Search found 34 matches

by _scavfan_
23 Jun 2013, 09:33
Forum: Addon discussions
Topic: Maps by scavfan
Replies: 23
Views: 7636

Map OnOtherSide

There's an Addons section you can upload your maps to, only upload when you've read this guide: http://developer.wz2100.net/wiki/Addons and you're happy that the map is the 'final' version; you're satisfied there are no errors. Maps need to be approved, so they won't appear straight away. I or one ...
by _scavfan_
22 Jun 2013, 20:50
Forum: Addon discussions
Topic: Maps by scavfan
Replies: 23
Views: 7636

Two more versions of DeathMountain

montetank wrote:DeathMountain is your best map :-D
Thanks :)
i don't see motivation to leave my base with 12 oil-derricks
Then you should enjoy these 4 oil and no oil ( :3 ) versions. :wink:
:!: I gave you some tanks on start in no oil version and removed scav bunkers near bases so it wont be so hard. :)
by _scavfan_
22 Jun 2013, 13:47
Forum: Ideas and suggestions
Topic: End of research tree
Replies: 2
Views: 1172

End of research tree

I know it's possible to set where research tree starts at beggining of game, but I think there also would be nice to set research tree end. I mean if you select T1 with adv. bases and TE2 (technology end), your research ends when you research everything that is not included after T2 tech level start...
by _scavfan_
22 Jun 2013, 10:04
Forum: Addon discussions
Topic: Maps by scavfan
Replies: 23
Views: 7636

Map DeathMountain

I used FlaME map generator to make this map. Please don't say I'm lazy, I just wanted to try it out. :wink: Map is for 4 players, and play it only 2v2 (0 and 1 vs 2 and 3). You can use it for FFA, but will be unfair. Scavs are advanced this time, also they own some light cannon tanks and Nexus link ...
by _scavfan_
22 Jun 2013, 08:24
Forum: Addon discussions
Topic: Making an ASCII-art with the ATARI ST
Replies: 6
Views: 2401

Re: Making an ASCII-art with the ATARI ST

very nice!
like it! :)
by _scavfan_
21 Jun 2013, 21:51
Forum: Addon discussions
Topic: Maps by scavfan
Replies: 23
Views: 7636

Map RushX

I designed this small 80x80 FFA map for quick matches.
Every player has 10 oils, scavs 9 more.
I named it RushX because of rush style, and on map preview you can see big X.
Maybe you will build only modules (factories, labs and generators are not upgraded).
Enjoy. :)
by _scavfan_
21 Jun 2013, 18:27
Forum: Other Talk
Topic: Irrelevant picture. Related, though.
Replies: 8
Views: 1769

Re: Irrelevant picture. Related, though.

tahtackle wrote: In the HD-Version, this IS in-game. :D
Now I have question: is HD version 3.1.0 in HD, master or something else? :hmm:
Also, is possible to download it?
by _scavfan_
21 Jun 2013, 15:43
Forum: Addon discussions
Topic: Maps by scavfan
Replies: 23
Views: 7636

Re: Maps by scavfan

montetank wrote:Your Tibet-map: 40 derricks for each player---hmmm? The scavs won`t play a major role.
Actually I didn't want scavs be strong. Or maybe I should give scavs few Mass Driver Fortresses? :twisted:
by _scavfan_
21 Jun 2013, 15:35
Forum: Addon discussions
Topic: Maps by scavfan
Replies: 23
Views: 7636

Map NTWRockyV6

Here's my next map. I usually hate NTW maps because they are too simple, but I made it for NTW lovers. :) As every other NTW its high oil, 40 per player and 8 for scavs. Its for 6 player so can be played only 3v3. Size is 100x150. If you turn off scavs its pretty easy, but when you turn them on it's...
by _scavfan_
21 Jun 2013, 13:13
Forum: Addon discussions
Topic: Maps by scavfan
Replies: 23
Views: 7636

Map TibetV4

I don't think positioning the 2 spectators in middle is a great idea; they could be the first to die (or lose their uplink). This is especially true if players have arty. Thanks Perseus. Sorry I didn't think on that. :oops: I deleted them because I didn't find good spot for them. Added gateways. Ti...
by _scavfan_
21 Jun 2013, 12:49
Forum: Addon discussions
Topic: Maps by scavfan
Replies: 23
Views: 7636

Map ScavCanyon

Next map uploaded! :) Map is called ScavCanyon because there is canyon on map, and scavs are in canyon. Also, they own much Bombard pits and Sunbursts. Semms impossible but it is pretty easy :P Four players, low oil. Each player has 8 oils, scavs 4 more. Size is 100x100. You can play map 2v2 or use ...
by _scavfan_
21 Jun 2013, 11:48
Forum: Addon discussions
Topic: Maps by scavfan
Replies: 23
Views: 7636

Map Tibet

First map uploaded! :) Map is called Tibet because snow reminded me on it. Why V3? I had two bad versions before this one, but they looked unsymetrical and funny :P . Every of 6 players have 40 oil. Advanced bases and scavs also. Spectators included. I recommend to be played 3v3, with or without spe...
by _scavfan_
21 Jun 2013, 11:21
Forum: Addon discussions
Topic: Maps by scavfan
Replies: 23
Views: 7636

Maps by scavfan

Hi again. :) In this thread I will upload all of my maps that I made (and I will also make much more :D ) with screenshots, preview and description. All maps under CC-0 License. Do with them what you want :) Map pack is here too :) ScavfanMapPack1.zip If there is :!: symbol its very important what I...
by _scavfan_
21 Jun 2013, 08:22
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1610
Views: 424279

Re: Models by Jorzi (AR)

love this school bus :)
but windows look funny a bit :P
by _scavfan_
20 Jun 2013, 15:27
Forum: Game related Discussions
Topic: WZ Screenshots!
Replies: 606
Views: 216128

Re: WZ Screenshots!

action shots: