Search found 1999 matches
- 25 Nov 2011, 17:11
- Forum: Artwork
- Topic: New Models for 3.0, that make use of the mask feature wanted
- Replies: 249
- Views: 128174
Re: New Models for 3.0, that make use of the mask feature wa
why wz3 not work on win7? Wrong place to ask that, but first-handedly try to turn off the Aero visual theme if you haven't already, and if that doesn't solve your problem, I'd advise you to search the Help/Troubleshooting Board . Probably tons of people had the same problem and have already asked t...
- 24 Nov 2011, 17:23
- Forum: Addon discussions
- Topic: maps by core
- Replies: 18
- Views: 9565
Re: maps by core
I've been thinking of a semi-automated algorithm to generate realistic and balanced maps for warzone, for quite some time now - ever since I've started studying algorithms in my course, to be more precise. IMHO this specific shape "problem" doesn't really exist, I personally think that the...
- 24 Nov 2011, 14:41
- Forum: Addon discussions
- Topic: 4c Desert-V1
- Replies: 2
- Views: 2150
Re: 4c Desert-V1
Hey, that looks very nice! Reminds me of how 4c-Mountain plays, with plenty chokepoints and winding passagesmynameismethos wrote:this my debut as a map maker (...) any question or bug found while playing the map pm me please thank you
~Olrox
- 24 Nov 2011, 14:37
- Forum: Addon discussions
- Topic: maps by core
- Replies: 18
- Views: 9565
Re: maps by core
Jonix wrote:You should change the shape... it might offend someone...
One would probably need to be in an "alternative" state of mind to see a swastika there and actually be offended by it
srsly guise
~Olrox
- 30 Oct 2011, 16:19
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 975536
Re: Models by Jorzi (AR)
Shadermod is now ARmod alpha. From now on, the mod can be found on our sourceforge page. The current version is here: http://sourceforge.net/projects/artrev2100/files/Alpha%20version/ARmod_alpha1.wz/download The latest version requires a recent build that supports more than 128 texpages, which can ...
- 18 Oct 2011, 02:13
- Forum: Other Talk
- Topic: VTOL Fighter Prop Design Curiosities
- Replies: 22
- Views: 11071
- 17 Oct 2011, 11:09
- Forum: Other Talk
- Topic: VTOL Fighter Prop Design Curiosities
- Replies: 22
- Views: 11071
Re: VTOL Fighter Prop Design Curiosities
Looks more like a rock to me. :stare: Isn't pessimism fun? :D Silly that, rocks are secret special resources in the Hello Kitty mod (tm) . If you gather enough you can make an ornate spring, and together with pink water lilies, those are the cutest buildings ever 8) First one to move this to Ideas/...
- 05 Oct 2011, 22:52
- Forum: Other Talk
- Topic: VTOL Fighter Prop Design Curiosities
- Replies: 22
- Views: 11071
Re: VTOL Fighter Prop Design Curiosities
On the other side of the rainbow, there's a pot full of <WZ Briefing lady voice> Oil Resource </WZ Briefing lady voice>
- 05 Oct 2011, 11:40
- Forum: Other Talk
- Topic: VTOL Fighter Prop Design Curiosities
- Replies: 22
- Views: 11071
- 05 Oct 2011, 01:55
- Forum: Other Talk
- Topic: VTOL Fighter Prop Design Curiosities
- Replies: 22
- Views: 11071
Re: VTOL Fighter Prop Design Curiosities
Could fit into the hello kitty mod, along with single team-color (pink) and laser sattelite replaced by huge flower water cannon
- 04 Oct 2011, 16:52
- Forum: Other Talk
- Topic: VTOL Fighter Prop Design Curiosities
- Replies: 22
- Views: 11071
Re: VTOL Fighter Prop Design Curiosities
You're using NURBS surfaces? I've been hoping that blender would get a proper implementation for quite some time already (there is a project for integrating a nurbs library, but it has been on ice for some time while the new blender is getting stabilized) I've seen that they are excellent for makin...
- 04 Oct 2011, 16:40
- Forum: Artwork
- Topic: Models by macuser
- Replies: 301
- Views: 128419
Re: Models by macuser
nice Smooth model Olrox =) macuser: I think body looks like python from game & I think it should not be like that. It supposed to be a flight machine so it should be smooth. But overall seems & looks good, has a familiar original parts combined with new stuff. I like it. Hey Terminator, Tha...
- 04 Oct 2011, 02:47
- Forum: Other Talk
- Topic: VTOL Fighter Prop Design Curiosities
- Replies: 22
- Views: 11071
Re: VTOL Fighter Prop Design Curiosities
Thanks =D I've used AutoCAD, actually I always use it to draw the raw model, then I export to a more sophisticated software like 3dsmax to smooth it out and optimize the mesh. It has some excellent tools for solids editing, and I've developed some nice techniques on it since I've worked with it for ...
- 04 Oct 2011, 02:36
- Forum: Artwork
- Topic: Models by macuser
- Replies: 301
- Views: 128419
Re: Models by macuser
Hey man, nice work! I've actually arrived from my classes, looked into that model and thought up about it myself a little bit. Then I've made a draft, perhaps it has something that may inspire you? IDK, but I'll post a link here and maybe it'll make new ideas sprout :P More info and screenshots at t...
- 04 Oct 2011, 02:34
- Forum: Other Talk
- Topic: VTOL Fighter Prop Design Curiosities
- Replies: 22
- Views: 11071
VTOL Fighter Prop Design Curiosities
inspired by Macuser's latest designs , I've come to design modular propulsion for fighter VTOLs (light body + fixed wing propulsion). I obviously know that there are only fixed-wing aircraft in warzone up to this date, but I like to think with an open mind, so that IF someday this changes, the desig...