Search found 1645 matches

by JDW
01 Apr 2012, 15:52
Forum: Other Talk
Topic: We need more pink stuff/glitter/kitties.
Replies: 25
Views: 9174

Re: We need more pink stuff/glitter/kitties.

More Pink.. More Pink.. More Pink..

Armoured personnel carrier

More Pink
by JDW
01 Apr 2012, 15:49
Forum: Addon discussions
Topic: [3.1] Ultimate Scavenger AI Mod
Replies: 521
Views: 514563

Re: Ultimate Scavenger AI Mod (for 3.1)

aubergine wrote:I'm not sure even scavs would choose pink on the battlefield, what about something like this:
It looks like a classic, Mr. Whippy
by JDW
01 Apr 2012, 11:45
Forum: Other Talk
Topic: "Would you ever..." game :)
Replies: 397
Views: 100163

Re: "Would you ever..." game :)

Shadow Wolf TJC wrote:Anyways, care to continue this game?
Jabol actually did continue the game.
Jabol wrote:Dluow ouy reve llik Nhon Oremor ot niw eht emag?
I think he means,

"Would you ever kill Nohn Romero to win the game?"

I have a feeling he means John Romero (Co-founder of id Software).
by JDW
01 Apr 2012, 10:43
Forum: Other Talk
Topic: We need more pink stuff/glitter/kitties.
Replies: 25
Views: 9174

Re: We need more pink stuff/glitter/kitties.

Now all we need are Hello Kitty cyborg bodies and Hello Kitty mortars to complete the balance :3
by JDW
31 Mar 2012, 21:45
Forum: Ideas and suggestions
Topic: Hovercraft tutorial
Replies: 29
Views: 13429

Re: Hovercraft tutorial

You make good clips.
by JDW
30 Mar 2012, 16:07
Forum: Addon discussions
Topic: [3.1] Ultimate Scavenger AI Mod
Replies: 521
Views: 514563

Re: Ultimate Scavenger AI Mod (for 3.1)

aubergine wrote:How about an ice cream van fitted with AA turret...
Berg should have a surprise for you soon.
by JDW
27 Mar 2012, 12:03
Forum: Ideas and suggestions
Topic: The number of post.
Replies: 26
Views: 7359

Re: The number of post.

I didn't decide, it just sounded correct that every next rank requires two times more messages. Not sure where the 3200 number was taken from. I was merely hinting at the fact that we probably shouldn't be debating on such forum policies in the open since we don't have any say in how the forum is r...
by JDW
27 Mar 2012, 11:54
Forum: Ideas and suggestions
Topic: The number of post.
Replies: 26
Views: 7359

Re: The number of post.

Emdek wrote:Berg, in perfect world... yes.
But who will dig through all those daily posts and how those would be judged? ;-)
I vote for wzbot to be assigned the job. He can do ANYTHING!!! :D
by JDW
27 Mar 2012, 10:03
Forum: Ideas and suggestions
Topic: The number of post.
Replies: 26
Views: 7359

Re: The number of post.

Isn't this for the Staff to decide?
by JDW
23 Mar 2012, 04:07
Forum: Addon discussions
Topic: [3.1+] NullBot: an adaptive skirmish AI
Replies: 851
Views: 443008

Re: NullBot: an adaptive skirmish AI for Warzone 2100 v3.1+

On a 5 (4 NullBots + Me) vs 5 (Humans) game, we found a few places where it could improve, At one point one of the bots had forgotten to build a power generator and so I had to lend him power (which he has yet to return to me btw) . wz2100-20120323_044739-Metacity-T1.jpg Another thing it failed at w...
by JDW
22 Mar 2012, 08:33
Forum: Ideas and suggestions
Topic: The dead Ideas thread for Commanders and the CRC
Replies: 10
Views: 3981

Re: The Ideas thread for Commanders and the Command Relay Ce

Cyp wrote:Currently, they're just an expensive wall, so the enemy just has to be careful not to waste any ammo on the commander.
Updated . Thanks
by JDW
22 Mar 2012, 03:24
Forum: Ideas and suggestions
Topic: The dead Ideas thread for Commanders and the CRC
Replies: 10
Views: 3981

Re: The Ideas thread for Commanders and the Command Relay Ce

Another idea to the pile: Allow commanders to designate multiple targets at the same time, based on the units assigned to the commander. So, if assigned units include bunker busters and cannons, the commander would target structures for the bunker busters and tanks for the cannons. It might be that...
by JDW
22 Mar 2012, 03:21
Forum: Coding
Topic: HP of a game object
Replies: 5
Views: 4715

Re: HP of a game object

According to Reg12, it's explained in his comments here http://guide.wz2100.net/formulas
by JDW
22 Mar 2012, 02:26
Forum: Ideas and suggestions
Topic: The dead Ideas thread for Commanders and the CRC
Replies: 10
Views: 3981

Re: The Ideas thread for Commanders and the Command Relay Ce

Regarding cloaking, there is now an ECM turret which can jam enemy sensors, however I don't think the commander itself should get that ability - instead an ECM droid should be assigned to commander and stay relatively close to it. It's not available by default yet, it needs to be activated like a m...
by JDW
22 Mar 2012, 01:42
Forum: Ideas and suggestions
Topic: The dead Ideas thread for Commanders and the CRC
Replies: 10
Views: 3981

Re: The Ideas thread for Commanders and the Command Relay Ce

The list isn't complete. Will add the rest by tomorrow. If you have any arguments for or against any idea, please voice them, they will be updated to the list. Thanks!