Search found 853 matches

by effigy
29 Jul 2010, 16:53
Forum: Other Talk
Topic: Team of Map Testers
Replies: 16
Views: 5066

Re: Team of Map Testers

I like trying new maps, so, you can count me in :)
by effigy
27 Jul 2010, 19:09
Forum: Ideas and suggestions
Topic: Map Selection Screen Makeover
Replies: 31
Views: 8398

Re: Map Selection Screen Makeover

Indeed.
by effigy
27 Jul 2010, 17:56
Forum: Ideas and suggestions
Topic: Map Selection Screen Makeover
Replies: 31
Views: 8398

Re: Map Selection Screen Makeover

I like all the suggestions here. One negative I've found from removing "T1,etc" from the map name is only the host knows for sure what tech level the game will be. I've noticed the list is in alphabetical order, but letter case is not ignored. Map names that start with a lower case letter ...
by effigy
27 Jul 2010, 17:00
Forum: News and announcements
Topic: 2.3.2 has been released!
Replies: 44
Views: 32211

Re: 2.3.2 has been released!

come again? Plain English with complete thought. effigy, That should have been done as homework. And you cheated. :lol2: Frankly, I more often than not don't get what RV says, but I do look up the words to interpret his cryptic communication better. :wink: lol, I did need to look up a few words...i...
by effigy
27 Jul 2010, 16:58
Forum: News and announcements
Topic: 2.3.2 has been released!
Replies: 44
Views: 32211

Re: 2.3.2 has been released!

. I see 2 fine posts submitted while writing my response. I'll let my response stand though I'm tempted to speak to the "plain English with complete thought" reference - but won't. ;) Nor is it necessary. I assume that came across as trollish, but that wasn't my intent. . ... Hmmm. admitt...
by effigy
27 Jul 2010, 16:27
Forum: News and announcements
Topic: 2.3.2 has been released!
Replies: 44
Views: 32211

Re: 2.3.2 has been released!

. ... When a few people make the decisions or concentrate on only one thing, nobody else cares to contribute because they feel they are not being treated fairly. Plain English with complete thought. :) I agree, a dedicated thread for all active members to support there map(s) of choice would be nic...
by effigy
27 Jul 2010, 15:57
Forum: News and announcements
Topic: 2.3.2 has been released!
Replies: 44
Views: 32211

Re: 2.3.2 has been released!

. ... After all, it's well documented that parochial or insular hegemony breeds, at best, a conforming mediocrity along with generous dollops of inequity aversion by those most able to actively advance the cause on many fronts well into the future who would not be herded like a flock of sheep. - RV...
by effigy
24 Jul 2010, 05:40
Forum: Development
Topic: Dylan's July 2010 balance audit
Replies: 0
Views: 1118

Dylan's July 2010 balance audit

Here's the latest balance proposal from our exiled Dylan: I. Present Issues a. Anti-tank Many anti-tank upgrades are marginalized by their expense in tandem with the fact that more powerful replacements are available which do not benefit from upgrades to existing weaponry. Other than the tank-killer...
by effigy
24 Jul 2010, 04:05
Forum: Addon discussions
Topic: 2c-MtnValleyBat
Replies: 12
Views: 5809

Re: 2c-MtnValleyBat

That's fine :) as I said I can see that it was well thought out (note: I haven't read the dev thread).

Ratings of "3" are suppose to indicate in average map. I was happy to rate this one above that :)
by effigy
23 Jul 2010, 05:53
Forum: Mapping / Modding tools & discussions
Topic: flaME -- The Warzone 2100 Map Editor [pre 1.10 thread]
Replies: 233
Views: 102501

Re: flaME -- The Warzone 2100 Map Editor

I'd like to get flaMe to open maps when I double click map files in Windows. So far, I can get flaMe to open when I double click a map file, but I still have to use the File menu to locate it on my hard drive. Anyone know how I can accomplish this (feature request?)? Also, being able to drag-and-dro...
by effigy
23 Jul 2010, 02:18
Forum: Addon discussions
Topic: 2c-MtnValleyBat
Replies: 12
Views: 5809

Re: 2c-MtnValleyBat

...a mere coincidence. Maps such as these take much thought and consideration for a proper review. ;)

edit: though, I am trying to gather a game on it with any skilled player as we speak....
by effigy
14 Jul 2010, 20:29
Forum: Development
Topic: Showing how much something costs
Replies: 17
Views: 6842

Re: Showing how much something costs

I voted for -62 but either is better than the current system. I agree when you're engaged in battle it's annoying to calculate this mentally. Additionally, I think it would be nice if the $ amount of whatever it is was became a tooltip over the menu item like in the design menu. Emphasis on "li...
by effigy
11 May 2010, 06:01
Forum: Challenges
Topic: Challenge: Back to Basics
Replies: 44
Views: 75658

Re: Challenge: Back to Basics

Greetings. I've been trying to get a video of this challenge in under 10 minutes so our good sir Daltx could post it on his YouTube channel. My first attempt was over 30 minutes. I've probably completed it 20 times since and finally I've achieved: http://dl.dropbox.com/u/1460920/wz/wz2100_main_shot_...