Search found 39 matches

by javierkaiser
24 Feb 2010, 07:09
Forum: Other Talk
Topic: Please test the 2.3 beta releases!
Replies: 233
Views: 80701

Re: Please test the 2.3 beta releases!

Assault Gunner wrote:First of all, your post is in the wrong place. Secondly, it is simpler to set them to "Patrol". And cheaper.
Actually, is not in the wrong place, that issue is in beta.
But if somebody says that it's happens too in 2.2.4, then it's not new and should be ignored.
by javierkaiser
20 Feb 2010, 23:06
Forum: Other Talk
Topic: Please test the 2.3 beta releases!
Replies: 233
Views: 80701

Re: Please test the 2.3 beta releases!

Well, playing a bit with vtols, I noticed that when assigned to the strike tower, if the vtol uses a weapon with more than 1 shot (i.e. cannons, machine guns, etc) and there is no more targets in range and it still have some ammo, does not return to base, instead it lands wherever it was and waits f...
by javierkaiser
20 Feb 2010, 22:59
Forum: Addon discussions
Topic: 4c-CNCAssualt Map V1.3 - Available
Replies: 26
Views: 9587

Re: 4c-CNCAssualt Map V1.2 - Available

Sweet, some remakes from C&C :)
Can I request one of my favorites from RA2, bay of pigs? :D
by javierkaiser
14 Feb 2010, 09:00
Forum: Other Talk
Topic: Please test the 2.3 beta releases!
Replies: 233
Views: 80701

Re: Please test the 2.3 beta releases!

Well looks like I missed some versions of the beta. The feature of showing the oil derricks in the minimap is gone? :( One problem still present, is that if you minimize the game (win7) the mouse cursor is traped on the top-left corner of the desktop and can't be moved, inside the game works fine. O...
by javierkaiser
13 Jan 2010, 06:49
Forum: Mapping / Modding tools & discussions
Topic: Mod searching
Replies: 22
Views: 14088

Re: Mod searching

Fear my Air squadron of.... Flying (trucks) Bugs! Oh yeah!
Thanks a lot :)
by javierkaiser
12 Jan 2010, 17:05
Forum: Mapping / Modding tools & discussions
Topic: Mod searching
Replies: 22
Views: 14088

Re: Mod searching

I think that with the Bug body should be enough, thanks :)
by javierkaiser
11 Jan 2010, 08:54
Forum: Mapping / Modding tools & discussions
Topic: Mod searching
Replies: 22
Views: 14088

Re: Mod searching

Is there any vtol truck mod working for the latest beta?
by javierkaiser
04 Jan 2010, 11:24
Forum: Development
Topic: Mini-rocket ARTILLERY
Replies: 53
Views: 28150

Re: Mini-rocket ARTILLERY

Voted for battery.
Array is also a good option too :rolleyes:
by javierkaiser
26 Dec 2009, 10:41
Forum: Other Talk
Topic: Enhance your Warzone 2100 Experience!
Replies: 35
Views: 15031

Re: Enhance your Warzone 2100 Experience!

Thanks for the post, I haven't thought on that :p
by javierkaiser
23 Dec 2009, 21:55
Forum: Development
Topic: New Terrain
Replies: 144
Views: 98370

Re: New Terrain

if my memory does not fail me, it is for version 3.0. Wich was schuled for....somewhere in 2010 (90 years to go for 2100, woohooo :D )
by javierkaiser
18 Dec 2009, 14:43
Forum: Ideas and suggestions
Topic: Advanced missile & laser tech; A solution to OP artillery
Replies: 7
Views: 7002

Re: Advanced missile & laser tech; A solution to OP artillery

13KukYNexus666 wrote:
javierkaiser wrote:Well, that's the biggest weakness of long range arty.
But it looks cool.
Of course it does! It's a glorious moment, seing all those missiles flying XD
by javierkaiser
17 Dec 2009, 00:01
Forum: Ideas and suggestions
Topic: Advanced missile & laser tech; A solution to OP artillery
Replies: 7
Views: 7002

Re: Advanced missile & laser tech; A solution to OP artillery

and then massive fields of arti and AA are born. ...Single enemy unit approached and all of those Archies fired almost in same time... Well, that's the biggest weakness of long range arty. With some skill, you can use that to your advantage, and destroy the artys xD The radar jammer is the best way...
by javierkaiser
15 Dec 2009, 00:52
Forum: Addon discussions
Topic: DyDo skirmish AI: ver 2.1.1 (21 Apr 2010)
Replies: 245
Views: 105711

Re: DyDo skirmish AI: ver 1.1

Can you please state also: * Operating System * Dydo-AI version and package used * Copy and paste the stderr.txt file (can be found on the warzone root folder) showing the error message * Bug description Thanks -Win7 x64 -Dydo 1.2.4 -...Now loading... -The game starts normally, no error or anything...
by javierkaiser
15 Dec 2009, 00:51
Forum: Other Talk
Topic: Please test the 2.3 beta releases!
Replies: 233
Views: 80701

Re: Please test the 2.3 beta releases!

Zarel: It's the same "bug" that was fixed in 2.2.3 or 2.2.4, don't remember well. You could build any vehicle with the sensor turret, and then select a target. The problem is that the effect is not limited by the sensor range. So you can select something on the other side of the map, and a...
by javierkaiser
14 Dec 2009, 13:41
Forum: Addon discussions
Topic: Random maps
Replies: 29
Views: 11265

Re: Random maps

Those maps are really nice to play with!!!
Thanks.