Search found 3154 matches
- 01 Mar 2007, 12:19
- Forum: Development
- Topic: FMVs => just a thought
- Replies: 143
- Views: 64952
Re: FMVs => just a thought
ffmpeg is difficult to legally distribute (at least as binary) in some countries, and eg most linux distributions do not carry it because of patent worries. See http://ffmpeg.mplayerhq.hu/legal.html. I do not see why we should add a dependency on it, when we could just as well use the unencumbered o...
- 25 Feb 2007, 12:48
- Forum: Development
- Topic: FMVs => just a thought
- Replies: 143
- Views: 64952
Re: FMVs => just a thought
Very nice. Now we need to find a free format we can distribute them in. MPEG is encumbered by patent. OGG Theora is the only video codec I know of that we can use that will work on all platforms and we can link to the GPL code. Even just playing the Comms video during briefings would be a step forwa...
- 14 Jan 2007, 22:00
- Forum: Development
- Topic: Discusion: Network Protocol (masterserver)
- Replies: 23
- Views: 13923
Re: Discusion: Network Protocol (masterserver)
I am not done with my thesis work yet, so no, I'm not working on anything yet. Soon, though. I am sure we can discuss whether HTTP is a good idea. Not entirely sure if I can explain right now why I thought it was a good idea when I first thought about it.
- 12 Jan 2007, 19:51
- Forum: Development
- Topic: Discusion: Network Protocol (masterserver)
- Replies: 23
- Views: 13923
Re: Discusion: Network Protocol (masterserver)
My current thought is that using JSON-RPC (http://json-rpc.org/) over HTTP is the best choice. It is very light-weight, human readable, and goes straight through almost any firewall. It is also well supported by many implementations (C, Python, Google Web Toolkit, etc.).
- 11 Jan 2007, 23:19
- Forum: Development
- Topic: Custom music?
- Replies: 69
- Views: 36119
Re: Custom music?
Chojun - I think the Collective2 and Shaovin tracks are really good. However, in the Collective2 track, it sounds like the heaviest drum beat is horribly downsampled or something. It starts at 0:24. Other than that, I think it would make an awesome menu/intro track.
- 11 Jan 2007, 23:13
- Forum: Development
- Topic: Some more music I've made...
- Replies: 18
- Views: 10022
Re: Some more music I've made...
Rman - why are you linking to a page that explains copyright law for musical educators? There are exceptions (for example parody), but unless you know what you are doing, you may get angry lawyers coming after you. Artists are often touchy about derivative works. I would not recommend it.
- 11 Jan 2007, 16:39
- Forum: Development
- Topic: Some more music I've made...
- Replies: 18
- Views: 10022
Re: Some more music I've made...
Derivative works require permission from the original copyright holder. So that is not feasible.
- 11 Jan 2007, 01:05
- Forum: Development
- Topic: Custom music?
- Replies: 69
- Views: 36119
Re: Custom music?
Chojun - as Kamaze asked, any chance of doing .ogg versions of these?
- 11 Jan 2007, 01:04
- Forum: Development
- Topic: Some more music I've made...
- Replies: 18
- Views: 10022
Re: Some more music I've made...
The rebirth song is really nice.
- 12 Dec 2006, 21:31
- Forum: Development
- Topic: small and easy speed improvements
- Replies: 25
- Views: 12749
Re: small and easy speed improvements
So late initialization is better?? I think I was teached by my book that I should initialize as soon as possible, because the compiler/CPU/PC/whatever can then immediately create the variable with it's contents and doesn't need to do this in 2 steps... Whether there is anything at all to be gained ...
- 12 Dec 2006, 16:48
- Forum: Development
- Topic: small and easy speed improvements
- Replies: 25
- Views: 12749
Re: small and easy speed improvements
not everyone has a good compiler. 1985 called and wants its compiler back. Seriously, early variable *declarations* has nothing to do with speed. Too early *initialization* does. Readability of code is more important, though, and moving variable declarations to the smallest scope is good for readab...
- 12 Dec 2006, 16:37
- Forum: Development
- Topic: Kick out jpg...
- Replies: 11
- Views: 7200
Re: Kick out jpg...
I tried to do that a while ago, but the resulting PNG images when I converted the JPGs were way too big for my liking.
- 03 Sep 2006, 13:49
- Forum: Bug reporting
- Topic: Game refuses to respond on input when quiting the (dummy) videos
- Replies: 5
- Views: 5557
Re: timing issue
Can you tell me how to reproduce this bug?
- 20 Aug 2006, 10:56
- Forum: Development
- Topic: Bugs in current SVN
- Replies: 3
- Views: 5405
Re: Bugs in current SVN
Sounds good to me.
- 20 Aug 2006, 10:52
- Forum: Development
- Topic: Clearing design name
- Replies: 2
- Views: 4200
Re: Clearing design name
Fixing autorepeat seems like a much easier job...