Search found 120 matches

by tmp500
28 Dec 2013, 18:46
Forum: Artwork
Topic: feature object request
Replies: 7
Views: 3679

Re: feature object request

hey, 1- i extruded the the sign plates, or did u guys just want opposite polys without a poly for the depth? 2- i stacked the uvs more closely, had to downsize the texture to 1024.... no idea how big the textures are, that are provided with wz... i can redo the textures for a bigger res if that is n...
by tmp500
28 Dec 2013, 02:14
Forum: Artwork
Topic: feature object request
Replies: 7
Views: 3679

feature object request

hey guys, i wanted some road signs for quite a while now... people keep complaining bout where the damn oil is on my maps, and in general on low oil maps i guess.... so if someone would be so kind and implement those symbols, i would be very appreciative! dunno bout the scale, how big they have to b...
by tmp500
19 Dec 2013, 20:33
Forum: Addon discussions
Topic: tmp's maps
Replies: 154
Views: 54603

Re: tmp's maps

10c TrickeryTreat - hf
by tmp500
17 Dec 2013, 17:39
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1683
Views: 462176

Re: Models by Jorzi (AR)

looks like you found a suitable font. in case your still looking, this guy makes awesome fonts. he has a freeware section with some broken stencil fonts which could fit to wz.... http://misprintedtype.com/fonts/freeware/
by tmp500
23 Nov 2013, 22:15
Forum: News and announcements
Topic: 3.1.1 RC2 is now available
Replies: 33
Views: 52959

Re: 3.1.1 RC2 is now available

is there going to be a rc3 with a final vtol fix?
by tmp500
22 Aug 2013, 23:01
Forum: Skirmish / Multiplay
Topic: Cheating in 3.1
Replies: 5
Views: 3114

Re: Cheating in 3.1

i hope it will be fixed in 3.2.... just a matter of time until this spreads.....
by tmp500
11 Aug 2013, 23:23
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1683
Views: 462176

Re: Models by Jorzi (AR)

yeah i feel the same way, once u want to apply specific things like rust to an whole object u need a series of photos, so u dont have to start color correcting different rust pictures, which was the route i went and it took me probably longer then to just find a suitable piece of scrap metal :| - sh...
by tmp500
23 Jun 2013, 17:20
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1683
Views: 462176

Re: Models by Jorzi (AR)

hey! nice job. just found out that the best texture site is offline http://lostandtaken.com , hope it will go online soon :| i recently did a rusty yellow car and used his grunge maps for the windows, i can send u a few if you need them (also for commercial use). thats what i came up with http://www...
by tmp500
21 Jun 2013, 02:45
Forum: Addon discussions
Topic: tmp's maps
Replies: 154
Views: 54603

Re: tmp's maps

crazy scavs---it`s a 4 oil base. And believe me-i see no motive to leave my base, before i will finish some research. thats the thing... if u dont leave your comfy home protected by mom and papa, u will only have one single, lonely derrick, you could have 4(with scavs enabled) if you take a peek in...
by tmp500
20 Jun 2013, 20:14
Forum: Addon discussions
Topic: tmp's maps
Replies: 154
Views: 54603

Re: tmp's maps

lol yeah, they will probably think its a 12 derrick map :D - i think thats the case now, the next derrick will pop up as soon they start plugging.... but ill check it again.
by tmp500
20 Jun 2013, 15:53
Forum: Addon discussions
Topic: tmp's maps
Replies: 154
Views: 54603

Re: tmp's maps

just a quick one, cause i got sick of people not leaving their base. got a bit carried away with the scavs....
8 derricks a 9th in the center - 6 player map and its relatively flat.
by tmp500
19 Mar 2013, 23:33
Forum: Addon discussions
Topic: maps by NoQ
Replies: 480
Views: 324825

Re: maps by NoQ

very very nice map! just had one game on it, many will follow
by tmp500
03 Mar 2013, 19:38
Forum: Ideas and suggestions
Topic: visibility
Replies: 10
Views: 1810

visibility

dont know if this a bug or a feature:

1) auto repair, flamers and building stuff can bee seen even tough there is no sensor or unit in reach(in the unrevealed parts of the map[not the mini map])

2) units dont shoot while they are being repaired?
by tmp500
21 Feb 2013, 13:06
Forum: Addon discussions
Topic: tmp's maps
Replies: 154
Views: 54603

Re: tmp's maps

Virus- A wrote::) tmp nice but I have a doubt as teams?

6 vs 4 ?
FFA ?
2v2, 3x 1v1 - 5x 1vs1 - or 5vs5 (0-4 vs 5-9)
by tmp500
20 Feb 2013, 21:39
Forum: Development
Topic: New icons needed
Replies: 67
Views: 21838

Re: New icons needed

an icon, for triggering a complex function or an easy one u cant always find a self explanatory graphical representation for the function. one can only explain so much with an icon, if u want 10 different icon which all filter something else... much luck, i will be very impressed if u come up with a...