Search found 120 matches

by sensor
02 Jun 2012, 11:46
Forum: Addon discussions
Topic: Maps of sensor
Replies: 81
Views: 57592

Re: Maps of sensor

maps for 4 players;
by sensor
21 Mar 2012, 18:04
Forum: Addon discussions
Topic: Maps of sensor
Replies: 81
Views: 57592

Re: Maps of sensor

maps for 8 players , version 2.3 and 3.1 ;
by sensor
20 Mar 2012, 19:10
Forum: Mapping / Modding tools & discussions
Topic: Scavengers
Replies: 11
Views: 4340

Re: Scavengers

This issue would have worked to do fashion mode, because I think it is just possible.
I once made ​​such a trial fashion into version 2.3.9, but this is not the end of it what you mean.

In version 3.1 I have the same problem, scavengerzy not produce any units.
by sensor
11 Feb 2012, 12:59
Forum: Addon discussions
Topic: Maps of sensor
Replies: 81
Views: 57592

Re: Maps of sensor

The next version of our Essential (V2);
by sensor
08 Feb 2012, 15:49
Forum: News and announcements
Topic: 3.1 beta2 has been released!
Replies: 51
Views: 43913

Re: 3.1 beta2 has been released!

The new versions of the master and 3.1 RPT file is not created, and stderr when choosing the option to play without Scavengers. When I select the game from scavengers, then the RPT file is created. Are problems with crashes may have something to do with the NVIDIA graphics card? I have the same prob...
by sensor
04 Feb 2012, 11:39
Forum: Addon discussions
Topic: Maps of sensor
Replies: 81
Views: 57592

Re: Maps of sensor

map for two players (ver. Flame 1.25);
by sensor
30 Jan 2012, 06:00
Forum: News and announcements
Topic: 3.1 beta1 has been released!
Replies: 62
Views: 53080

Re: 3.1 beta1 has been released!

At the second attempt to load the game shows "Crahed Warzone." Often when I plant it has no visible project trucks viper.
by sensor
27 Nov 2011, 17:40
Forum: Addon discussions
Topic: maps by NoQ
Replies: 488
Views: 462079

Re: maps by NoQ

And here the mum the solution of problem. I took from different links the version of similar map on this forum , I put her here ;
It on your map is already well.
Ok , bad maps delete.
by sensor
27 Nov 2011, 16:49
Forum: Addon discussions
Topic: maps by NoQ
Replies: 488
Views: 462079

Re: maps by NoQ

I checked this in versions 2.3 again.9 as well as Master_Snapshot. Lorries further have from this problem.
by sensor
27 Nov 2011, 12:54
Forum: Addon discussions
Topic: maps by NoQ
Replies: 488
Views: 462079

Re: maps by NoQ

It on your map is several sources oil, which of lorry can not build over.
Did you make this on purpose ?
by sensor
12 Nov 2011, 10:34
Forum: Addon discussions
Topic: Maps of sensor
Replies: 81
Views: 57592

Re: Maps of sensor

maps of 8 players (licence - CCO);
by sensor
06 Nov 2011, 13:37
Forum: Addon discussions
Topic: Maps of sensor
Replies: 81
Views: 57592

Re: Maps of sensor

next maps for 4 players;
by sensor
05 Sep 2011, 05:17
Forum: Addon discussions
Topic: Maps of sensor
Replies: 81
Views: 57592

Re: Maps of sensor

map of 4 players ;
by sensor
02 Sep 2011, 15:06
Forum: Mapping / Modding tools & discussions
Topic: AI opponents to create maps.
Replies: 1
Views: 1252

AI opponents to create maps.

From what I know to a large extent depends on the number of AI centers and their modules.
What other factors contribute to the fact that the AI ​​on some maps is very strong, as in the example maps the name; 4c-Cam4-8Testing.
by sensor
27 Aug 2011, 20:33
Forum: Addon discussions
Topic: Maps of sensor
Replies: 81
Views: 57592

Re: Maps of sensor

I did not try,and I have not already map on hard disc.