Search found 661 matches
- 30 May 2021, 20:16
- Forum: Game related Discussions
- Topic: Question about Output and DPS
- Replies: 3
- Views: 7027
Re: Question about Output and DPS
hi No the engine output doesn't affect the damage of the equipped weapon. There are several factors however that do affect dps. First there is the obvious the damage per shot and the the rate of fire. Then there is a less obvious accuracy value, which determines how many times per minute the weapon ...
- 30 May 2021, 19:59
- Forum: Campaign
- Topic: What are Cyborgs good for ?
- Replies: 5
- Views: 15602
What are Cyborgs good for ?
Hi all I'm curious in campaign mode what are cyborgs good for because as far as I can tell they are largely useless they are only as durable as viper half tracks which would be fine if you are using them against scavs but against the considerably stronger units of the New Paradigm / Collective / Nex...
- 29 May 2021, 02:01
- Forum: Campaign
- Topic: beta 6 too hard
- Replies: 3
- Views: 9504
Re: beta 6 too hard
This mission is actually pretty easy even on insane but you need the right strategy first and for most when you land quickly move along the bottom of the map from where you start all the way to the crossing on the left hand side this is where the commander will attempt to escape upon intercepting th...
- 29 May 2021, 01:30
- Forum: Campaign
- Topic: Last stage of beta campaign
- Replies: 3
- Views: 9966
Re: Last stage of beta campaign
survive the whole 30 minutes on the timer yeah that's easier said than done and actually I ran in to a massive problem playing this on insane the other day and was unable to complete it without cheating. the problem is the 14,000 power cap between that and the extremely tight mission timers I'm sim...
- 29 May 2021, 01:00
- Forum: Campaign
- Topic: Alpha 7 (Establish forward base): same finishing problem
- Replies: 12
- Views: 23863
Re: Alpha 7 (Establish forward base): same finishing problem
indeed the requirements for this mission where tweaked during are work on fixing the campaign the requirements for this mission are now to build at least 7 structures and then to kill about 10 or 11 drop ships worth of enemy this change was made on purpose to stop people from ending the mission inst...
- 29 May 2021, 00:37
- Forum: Campaign
- Topic: can't beat alpha 12
- Replies: 18
- Views: 18952
Re: can't beat alpha 12
Hi For the benefit of those who are having issues with alpha 12 here are a few hints and tips that should help First of all Alpha 12 isn't as tricky to complete on insane as you may think but the standard tactic of just steam rolling the opponent wont work here because you just don’t have enough roo...
- 24 May 2021, 05:37
- Forum: Development
- Topic: issues and suggestions
- Replies: 0
- Views: 9799
issues and suggestions
Hi all So been playing WZ again recently still running the old master warzone2100-master-20180204-051309-ab17b9b.exe and there are a couple of other things I picked up on that have been irritating me and I'm not sure if these where ever fixed. first off group assignments when I set a group of units ...
- 04 Jan 2021, 04:20
- Forum: Campaign
- Topic: Mission 12, completely unable to complete
- Replies: 11
- Views: 8882
Re: Mission 12, completely unable to complete
Hi all To be honest Alpha 11 actually needs fixing because it exhibits incorrect behaviour that is not consistent with how that mission worked originally, see in the original game v1.10 if you destroyed the tank that was carrying the artefact the artefact would be dropped and then the other units wo...
- 19 Oct 2019, 04:48
- Forum: Development
- Topic: Need help developing 3.3.0 campaign
- Replies: 80
- Views: 51046
Re: Need help developing 3.3.0 campaign
Why not dual boot a Linux distro? for a start trying to find compatible drivers is a pain in the backside, second I'm not a fan of the GUI KDE sucks and I've tried several others and I just can't find one that is usable, and being dyslexic doesn't really help either, unless the system works the sam...
- 04 Sep 2019, 05:23
- Forum: Ideas and suggestions
- Topic: Old features, new features, remarks and advices
- Replies: 11
- Views: 9196
Re: Old features, new features, remarks and advices
The game was a great breakthrough in conception and implementation, especially the variety of weapons and technologies and the fact that it is about actual modern technologies, modern weapons, armor types. i don't know about that as someone who has the original game on both the pc and play station,...
- 04 Sep 2019, 04:31
- Forum: Development
- Topic: Need help developing 3.3.0 campaign
- Replies: 80
- Views: 51046
Re: Need help developing 3.3.0 campaign
During my testing, I found two more issues. As you can see on the picture below my trucks are repairing a repair facility from very far away. I don't know if that was intended but it is way too far away from where they can repair the repair facility. A saved game is attached, use alpha 06-08, wait ...
- 06 Apr 2019, 22:53
- Forum: Development
- Topic: Need help developing 3.3.0 campaign
- Replies: 80
- Views: 51046
Re: Need help developing 3.3.0 campaign
On the one hand, that's right, on the other hand, it's a challenge for your tactical skills. Using a huge amount of units to destroy the enemy is easy, but to do this with a limited amount is a challenge. I think it's worth to test it and we should also see what other players think about it as soon...
- 04 Apr 2019, 02:40
- Forum: News and announcements
- Topic: Release 3.3.0 beta 1
- Replies: 86
- Views: 246520
Re: Release 3.3.0 beta 1
I take it XP support still hasn't been sorted out ? because i just tried to run this but I'm just getting the this is not a valid win 32 application error.
unfortunate
unfortunate
- 04 Apr 2019, 02:05
- Forum: Development
- Topic: Need help developing 3.3.0 campaign
- Replies: 80
- Views: 51046
Re: Need help developing 3.3.0 campaign
Howdy all So after all the chaos of the last few months, I finally have a bit of time, so though I catch up with the latest developments. About the unit limit. Personally I'm not a big fan of doing this, because it cripples your tactical flexibility and results in a retarded amount of time being was...
- 10 Feb 2019, 03:05
- Forum: Development
- Topic: Help needed testing 3.2.x Campaign games!
- Replies: 1535
- Views: 677618
Re: Help needed testing 3.2.x Campaign games!
If you really want to apply these dpm's to a half-tracked Scorpion body unit they are way, way, way too high. As I calculated in my last post, the currently overpowered Lancer in the master version is doing a dpm of 1008 against this unit. And now you want to apply a 50% higher damage for the Lance...