Search found 125 matches

by zoid
06 Apr 2011, 20:58
Forum: Ideas and suggestions
Topic: Current Gates in-game & Its improvment
Replies: 10
Views: 3600

Re: Current Gates in-game & Its improvment

Gate opening speed should be faster, if not instantaneous. Instant-open gates are a tad unrealistic though. :?
by zoid
30 Mar 2011, 18:49
Forum: Ideas and suggestions
Topic: Reinstating the Cyclone
Replies: 13
Views: 4624

Re: Reinstating the Cyclone

Option 3 sounds like a good idea to me, but the models make whirlwind look more like a flak weapon than a machinegun weapon. The Whirlwind has 2 fat blue barrels as opposed to the Hurricane and Cyclone's 4 thin greyish barrels, but it does have a white striped base like the other flak weapons. I th...
by zoid
29 Mar 2011, 03:20
Forum: Ideas and suggestions
Topic: Ideas...
Replies: 2
Views: 1455

Re: Ideas...

Does anybody knows a russian vehicle named Shilka? The one with AA guns?Well i thought what if we put back cyclone and add also option to shot at land/ground vehicles/units! That's a good idea, but it's not new. Iluvar suggested it less than a week ago (4th post). http://forums.wz2100.net/viewtopic...
by zoid
26 Mar 2011, 18:43
Forum: Ideas and suggestions
Topic: Reinstating the Cyclone
Replies: 13
Views: 4624

Re: Reinstating the Cyclone

I'm glad to see that I'm not the only one who wants the Cyclone back. :) Iluvalar, your suggestion (option 4) sounds interesting. While there are plenty of anti-ground weapons that possess basic AA abilities, there are no AA weapons with secondary anti-ground capabilities. One problem I see with imp...
by zoid
26 Mar 2011, 18:38
Forum: Ideas and suggestions
Topic: Team-colored Ally Research Hearts in GUI
Replies: 27
Views: 14028

Re: Team-colored Ally Research Hearts in GUI

Cyp wrote:Well, ok, since you want it soon, I'll travel back in time and make sure it's implemented in time for the master_20110320 releases.
Oops. :oops:
Good job, Cyp. :)
by zoid
25 Mar 2011, 23:29
Forum: Ideas and suggestions
Topic: Team-colored Ally Research Hearts in GUI
Replies: 27
Views: 14028

Re: Team-colored Ally Research Hearts in GUI

P.S. Maybe the tooltip below the heart can be extended to show the progress of the ally's research? Did everyone skip over this? This is a great idea too! :D I've always hated asking my allies, "How long till Ripples (or whatever it is) are done?" Great thinking, j0shdrunk0nwar and NoQ. I...
by zoid
22 Mar 2011, 02:41
Forum: Ideas and suggestions
Topic: Reinstating the Cyclone
Replies: 13
Views: 4624

Reinstating the Cyclone

Are there any plans for bringing back the Cyclone? If not, I'd like to present some. I think it's a shame for a cool weapon from the original game to be completely missing from MP. Of course, we all know that the Cyclone was removed when the Sunburst and Flak Cannon were added. Here are some possibl...
by zoid
19 Jun 2010, 01:45
Forum: Ideas and suggestions
Topic: Power storage...
Replies: 5
Views: 2417

Re: Power storage...

This is an excellent idea; one problem I see is running out of base space, which can be very precious in MP. Also, if you destroyed all your opponent's power storage facilities, he'd have 0 power, leaving him powerless :wink: to rebuild and fight on. But if those two drawbacks could be overcome, thi...
by zoid
18 Jun 2010, 20:59
Forum: Ideas and suggestions
Topic: Warzone 2100 needs more music.
Replies: 31
Views: 12499

Re: Warzone 2100 needs more music.

I'm afraid that including more music will bloat the installer download size. If you were to make a separate 1-time-install music pack (as is done with the FMVs), then I would be all for adding more music to the game. BTW, I'm sorry I haven't really been around much; I'm still out here, but I just do...
by zoid
29 Mar 2010, 22:33
Forum: Addon discussions
Topic: NTW Mod Vote
Replies: 46
Views: 19810

Re: NTW Mod Vote

The biggest problem is you can't play MP games unless other players have NTW loaded. And no one does. So they have to exit their game and restart loading NTW, and no one wants to do that. What we need is in-game mod loading like we do for maps. When you start your game, choose your map and mod. Anyo...
by zoid
17 Nov 2009, 04:18
Forum: Other Talk
Topic: Everyone on multiplayer sucks
Replies: 36
Views: 12898

Re: Everyone on multiplayer sucks

roumer has it most of the 'best' players pre arrange games as there are a lot of filthy lame ass cheaters out there, suprised you havnt come accross any yet. also keep an eye on player ranks, you will know when you meet good players http://guide.wz2100.net/rankings xD I think Dylan already knows al...
by zoid
17 Nov 2009, 01:58
Forum: News and announcements
Topic: 2.3 Beta 1 is out!
Replies: 10
Views: 12296

Re: 2.3 Beta 1 is out!

I have trunk. Do I need to get 2.3 Beta 1 or can I stick with Subversion?
by zoid
17 Nov 2009, 01:31
Forum: Artwork
Topic: New game menu UI concept
Replies: 31
Views: 30727

Re: New game menu UI concept

Thanks for the negative feedback if you want to contribute to the thread tell me how to improve on the concept. ;) I only said that the menu design may look better with your background image than with one of the current backgrounds. In order to focus on your menu design and not be distracted by the...
by zoid
16 Nov 2009, 18:22
Forum: Artwork
Topic: New game menu UI concept
Replies: 31
Views: 30727

Re: New game menu UI concept

It only looks cool because of the background. Put in a current background and it isn't quite as breathtaking.
by zoid
16 Nov 2009, 18:21
Forum: Development
Topic: power to build vs actual money spent
Replies: 7
Views: 3005

Re: power to build vs actual money spent

jaakan wrote:Say you demolished your all of your power planets ( ie no more income ) at like 5,000 and you built the 100,000 building after but were left with 1,000 that would be a bug.
I'd definitely agree that being able to demolish planets is a bug. xD