More Pink.. More Pink.. More Pink..
Armoured personnel carrier
More Pink
Search found 1645 matches
- 01 Apr 2012, 15:52
- Forum: Other Talk
- Topic: We need more pink stuff/glitter/kitties.
- Replies: 25
- Views: 9174
- 01 Apr 2012, 15:49
- Forum: Addon discussions
- Topic: [3.1] Ultimate Scavenger AI Mod
- Replies: 521
- Views: 514563
Re: Ultimate Scavenger AI Mod (for 3.1)
It looks like a classic, Mr. Whippyaubergine wrote:I'm not sure even scavs would choose pink on the battlefield, what about something like this:
- 01 Apr 2012, 11:45
- Forum: Other Talk
- Topic: "Would you ever..." game :)
- Replies: 397
- Views: 100163
Re: "Would you ever..." game :)
Jabol actually did continue the game.Shadow Wolf TJC wrote:Anyways, care to continue this game?
I think he means,Jabol wrote:Dluow ouy reve llik Nhon Oremor ot niw eht emag?
"Would you ever kill Nohn Romero to win the game?"
I have a feeling he means John Romero (Co-founder of id Software).
- 01 Apr 2012, 10:43
- Forum: Other Talk
- Topic: We need more pink stuff/glitter/kitties.
- Replies: 25
- Views: 9174
Re: We need more pink stuff/glitter/kitties.
Now all we need are Hello Kitty cyborg bodies and Hello Kitty mortars to complete the balance
- 31 Mar 2012, 21:45
- Forum: Ideas and suggestions
- Topic: Hovercraft tutorial
- Replies: 29
- Views: 13429
Re: Hovercraft tutorial
You make good clips.
- 30 Mar 2012, 16:07
- Forum: Addon discussions
- Topic: [3.1] Ultimate Scavenger AI Mod
- Replies: 521
- Views: 514563
Re: Ultimate Scavenger AI Mod (for 3.1)
Berg should have a surprise for you soon.aubergine wrote:How about an ice cream van fitted with AA turret...
- 27 Mar 2012, 12:03
- Forum: Ideas and suggestions
- Topic: The number of post.
- Replies: 26
- Views: 7359
Re: The number of post.
I didn't decide, it just sounded correct that every next rank requires two times more messages. Not sure where the 3200 number was taken from. I was merely hinting at the fact that we probably shouldn't be debating on such forum policies in the open since we don't have any say in how the forum is r...
- 27 Mar 2012, 11:54
- Forum: Ideas and suggestions
- Topic: The number of post.
- Replies: 26
- Views: 7359
Re: The number of post.
I vote for wzbot to be assigned the job. He can do ANYTHING!!!Emdek wrote:Berg, in perfect world... yes.
But who will dig through all those daily posts and how those would be judged?
- 27 Mar 2012, 10:03
- Forum: Ideas and suggestions
- Topic: The number of post.
- Replies: 26
- Views: 7359
Re: The number of post.
Isn't this for the Staff to decide?
- 23 Mar 2012, 04:07
- Forum: Addon discussions
- Topic: [3.1+] NullBot: an adaptive skirmish AI
- Replies: 851
- Views: 443008
Re: NullBot: an adaptive skirmish AI for Warzone 2100 v3.1+
On a 5 (4 NullBots + Me) vs 5 (Humans) game, we found a few places where it could improve, At one point one of the bots had forgotten to build a power generator and so I had to lend him power (which he has yet to return to me btw) . wz2100-20120323_044739-Metacity-T1.jpg Another thing it failed at w...
- 22 Mar 2012, 08:33
- Forum: Ideas and suggestions
- Topic: The dead Ideas thread for Commanders and the CRC
- Replies: 10
- Views: 3981
Re: The Ideas thread for Commanders and the Command Relay Ce
Updated . ThanksCyp wrote:Currently, they're just an expensive wall, so the enemy just has to be careful not to waste any ammo on the commander.
- 22 Mar 2012, 03:24
- Forum: Ideas and suggestions
- Topic: The dead Ideas thread for Commanders and the CRC
- Replies: 10
- Views: 3981
Re: The Ideas thread for Commanders and the Command Relay Ce
Another idea to the pile: Allow commanders to designate multiple targets at the same time, based on the units assigned to the commander. So, if assigned units include bunker busters and cannons, the commander would target structures for the bunker busters and tanks for the cannons. It might be that...
- 22 Mar 2012, 03:21
- Forum: Coding
- Topic: HP of a game object
- Replies: 5
- Views: 4715
Re: HP of a game object
According to Reg12, it's explained in his comments here http://guide.wz2100.net/formulas
- 22 Mar 2012, 02:26
- Forum: Ideas and suggestions
- Topic: The dead Ideas thread for Commanders and the CRC
- Replies: 10
- Views: 3981
Re: The Ideas thread for Commanders and the Command Relay Ce
Regarding cloaking, there is now an ECM turret which can jam enemy sensors, however I don't think the commander itself should get that ability - instead an ECM droid should be assigned to commander and stay relatively close to it. It's not available by default yet, it needs to be activated like a m...
- 22 Mar 2012, 01:42
- Forum: Ideas and suggestions
- Topic: The dead Ideas thread for Commanders and the CRC
- Replies: 10
- Views: 3981
Re: The Ideas thread for Commanders and the Command Relay Ce
The list isn't complete. Will add the rest by tomorrow. If you have any arguments for or against any idea, please voice them, they will be updated to the list. Thanks!