Search found 3149 matches

by Per
11 Jan 2007, 23:13
Forum: Development
Topic: Some more music I've made...
Replies: 18
Views: 4212

Re: Some more music I've made...

Rman - why are you linking to a page that explains copyright law for musical educators? There are exceptions (for example parody), but unless you know what you are doing, you may get angry lawyers coming after you. Artists are often touchy about derivative works. I would not recommend it.
by Per
11 Jan 2007, 16:39
Forum: Development
Topic: Some more music I've made...
Replies: 18
Views: 4212

Re: Some more music I've made...

Derivative works require permission from the original copyright holder. So that is not feasible.
by Per
11 Jan 2007, 01:05
Forum: Development
Topic: Custom music?
Replies: 69
Views: 17682

Re: Custom music?

Chojun - as Kamaze asked, any chance of doing .ogg versions of these?
by Per
11 Jan 2007, 01:04
Forum: Development
Topic: Some more music I've made...
Replies: 18
Views: 4212

Re: Some more music I've made...

The rebirth song is really nice.
by Per
12 Dec 2006, 21:31
Forum: Development
Topic: small and easy speed improvements
Replies: 25
Views: 6018

Re: small and easy speed improvements

So late initialization is better?? I think I was teached by my book that I should initialize as soon as possible, because the compiler/CPU/PC/whatever can then immediately create the variable with it's contents and doesn't need to do this in 2 steps... Whether there is anything at all to be gained ...
by Per
12 Dec 2006, 16:48
Forum: Development
Topic: small and easy speed improvements
Replies: 25
Views: 6018

Re: small and easy speed improvements

not everyone has a good compiler. 1985 called and wants its compiler back. Seriously, early variable *declarations* has nothing to do with speed. Too early *initialization* does. Readability of code is more important, though, and moving variable declarations to the smallest scope is good for readab...
by Per
12 Dec 2006, 16:37
Forum: Development
Topic: Kick out jpg...
Replies: 11
Views: 3296

Re: Kick out jpg...

I tried to do that a while ago, but the resulting PNG images when I converted the JPGs were way too big for my liking.
by Per
03 Sep 2006, 13:49
Forum: Bug reporting
Topic: Game refuses to respond on input when quiting the (dummy) videos
Replies: 5
Views: 2991

Re: timing issue

Can you tell me how to reproduce this bug?
by Per
20 Aug 2006, 10:56
Forum: Development
Topic: Bugs in current SVN
Replies: 3
Views: 3011

Re: Bugs in current SVN

Sounds good to me.
by Per
20 Aug 2006, 10:52
Forum: Development
Topic: Clearing design name
Replies: 2
Views: 2187

Re: Clearing design name

Fixing autorepeat seems like a much easier job...
by Per
20 Aug 2006, 10:51
Forum: Development
Topic: The alt-s hack
Replies: 2
Views: 3034

Re: The alt-s hack

Sure. Would you like to suggest an alternative?
by Per
16 Aug 2006, 19:05
Forum: Technical Help / Troubleshooting
Topic: can't save as normal user
Replies: 4
Views: 3052

can't save as normal user

Try running warzone with the "--debug all" command line parameter, and see what it says. Post the output here if you can't figure it out.
by Per
16 Aug 2006, 19:03
Forum: Development
Topic: Hey! whear i can take 3? models editor for wz 2.0.4 ???
Replies: 2
Views: 2271

Hey! whear i can take 3? models editor for wz 2.0.4 ???

The map editor is broken. I do not know how to import new models, try asking on the realtimestragies.net forum. The textures are just plain PNG files in the data directory.
by Per
03 Aug 2006, 20:42
Forum: Website feedback
Topic: Very nice!
Replies: 2
Views: 3662

Very nice!

Just testing the system.