OP vs ultimate scavenger's
The ultimate scav mode combined with Single - player Campaign maps that have scavengers loaded with oil and factories can seem almost over-whelming in the constant waves of attacks.
I need to locate the single-player campaign map files. either 1, or 2.
I need to locate the single-player campaign map files. either 1, or 2.
- 22 Feb 2016, 00:19
- Forum: Mapping / Modding tools & discussions
- Topic: Campaign maps for Online CO-OP vs ultimate scavenger's
- Replies: 3
- Views: 4267
Campaign maps for Online CO-OP vs ultimate scavenger's
Yes, a Few years ago I would host Single-player co-op online vs the scavs . We would use the maps converted from the campaign, and the ultimate scav mode made it hard to complete them. I was wondering, if the campaign maps could be retrieved from somewhere. So two or three online players VS super sc...
- 21 Feb 2016, 23:40
- Forum: Ideas and suggestions
- Topic: Radar ideas -
- Replies: 3
- Views: 7460
Re: Radar ideas -
I have the PSX version in file form. Looking to upload it to somewhere so Warzone 2100 users can emulate on PC with original Playstation1 image file and play warzone 1999 version on single player. I remember the PSX version had structure limits such as no building in a row with certain things. Very ...
- 21 Feb 2016, 23:09
- Forum: Ideas and suggestions
- Topic: Admin! Looby needs update
- Replies: 3
- Views: 6371
Re: Admin! Looby needs update
Global games being played and Global players online
- 21 Feb 2016, 23:03
- Forum: Ideas and suggestions
- Topic: Few more features about units control
- Replies: 4
- Views: 5877
Re: Few more features about units control
Commaners Currently all they do is sending units to attack target or to follow own position (if too far from commander). However, i remember one historical RTS , dedicated to middle ages (when they had first guns and wooden naval fleet), but don't remember its name... its one good feature - support...
- 21 Feb 2016, 23:00
- Forum: Ideas and suggestions
- Topic: Lobby: View current games being played
- Replies: 0
- Views: 2483
Lobby: View current games being played
Can we be able to see the current games being played via the warzone lobby. I think it would be nice and more interactive to see what other gamers are playing and possibly getting a list or a number of current players online . Most games have : current games and amount of players that are currently ...
- 21 Feb 2016, 22:57
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 969277
Re: Models by Jorzi (AR)
.Jorzi wrote:@MaNGusT: I have them too I put them in my art revolution folder for future screenshots
@Tzeentech: thanks
Made a lowpoly for the repair facility today, 220 triangles.
looks pretty nice.
Can u remake the dragon body...
- 15 Feb 2016, 21:58
- Forum: Game related Discussions
- Topic: Why was rank removed? Many problems!
- Replies: 32
- Views: 25184
Re: Why was rank removed? Many problems!
Somebody online in a wz game was saying they switched it to a global ranking structor. I didn't find out any further information
- 15 Feb 2016, 21:51
- Forum: Artwork
- Topic: Models By Berg
- Replies: 271
- Views: 274235
Re: Models By Berg
What am I seeing here. Says be RTS?Berg wrote:Just a Tease
- 13 Feb 2016, 19:08
- Forum: Ideas and suggestions
- Topic: Machine Gun Animations
- Replies: 3
- Views: 7380
Re: Machine Gun Animations
I have an animation setup, per the the thread in artwork. I am going to animate smchgn viper wheels VS scav. I have all the bullets and special effect items from the 3d models so for every round that's fired, I will add one shot sound. Would be cool if we had shells coming out of the Heavy Machingun...
- 10 Feb 2016, 18:15
- Forum: Artwork
- Topic: The Animator cut-scene thread. Post Here about the videos .
- Replies: 60
- Views: 51327
Re: The Animator cut-scene thread. Post Here about the video
Here is an example of what the wz props inside iclone look like. heres what to look for if you decide to grab the bundle previously mentioned full of 400 3d models ready for animating and movie making purposes.