weird did it crash if you simply double-click the exe without any arguments passed to it?
an incorrect argument or arguments combination would cause the app to crash since it's not armored.
Search found 551 matches
- 05 Oct 2007, 20:47
- Forum: Coding
- Topic: wz stats tool(Windows exe only)
- Replies: 12
- Views: 17100
- 05 Oct 2007, 09:05
- Forum: Technical Help / Troubleshooting
- Topic: warzone can't run after I upgrade Linux
- Replies: 3
- Views: 2342
Re: warzone can't run after I upgrade Linux
I upgrade My Fedora 7 these days by yum. After the upgrade I run warzone 2100,it become so slow even the menu. So I remove warzone and reinstall it by autopackage. This time the warzone can start and the menu is normal. But when I load the saved games ,it stop while loading.And I have to kill warzo...
- 05 Oct 2007, 08:59
- Forum: Coding
- Topic: wz stats tool(Windows exe only)
- Replies: 12
- Views: 17100
Re: wz stats tool(Windows exe only)
Maybe the 0.4 exe's are broken,I compiled 0.41 version,you can see if they fix your crash problems.
0.41:
*Changed string box to AntTweakBar 1.10 string edit varBars
0.41:
*Changed string box to AntTweakBar 1.10 string edit varBars
- 30 Sep 2007, 05:43
- Forum: Coding
- Topic: Pie Toaster Release
- Replies: 32
- Views: 36367
Pie Toaster Release
The old showcase thread is a bit messed up,so I decide to create a new one to make releases for the new pie tool pietoaster. Model View: http://img217.imageshack.us/img217/4910/pietoaster01ahf9.jpg Texture Mapper: http://img215.imageshack.us/img215/5715/pietoaster01boe1.jpg Version 0.1(Initial test)...
- 28 Sep 2007, 15:15
- Forum: Mapping / Modding tools & discussions
- Topic: Reviving old mods
- Replies: 9
- Views: 5962
Re: Reviving old mods
> Has the weapons/bodies/etc textfile standard changed at all? For example, I had an easy fix for the Scorpion+Halftrack/VTOL bug, but I don't know if the file structure works the same way anymore. The other textfiles applied tweaks to the various weapons, example turning HEAP into a thermobaric bo...
- 26 Sep 2007, 06:06
- Forum: Coding
- Topic: wz stats tool(Windows exe only)
- Replies: 12
- Views: 17100
Re: wz stats tool(Windows exe only)
0.4:
Fixes:
*Fixed a bug with wrong number of bars created for super long cvs lines(weapons.txt)
Features:
*Changed color to less dazzling black/grey.
*Upgraded to AntTweakBar 1.10, now it supports entering values directly in addition to rotor.
Fixes:
*Fixed a bug with wrong number of bars created for super long cvs lines(weapons.txt)
Features:
*Changed color to less dazzling black/grey.
*Upgraded to AntTweakBar 1.10, now it supports entering values directly in addition to rotor.
- 21 Sep 2007, 11:06
- Forum: Development
- Topic: Heroes and Commander Ideas
- Replies: 31
- Views: 11794
Re: Heroes and Commander Ideas
Don't misunderstand, I'm not against giving Commanders a boost of some sort, but... I disagree with giving them an actual weapon. If the commander is targeted first, it doesn't matter what his gun is, only how long he can take a beating before succumbing. If you want to improve the commander, the...
- 21 Sep 2007, 10:12
- Forum: Development
- Topic: whole reballance suggestion
- Replies: 76
- Views: 30944
Re: whole reballance suggestion
you may want to update the wiki entry to reflect the first post changes and add the description of valuesbormoth wrote: Today finished upgrades (feel free to look on first post)
- 16 Sep 2007, 13:36
- Forum: Other Talk
- Topic: What ever happened to...
- Replies: 89
- Views: 30553
Re: What ever happened to...
Y'know, ive never played the original WZ. But a few more aviatric possibilities would be neat, and a huuge Battlecruiser fits that role well. However, naturally it must be balanced, like, traveling at the speed of a snail would be an option. O/C something smaller like a Cruiser would be neat too. B...
- 16 Sep 2007, 12:51
- Forum: Other Talk
- Topic: operating system
- Replies: 19
- Views: 6946
Re: operating system
The price is a rip-off =/Commander_Keyes wrote: Use Mac OS X.
Easy to use, probably every application you'll ever need and a fair share of games. Stability, intuitive interface- WHAT DO YOU WANT MORE?
- 13 Sep 2007, 19:07
- Forum: Development
- Topic: Deactivating the Battle View (from the psx version)
- Replies: 130
- Views: 58062
Re: Deactivating the Battle View (from the psx version)
* Intuitively, I think your onto something with the MP consideration. * How exactly, I'm not sure. * Though I wonder if it has anything to do with the min sys HW req, circa '98-'99 ? * One thing this brings to mind from those days was the strong feelings that came up concerning MP Save Games - the ...
- 08 Sep 2007, 10:28
- Forum: Mapping / Modding tools & discussions
- Topic: Want to mod Warzone, but where do I begin...?
- Replies: 3
- Views: 2902
Re: Want to mod Warzone, but where do I begin...?
Alright. If I am looking at the wrong places then this whole thread is going to make me look rather stupid. But well, if I can't find the stuff I am looking for I am guessing there are some others out there with the same problems, so hopefully this can be a help to everyone... First off I want to s...
- 08 Sep 2007, 10:04
- Forum: Development
- Topic: Battle formation & Cyborg weapons
- Replies: 17
- Views: 8768
Re: Battle formation & Cyborg weapons
---------------> * Perhaps to look ahead we can look back.... * Way back in 09/04 (when we were still in our little insulated WZ-Win world & knew the source was coming but hadn't been liberated just yet.... and were also totally clueless at the time about the GPL or the immense future interest ...
- 08 Sep 2007, 09:41
- Forum: Development
- Topic: whole reballance suggestion
- Replies: 76
- Views: 30944
Re: whole reballance suggestion
No I ment increassing(decreasing)energy output on some percent(for example for 10%) of all bodies to make maximum speed good. could you please replace the percentage with actual values(original + percentage increase/increase)?cos it's nearly impossible to tell which value(s) is in percentage and wh...
- 08 Sep 2007, 09:38
- Forum: Addon discussions
- Topic: Pie Toaster
- Replies: 15
- Views: 10059
Re: Pie Toaster
I assume you're just using plain OpenGL calls to draw the wireframe model (or the textured ones for that matter) ? [me=Giel]is studying some OpenGL lately, so is interested[/me] The interface looks reasonably nifty btw. I say reasonably because the "Poly17" window has a lot of repetition ...