Search found 2007 matches
- 23 May 2019, 23:47
- Forum: Balance
- Topic: Unit designer limit
- Replies: 15
- Views: 33252
Re: Unit designer limit
To remake bodies or mb just change their scale instead of revamping all weapons we will have to argue changes to stuff people is used to People are used to many odd quirks about warzone thats why its such a good game People is used to logic - There is very little logic to using a weak body with a h...
- 23 May 2019, 12:26
- Forum: Balance
- Topic: Unit designer limit
- Replies: 15
- Views: 33252
Re: Unit designer limit
But the theme for this was to find out people's opinions :) My opinion is to not change things that don't need changing because one person get an urge. There are many combinations used by many players and to counter an attack or to use as offensive army it makes the game un- predictable and that is...
- 23 May 2019, 03:04
- Forum: Mapping / Modding tools & discussions
- Topic: Edit the Tech Tree
- Replies: 12
- Views: 8042
Re: Edit the Tech Tree
Go here and read all about it http://developer.wz2100.net/
- 22 May 2019, 04:40
- Forum: Mapping / Modding tools & discussions
- Topic: Edit the Tech Tree
- Replies: 12
- Views: 8042
Re: Edit the Tech Tree
For the most part the answer is yes the only limit is how much effort you put in.Guardsman Brendo wrote: ↑21 May 2019, 21:27 Is it possible to make a mod that makes the Naval propulsion available?
- 22 May 2019, 04:32
- Forum: Balance
- Topic: Sunburst AA site balance
- Replies: 8
- Views: 16771
Re: Sunburst AA site balance
AA research is MG, rocket, cannon and laser
so there is four paths to take
As for the sunburst they are evil defence when put on vtol
- 21 May 2019, 23:49
- Forum: Balance
- Topic: Unit designer limit
- Replies: 15
- Views: 33252
Re: Unit designer limit
Many employ strange combinations for example twin assault gun tracked bugs is a favourite.
By restricting the Ugly effect this would remove this tactic.
Just one example of many used.
I know what mangust is saying .
By restricting the Ugly effect this would remove this tactic.
Just one example of many used.
I know what mangust is saying .
Re: WMIT logo
its a wonderful machine.
Re: WMIT logo
Well I don't mean to make everyone be in competition with others but in was hoping to incite others to submit.
Re: WMIT logo
another
Re: WMIT logo
another one
WMIT logo
This is a vital program for 3D models for warzone so it deservers a logo
- 28 Apr 2019, 00:32
- Forum: Development
- Topic: Range orders and accuracy
- Replies: 21
- Views: 13153
Re: Range orders and accuracy
long range less accurate its logical.
- 19 Apr 2019, 01:04
- Forum: Addon discussions
- Topic: [3.1] Ultimate Scavenger AI Mod
- Replies: 521
- Views: 519603
Re: [3.1] Ultimate Scavenger AI Mod
I think by removing the effect from the pie files it would remove it visually I will look at finding this. So far i have found that the body pie name is trmcom.pie At this stage i also note it has no connectors therefore for I will continue looking for the effect. It seems there is no effect it is c...
- 31 Mar 2019, 08:17
- Forum: Ideas and suggestions
- Topic: wazone2100 3.3.0 with DXT textures. To be or not to be!
- Replies: 6
- Views: 6245
Re: wazone2100 3.3.0 with DXT textures. To be or not to be!
See the terrain with cliff overlay.
- 31 Mar 2019, 08:05
- Forum: Ideas and suggestions
- Topic: wazone2100 3.3.0 with DXT textures. To be or not to be!
- Replies: 6
- Views: 6245
Re: wazone2100 3.3.0 with DXT textures. To be or not to be!
These are images from 3.0.0 master modified by me.
For the terrain changes
Hope you can use them.