Search found 106 matches

by Rider
14 Feb 2010, 18:05
Forum: Ideas and suggestions
Topic: AI difficulty sliders?
Replies: 40
Views: 8069

Re: AI difficulty sliders?

One, multiplayer compatibility (though I'm not sure that's an issue with just AI mods), the other advantage would be that you can add new AI behaviours and pick one ingame, without having to reload the game with the AI you intend to use. Also it can be used to just have a number of different types o...
by Rider
14 Feb 2010, 16:16
Forum: Ideas and suggestions
Topic: AI difficulty sliders?
Replies: 40
Views: 8069

Re: AI difficulty sliders?

On the topic of AI, how feasible would it be to have AI scripts function from the game, like plugins, instead of having to start a mod with adjusted AI?
by Rider
22 Dec 2009, 19:31
Forum: 2.3.x
Topic: Updated EditWorld 32 for 2.x (2.1.x, 2.2.x ...)
Replies: 50
Views: 50820

Re: Updated EditWorld 32 for 2.x (2.1.x, 2.2.x ...)

really!!! you should read the tutorials. I did. Twice. There's no mention of setting up the directories anywhere. Not the official tutorial, or the one you linked (which I hadn't found before I read the thread that jimmbob linked, where is it linked on-site?). I did found that I erred somewhere tho...
by Rider
21 Dec 2009, 17:03
Forum: 2.3.x
Topic: Updated EditWorld 32 for 2.x (2.1.x, 2.2.x ...)
Replies: 50
Views: 50820

Re: Updated EditWorld 32 for 2.x (2.1.x, 2.2.x ...)

Ah, groovy! I finally got it to work... though I can't actually load any maps I had already made (because it still loads the datasets from data/ instead of samples/), other then that it works fine.

Maybe this should be added to the tutorial as well?
by Rider
17 Dec 2009, 15:25
Forum: 2.3.x
Topic: Updated EditWorld 32 for 2.x (2.1.x, 2.2.x ...)
Replies: 50
Views: 50820

Re: Updated EditWorld 32 for 2.x (2.1.x, 2.2.x ...)

I'm having some trouble setting up EditWorld32. When you start it for the first time you get a setup window asking you to set a number of directories, but it isn't clear to me what each should contain, or where I can find this. I've looked over the original tutorial and I could not find any informat...
by Rider
17 Dec 2009, 14:49
Forum: Other Talk
Topic: Please test the 2.3 beta releases!
Replies: 233
Views: 41769

Re: Please test the 2.3 beta releases!

Click on a player, then click on the number corresponding to the starting position.
What the... I wasn't aware of that at all! Thanks!
by Rider
17 Dec 2009, 04:24
Forum: Other Talk
Topic: Please test the 2.3 beta releases!
Replies: 233
Views: 41769

Re: Please test the 2.3 beta releases!

I was curious, is the ability to actually select ones starting position in multiplayer/skirmish (and possibly those of the AI as well) one of the upcoming features or hasn't this been decided yet?
by Rider
06 Jul 2009, 16:54
Forum: Development
Topic: Post your system specs
Replies: 130
Views: 33801

Re: Post your system specs

My PC:

AMD Athlon64 3800+
1GB DDR RAM (not sure 'bout the speed)
Nvidia 7600GT 256MB
Windows XP Pro SP2
by Rider
04 Jul 2009, 11:13
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 64001

Re: Re-done PIEs

*necro*

Is there any hope this project will ever see the light of day?
by Rider
02 Apr 2009, 14:29
Forum: Ideas and suggestions
Topic: Warzone 2100 wish list - all can contribute_part 3
Replies: 123
Views: 40988

Re: Warzone 2100 wish list - all can contribute_part 3

Being able to select which position each player/AI starts on would be a great addition, especially for teamplay matches!
by Rider
15 Dec 2008, 23:38
Forum: Other Talk
Topic: Sensors. What the heck?
Replies: 6
Views: 1416

Sensors. What the heck?

So I've been playing this game for about 5 years and there's something I still don't get about it. Sensors. What is each towers exact purpose? I know placing a sensor tower near your turrets has a beneficial effect on their range, but beyond that it's just speculation. I've tried to figure out, by e...
by Rider
15 Dec 2008, 23:22
Forum: Other Talk
Topic: How do you play Warzone 2100 the most?
Replies: 61
Views: 19895

Re: How do you play Warzone 2100 the most?

Just Skirmish and Multiplayer with a friend for me. Usually that's COOP against a CPU or 2.
by Rider
20 Oct 2008, 01:01
Forum: 2.1.x
Topic: BETA.5 - Feedback
Replies: 32
Views: 10648

Re: BETA.5 - Feedback

Love the new release! Having a blast playing this with a friend of mine over LAN against increasing numbers of computer opponents :D I did notice that there are still quite a few desync problems here and there. The game seems highly susceptible to problems related to loss. There have been several ti...
by Rider
18 Oct 2008, 18:07
Forum: Addon discussions
Topic: NWS & GFX Skin for 2.1 Beta 4 UPDATED!
Replies: 25
Views: 6810

Re: NWS & GFX Skin for 2.1 Beta 4 UPDATED!

Could someone post a few screenshots?
by Rider
10 May 2008, 02:02
Forum: Other Talk
Topic: Typical warzone related color.
Replies: 20
Views: 4467

Re: Typical warzone related color.

Grey.

The entire game's theme is grey. Dark grey cities. Grey structures, grey (and a color to differentiate between players) units. It's all grey.