Windows will just update it for you when you install it from the Windows app store.
If you mean the WZ2100 game config file you probably encountered https://github.com/Warzone2100/warzone2100/issues/2510 by messing with invalid structures in a mod before a mid-4.2 release.
Search found 875 matches
- 25 Aug 2022, 04:47
- Forum: Technical Help / Troubleshooting
- Topic: 58gb file
- Replies: 2
- Views: 2955
- 01 Aug 2022, 17:20
- Forum: Website feedback
- Topic: im worried for my laptop
- Replies: 1
- Views: 2833
Re: im worried for my laptop
Yes, we use Sourceforge to provide the campaign videos and releases. So you are fine. You can also get releases through our GitHub https://github.com/Warzone2100/warzone2100/releases.
- 08 Jun 2022, 18:59
- Forum: Game related Discussions
- Topic: Hellstorm firing pattern (v4.2.7)
- Replies: 2
- Views: 3163
Re: Hellstorm firing pattern (v4.2.7)
Yes, that is intentional. Campaign was totally rebalanced with the merging of the "camBalance" project around 4.1.0-beta1 and then minor tweaks with two other releases after for Beta/Gamma. The changelog for camBalance spans into 1000+ lines so it's not included but you can find that in ou...
- 21 Mar 2022, 23:03
- Forum: Technical Help / Troubleshooting
- Topic: Not sure if this is the right place to post but anyways figured I ask
- Replies: 1
- Views: 3289
Re: Not sure if this is the right place to post but anyways figured I ask
BTW, you can always join our Discord which is more active: https://wz2100.net/webchat/
- 12 Mar 2022, 17:50
- Forum: Website feedback
- Topic: Forgot my password any way to change my email?
- Replies: 1
- Views: 3141
Re: Forgot my password any way to change my email?
You can make a new account. Editing the e-mail doesn't appear to be possible.
- 25 Feb 2022, 07:50
- Forum: Campaign
- Topic: Balance when passing company
- Replies: 1
- Views: 3826
Re: Balance when passing company
You are not imagining things. We finished our rebalance project of the campaign and merged it into the game around the release of 4.1.0. Now the player can use every weapon they get without a couple of them being super overpowered. TheMouseMaster's guide will still be mostly relevant on Easy/Normal:...
- 19 Jan 2022, 21:05
- Forum: Game related Discussions
- Topic: Help with installation MXLinux
- Replies: 1
- Views: 3354
Re: Help with installation MXLinux
Did you init submodules first?
Code: Select all
git submodule update --init --recursive
- 15 Jan 2022, 07:24
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6350780
Re: Models by MaNGusT (AR)
Won't be long.
Post a screenshot of your new Water Tower model?
Post a screenshot of your new Water Tower model?
- 15 Jan 2022, 07:18
- Forum: Balance
- Topic: Campaign difficulty spikes (version 4.2.0+)
- Replies: 20
- Views: 16137
Re: Campaign difficulty spikes (version 4.2.0+)
The original balance is lost to source changes over the years... hence why the never touched stats were really bad by the time 3.2.0 came out. It wouldn't be worth the effort unfortunately. A Research Lab is important in Gamma 1 since you are automatically given the Hellstorm howitzer and another Ma...
- 09 Jan 2022, 06:16
- Forum: Balance
- Topic: Campaign difficulty spikes (version 4.2.0+)
- Replies: 20
- Views: 16137
Re: Campaign difficulty spikes (version 4.2.0+)
We've taken measures against the things you've posted about after discussions. For Alpha 9 I removed forced movement regrouping on the transporter units. Assuming it is inner-base issues. The units are coming out fairly slow on Normal so I don't think we need to touch the factory throttles. Someone ...
- 04 Jan 2022, 19:57
- Forum: Balance
- Topic: Campaign difficulty spikes (version 4.2.0+)
- Replies: 20
- Views: 16137
Re: Campaign difficulty spikes (version 4.2.0+)
The configuration directory can be quickly accessed by going into Options in the Main Menu and clicking the link in the lower left corner of the blue widget area. Then you have access to the savegames folder. It would be best if you upload that save from Gamma and one that is on the final Beta missi...
- 03 Jan 2022, 23:58
- Forum: Balance
- Topic: Campaign difficulty spikes (version 4.2.0+)
- Replies: 20
- Views: 16137
Re: Campaign difficulty spikes (version 4.2.0+)
Autosaves were implemented since somebody randomly made them, not for difficulty reasons. Used to be just a few versions ago you had to manually save and if you messed up and didn't save you could very well lose a lot of progress. Still need to display an "autosaving" message... some peopl...
- 01 Jan 2022, 23:40
- Forum: Addon discussions
- Topic: Enhanced Balance Mod for 3.x
- Replies: 225
- Views: 196466
Re: Enhanced Balance Mod for 3.x
New version of EB mod, v1.2.2, is now available for 4.2.4+: https://github.com/KJeff01/Warzone2100EB/releases . As I don't post updates in the forums often enough, lets just say the majority of issues outlined in my last post is dramatically smaller. The mod now has completely balanced weapon lines ...
- 01 Jan 2022, 17:32
- Forum: Ideas and suggestions
- Topic: Is there a proper updater?
- Replies: 4
- Views: 8036
Re: Is there a proper updater?
It's implemented since 4.2.0-beta1: https://github.com/Warzone2100/warzone2100/pull/2248.Any updates on this? I'm browsing the windows apps folder and am unable to locate my savegames and mp maps folder. Nothing on the wiki or in the search either.
- 30 Dec 2021, 19:09
- Forum: Balance
- Topic: Campaign difficulty spikes (version 4.2.0+)
- Replies: 20
- Views: 16137
Re: Campaign difficulty spikes (version 4.2.0+)
People failing Gamma 1 is nothing new. From past observations, they usually don't know the basics of weapon effectiveness, or, are simply using obsolete tech. You'll want 2-4 Assault-Gun units (high experience and attachment to a high experience Commander is recommended) with Tiger body + Hover/Trac...