Search found 671 matches

by Reg312
13 Sep 2011, 10:51
Forum: Addon discussions
Topic: [MOD]Balance & start options/Proposals for options & balance
Replies: 39
Views: 18346

Re: [MOD] High oil balance / Proposals for the balance

Iluvalar wrote:How about a wheel mk2 upgrade after the scorpion body ?
i don't want to change research system, but if it could be possible i would increase maximum 450$ research cost
and i don't want to force players to learn new research tree :P
by Reg312
12 Sep 2011, 09:03
Forum: Ideas and suggestions
Topic: Enable/Disable Allies Sharing Technology
Replies: 17
Views: 6844

Re: Enable/Disable Allies Sharing Technology

pro teams will make some series of destructing/rebuilding teammate's power generator for chance to get technologies for free
by Reg312
12 Sep 2011, 08:52
Forum: Other Talk
Topic: WHY NOT RIPPLE,ARCHANGELL,GROUND SHAKER LIMIT???
Replies: 28
Views: 11178

Re: WHY NOT RIPPLE,ARCHANGELL,GROUND SHAKER LIMIT???

WELL WHY NO ACTIVATE THE OPTIONALLY ...im not saying TO PUT LIMIT ..im saying PUT A THE OPTION TO HAVE LIMITT ..LIKE THE #PAD FOR VTOLS OF #of REPAIRS FACILITY in the "SET ESTRUCTURE LIMIT" You must understand, if you limit artillery then game becomes unending, because no one team can bre...
by Reg312
12 Sep 2011, 08:38
Forum: Addon discussions
Topic: [MOD]Balance & start options/Proposals for options & balance
Replies: 39
Views: 18346

Re: [MOD] High oil balance / Proposals for the balance

Hey. It's me again. I'm sorry but I feel i was right about viper wheel rush. The games I played was only won this way. You build another factory and start the unit production asap. You dont convert to htrack, you dont convert to cobra (I guess this is why, until now you didn't saw the flaw... it ta...
by Reg312
07 Sep 2011, 21:54
Forum: Other Talk
Topic: WHY NOT RIPPLE,ARCHANGELL,GROUND SHAKER LIMIT???
Replies: 28
Views: 11178

Re: WHY NOT RIPPLE,ARCHANGELL,GROUND SHAKER LIMIT???

artillery limit is 255 :D WZ balanced for low oil games as i know maximum weapons of such games is heavy cannons and thermite vtols i hope one fine day devs will make high oil games better balanced because this kind of games most popular see my proposals http://forums.wz2100.net/viewtopic.php?f=10&a...
by Reg312
21 Aug 2011, 19:33
Forum: Addon discussions
Topic: [MOD]Balance & start options/Proposals for options & balance
Replies: 39
Views: 18346

Re: [MOD] High oil balance / Proposals for the balance

Decrease howitzers but leave ripples as they are? I always thought it's howitzers that come later as counter to ripples. Now ripples become the single best choice ever. Ripples cant be used as defense VS tanks (esp. tracked), need 20 ripples to kill 1-2 tracked tanks. Ripples have short splash radi...
by Reg312
21 Aug 2011, 10:48
Forum: Addon discussions
Topic: [MOD]Balance & start options/Proposals for options & balance
Replies: 39
Views: 18346

Re: [MOD] High oil balance / Proposals for the balance

Hi. Welcome to the map-modder club ! Thank you, i used your manual how make map mod and discovered what wz files can be easily modded. I believe that you reduce twice the artillery... its hard to say "twice" about, i hope my mod gives more time for attack strategy. In original 2.3.8 u can...
by Reg312
20 Aug 2011, 16:25
Forum: Addon discussions
Topic: [MOD]Balance & start options/Proposals for options & balance
Replies: 39
Views: 18346

[MOD]Balance & start options/Proposals for options & balance

[MOD] High oil balance and new start options screenshot_small.png MOD 1: Start options (without balance changes) MOD 2: Balance + Start options Briefly about MOD: Its original game with small balance changes and with new useful game options (peace time, tech levels etc.). You dont need change your ...
by Reg312
26 Mar 2011, 21:38
Forum: Other Talk
Topic: A new Beginning
Replies: 25
Views: 8792

Re: A new Beginning

to effigy : you write a disrespectful manner. bye The best defense against bombs is air-to-air. i played against good vtols players, no one using air-to-air. Also i tried to use air-to-air in debug mode, it does not help - 10 plamite vtols need to destroy whole base - production rate about 5 per min...
by Reg312
26 Mar 2011, 14:17
Forum: Other Talk
Topic: A new Beginning
Replies: 25
Views: 8792

Re: A new Beginning

too much drama :) "lose with honor" it is just game, calm down No one is forcing you and does not ask to play with us tomato tactics also works on other maps and game conditions, hmm Can I say that this tactic of tomatoes? if u know base things of game, u can extrapolate them to other situ...
by Reg312
25 Mar 2011, 19:01
Forum: Other Talk
Topic: A new Beginning
Replies: 25
Views: 8792

Re: A new Beginning

1. some good players dont like tomatoes because they dont like to lose. 2. if tomato team out from game - means we have lost, we do not want waste our time in losing game (!) i cant understand why does it cause anger in some people 4. if u need good rank then simply edit it in notepad and dont waste...