I was just thinking about how the AI's interact do they know they have allies or do they not shoot at them the end?
Do they know their allies research do they work together?
Search found 2007 matches
- 07 Feb 2010, 13:37
- Forum: Development
- Topic: Question: Do ai's know their allies
- Replies: 3
- Views: 1490
- 07 Feb 2010, 10:04
- Forum: Development
- Topic: oil wells textures don't match the texture.png
- Replies: 13
- Views: 5190
Re: oil wells textures don't match the texture.png
Further texture changes to try and match it to expectations
I made a mod out of the changes I have made.
2.3.beta9 screenshotI made a mod out of the changes I have made.
- 06 Feb 2010, 00:18
- Forum: Technical Help / Troubleshooting
- Topic: cant use pics
- Replies: 3
- Views: 1552
Re: cant use pics
Try upload file
using image location only works if image is on the net
using image location only works if image is on the net
- 05 Feb 2010, 03:36
- Forum: Artwork
- Topic: Structure Improvement
- Replies: 187
- Views: 391742
Re: Structure Improvement
Is there a texture page for download/file.php?id=5435 ??
blcfact1.pie?
blcfact1.pie?
- 04 Feb 2010, 06:13
- Forum: Artwork
- Topic: Warzone Artwork policy
- Replies: 23
- Views: 13185
Re: Meta
Your not the only one thats confusedyamar wrote:huh... that wasn't weird until I saw that there was an olrox and a orlox... but now I am very confused...
explain please? xD
- 04 Feb 2010, 04:03
- Forum: Artwork
- Topic: Warzone Artwork policy
- Replies: 23
- Views: 13185
Re: some graphic remake(updated jan-14)
If you do Pick an art co-ordinator I agree they have to have good people skills
- 03 Feb 2010, 14:52
- Forum: Artwork
- Topic: Structure Improvement
- Replies: 187
- Views: 391742
Re: Structure Improvement
Warzone supports alpha channel.
- 03 Feb 2010, 14:48
- Forum: Mapping / Modding tools & discussions
- Topic: A Map Editor
- Replies: 305
- Views: 128698
Re: A Map Editor
would it be posible for the editor to import hieght maps and texture map ...Painted in colours that have a lot of contrast. make the pixel for example map max size for warzone I understand to be 250 tiles so image would be 250X250. so pixel one is 000000 paints tile 00 i think there is 90 tiles in a...
- 03 Feb 2010, 04:54
- Forum: Technical Help / Troubleshooting
- Topic: Power comes so slowly
- Replies: 20
- Views: 7399
Re: Power comes so slowly
Did you also build a power generator for every four oil derricks.
If you have more wells pumping you gain more power so look around the map and build as many as you can without dying.
You can do the tutorial it may help its on the startup menu.
If you have more wells pumping you gain more power so look around the map and build as many as you can without dying.
You can do the tutorial it may help its on the startup menu.
- 03 Feb 2010, 02:12
- Forum: Development
- Topic: oil wells textures don't match the texture.png
- Replies: 13
- Views: 5190
Re: oil wells textures don't match the texture.png
Updated oil derrick pie and page 11 textures screenshot
- 02 Feb 2010, 18:59
- Forum: Other Talk
- Topic: New models, art and such
- Replies: 3
- Views: 1625
Re: New models, art and such
Is it worthwhile to update, upgrade, fix errors in current structures or is there a plan to replace them with better models?
- 01 Feb 2010, 13:11
- Forum: Mapping / Modding tools & discussions
- Topic: A Map Editor
- Replies: 305
- Views: 128698
Re: A Map Editor
Tried to run map editor in ubuntu on wine
have an error might be simple to fix but i don't know how
have an error might be simple to fix but i don't know how
- 01 Feb 2010, 11:07
- Forum: Development
- Topic: oil wells textures don't match the texture.png
- Replies: 13
- Views: 5190
Re: oil wells textures don't match the texture.png
Yes it was a bit bright
But Its easy to edit now so changing the textures on the parts can change how it looks.- 01 Feb 2010, 04:49
- Forum: Development
- Topic: oil wells textures don't match the texture.png
- Replies: 13
- Views: 5190
Re: oil wells textures don't match the texture.png
A bit of artistic license fully mapped textures on Derricks.
now the textures can be edited because they have a position on Page 11..
here is a screenshot Ignore the power generater... xD
now the textures can be edited because they have a position on Page 11..
here is a screenshot Ignore the power generater... xD
- 31 Jan 2010, 18:10
- Forum: Artwork
- Topic: Structure Improvement
- Replies: 187
- Views: 391742
Re: Structure Improvement
Very Very nice.