Search found 85 matches

by trevormanaze
21 May 2016, 04:14
Forum: Artwork
Topic: The Animator cut-scene thread. Post Here about the videos .
Replies: 60
Views: 51327

Re: The Animator cut-scene thread. Post Here about the video

I have made a little bit of progress with the ammunition.

Quick little test.

If i would have removed the particle smoke, it would of worked better.

Here is something i was able to come up with:

https://www.youtube.com/watch?v=DRZIYGezM3M
by trevormanaze
04 Apr 2016, 06:00
Forum: News and announcements
Topic: 3.1.4 is now out!
Replies: 9
Views: 14479

Re: 3.1.4 is now out!

Have a game hosted in lobby for the last half hour now.

Source forge says 3000 downloads in the last hour and nobody is online.

seems odd, but I still have the game hosted in the lobby.
by trevormanaze
22 Feb 2016, 06:40
Forum: Mapping / Modding tools & discussions
Topic: Campaign maps for Online CO-OP vs ultimate scavenger's
Replies: 3
Views: 4267

Re: Campaign maps for Online CO-OP vs ultimate scavenger's

Is the .wz file the maps? Put in mods/autoload or what?
by trevormanaze
22 Feb 2016, 06:27
Forum: Campaign
Topic: Campaign maps converted for multiplayer online
Replies: 3
Views: 4127

Campaign maps converted for multiplayer online

I am looking for some of the maps from campaign one and two to host online games .
by trevormanaze
22 Feb 2016, 00:54
Forum: Mapping / Modding tools & discussions
Topic: Campaign maps for Online CO-OP vs ultimate scavenger's
Replies: 3
Views: 4267

Re: Campaign maps for Online CO-OP vs ultimate scavenger's

The ultimate scav mode combined with Single - player Campaign maps that have scavengers loaded with oil and factories can seem almost over-whelming in the constant waves of attacks.

I need to locate the single-player campaign map files. either 1, or 2.
by trevormanaze
22 Feb 2016, 00:19
Forum: Mapping / Modding tools & discussions
Topic: Campaign maps for Online CO-OP vs ultimate scavenger's
Replies: 3
Views: 4267

Campaign maps for Online CO-OP vs ultimate scavenger's

Yes, a Few years ago I would host Single-player co-op online vs the scavs . We would use the maps converted from the campaign, and the ultimate scav mode made it hard to complete them. I was wondering, if the campaign maps could be retrieved from somewhere. So two or three online players VS super sc...
by trevormanaze
21 Feb 2016, 23:40
Forum: Ideas and suggestions
Topic: Radar ideas -
Replies: 3
Views: 7460

Re: Radar ideas -

I have the PSX version in file form. Looking to upload it to somewhere so Warzone 2100 users can emulate on PC with original Playstation1 image file and play warzone 1999 version on single player. I remember the PSX version had structure limits such as no building in a row with certain things. Very ...
by trevormanaze
21 Feb 2016, 23:09
Forum: Ideas and suggestions
Topic: Admin! Looby needs update
Replies: 3
Views: 6371

Re: Admin! Looby needs update

Global games being played and Global players online
by trevormanaze
21 Feb 2016, 23:03
Forum: Ideas and suggestions
Topic: Few more features about units control
Replies: 4
Views: 5877

Re: Few more features about units control

Commaners Currently all they do is sending units to attack target or to follow own position (if too far from commander). However, i remember one historical RTS , dedicated to middle ages (when they had first guns and wooden naval fleet), but don't remember its name... its one good feature - support...
by trevormanaze
21 Feb 2016, 23:00
Forum: Ideas and suggestions
Topic: Lobby: View current games being played
Replies: 0
Views: 2483

Lobby: View current games being played

Can we be able to see the current games being played via the warzone lobby. I think it would be nice and more interactive to see what other gamers are playing and possibly getting a list or a number of current players online . Most games have : current games and amount of players that are currently ...
by trevormanaze
21 Feb 2016, 22:57
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1703
Views: 969277

Re: Models by Jorzi (AR)

Jorzi wrote:@MaNGusT: I have them too :) I put them in my art revolution folder for future screenshots
@Tzeentech: thanks :)

Made a lowpoly for the repair facility today, 220 triangles.
.

looks pretty nice.

Can u remake the dragon body...
by trevormanaze
15 Feb 2016, 21:58
Forum: Game related Discussions
Topic: Why was rank removed? Many problems!
Replies: 32
Views: 25184

Re: Why was rank removed? Many problems!

Somebody online in a wz game was saying they switched it to a global ranking structor. I didn't find out any further information
by trevormanaze
15 Feb 2016, 21:51
Forum: Artwork
Topic: Models By Berg
Replies: 271
Views: 274235

Re: Models By Berg

Berg wrote:Just a Tease
wz2200.png
What am I seeing here. Says be RTS?
by trevormanaze
13 Feb 2016, 19:08
Forum: Ideas and suggestions
Topic: Machine Gun Animations
Replies: 3
Views: 7380

Re: Machine Gun Animations

I have an animation setup, per the the thread in artwork. I am going to animate smchgn viper wheels VS scav. I have all the bullets and special effect items from the 3d models so for every round that's fired, I will add one shot sound. Would be cool if we had shells coming out of the Heavy Machingun...
by trevormanaze
10 Feb 2016, 18:15
Forum: Artwork
Topic: The Animator cut-scene thread. Post Here about the videos .
Replies: 60
Views: 51327

Re: The Animator cut-scene thread. Post Here about the video

Here is an example of what the wz props inside iclone look like. heres what to look for if you decide to grab the bundle previously mentioned full of 400 3d models ready for animating and movie making purposes.