Search found 66 matches
- 16 Mar 2009, 14:24
- Forum: Mapping / Modding tools & discussions
- Topic: Where to find a PIE editor?
- Replies: 112
- Views: 205457
Re: Where to get PIE editor?
Some help me with Blender!!!!!!!!!! I dont know how to install Scripts!!! i have Blender 2.46! You just need to place all scripts in scripts directory. On windows it may be found in the dir with blender.exe On POSIX you may look it in /usr/share/blender/ , /usr/local/share/blender or the other used...
- 16 Mar 2009, 11:05
- Forum: Development
- Topic: Do you remember... [Nexus Plasma Mortar]
- Replies: 15
- Views: 6269
Re: Do you remember...
mmm.. great weapon. but should be limited to use on base structures only (and in short distance from a Command Center or something like that, with high build cost). may be fine for defense, not attack.
- 16 Mar 2009, 10:58
- Forum: Development
- Topic: tank design and layout idea
- Replies: 51
- Views: 18016
Re: tank design and layout idea
Liked an idea with limiting weapons by weight...
Mmm.. Interesting.. Could I install up to three weapons on a heavy propulsion/body? Including engineering and repair turrets =)
Mmm.. Interesting.. Could I install up to three weapons on a heavy propulsion/body? Including engineering and repair turrets =)
- 08 Mar 2009, 02:17
- Forum: News and announcements
- Topic: Version 2.1.2
- Replies: 17
- Views: 29200
Re: Version 2.1.2
Some good news =)
Not so big chahges since 2.1.0 but enjoyable to see
Thanks a lot!
Glad to see some bugfixes of bugs that sometimes disturbing...
Not so big chahges since 2.1.0 but enjoyable to see
Thanks a lot!
Glad to see some bugfixes of bugs that sometimes disturbing...
- 25 Jan 2009, 23:58
- Forum: Development
- Topic: New Terrain
- Replies: 144
- Views: 99426
Re: New Terrain
Awesome!
My friend sometimes annoing me saying that Warzone's graphics (and gfx engine) is so old and looks bad. I think when this work will be included in the trunk he'll change his opinion.
Thank you, gerard_ !
My friend sometimes annoing me saying that Warzone's graphics (and gfx engine) is so old and looks bad. I think when this work will be included in the trunk he'll change his opinion.
Thank you, gerard_ !
- 09 Nov 2008, 23:47
- Forum: News and announcements
- Topic: Version 2.1 Release Candidate 1
- Replies: 12
- Views: 8276
Re: Version 2.1 Release Candidate 1
Wow! Good news!
The second release that can be marked as 'more stable' I hope =)
Thanks devs!
The second release that can be marked as 'more stable' I hope =)
Thanks devs!
- 28 Sep 2008, 23:42
- Forum: News and announcements
- Topic: Version 2.1 beta 5 released
- Replies: 13
- Views: 9468
Re: Version 2.1 beta 5 released
Heheey!
My friend now tests this release while I'm emerging world =)
hooh, wanna test it too I think I wouldn't sleep today
I think this beta is the first in the fork that can fully pretend for RC (release candidate) state =)
My friend now tests this release while I'm emerging world =)
hooh, wanna test it too I think I wouldn't sleep today
I think this beta is the first in the fork that can fully pretend for RC (release candidate) state =)
- 28 Sep 2008, 13:35
- Forum: News and announcements
- Topic: Back again and a little spoiler
- Replies: 6
- Views: 5068
Re: Back again and a little spoiler
yeap! great news
- 30 Jun 2008, 22:18
- Forum: 2.1.x
- Topic: r5277 - crash on mission start
- Replies: 6
- Views: 3964
Re: r5277 - crash on mission start
Thank you guys. Copying base/music into ~/.warzone2100-2.1/ solved this problem
- 20 Jun 2008, 04:41
- Forum: 2.1.x
- Topic: r5277 - crash on mission start
- Replies: 6
- Views: 3964
r5277 - crash on mission start
Hello, guys
Some kind of maybe bug
The game crashes when I try to start mission (campaign, savegame, tutorial, net game or skirmish) exept some cases (for example starting game with --game CAM_1A)
description, logs and dumps avaliable in attached archive
Thank you
Some kind of maybe bug
The game crashes when I try to start mission (campaign, savegame, tutorial, net game or skirmish) exept some cases (for example starting game with --game CAM_1A)
description, logs and dumps avaliable in attached archive
Thank you
- 19 Jun 2008, 17:33
- Forum: Technical Help / Troubleshooting
- Topic: Help compiling data package
- Replies: 3
- Views: 2473
Re: Help compiling data package
Or just add zip (and don't forget to install unzip - required until testing archive while make) which you can get from GnuWin32 page on Sf.net
http://sourceforge.net/projects/gnuwin32/
If you can clean out sources after it (cause it may fault again) and recompile
http://sourceforge.net/projects/gnuwin32/
If you can clean out sources after it (cause it may fault again) and recompile
- 23 Feb 2008, 15:01
- Forum: Website feedback
- Topic: broken link
- Replies: 10
- Views: 6047
Re: broken link
Thank youDevUrandom wrote: I need to manually allow the download of those files, which I often forget. Should be fixed now.
Now it's working
- 22 Feb 2008, 18:31
- Forum: Website feedback
- Topic: broken link
- Replies: 10
- Views: 6047
Re: broken link
http://download.gna.org/warzone/development/devpkg/2.1/mingw32/warzone2100-devpkg-2.1-mingw32-20080217.7z http://download.gna.org/warzone/development/devpkg/2.1/mingw32/warzone2100-devpkg-2.1-mingw32-20080222.7z Forbidden May I download one of these files or they're only for WRP Development team? Th...
- 18 Feb 2008, 13:52
- Forum: News and announcements
- Topic: Warzone 2100 2.1 Beta 1 released
- Replies: 62
- Views: 39851
Re: Warzone 2100 2.1 Beta 1 released
Good news! Let's try It
- 27 Nov 2007, 00:40
- Forum: 2.0.x
- Topic: How to add my music in to Warzone 2.0.5
- Replies: 12
- Views: 37090
Re: How to add my music in to Warzone 2.0.5
It's dead codepage Unfortunately, on my home web-server it's default for some reasons... But it doesn't make it not deadSpeeder wrote: I think that they hosting do not support cp-1251...