Search found 587 matches

by Cyp
13 Apr 2017, 11:04
Forum: Technical Help / Troubleshooting
Topic: Linux Help. How to start WZ with more than one CPU Core ??
Replies: 4
Views: 1319

Re: Linux Help. How to start WZ with more than one CPU Core

Sorry – to do that, someone would have to either refactor the game to make it saner, or find a holy grail.
by Cyp
12 Apr 2017, 20:41
Forum: Technical Help / Troubleshooting
Topic: Warzone 3.2.0 #version directive missing
Replies: 5
Views: 1426

Re: Warzone 3.2.0 #version directive missing

I don't know what the issue is, but the shader #version number thing seems to be a warning only, not an error.
by Cyp
09 Apr 2017, 13:41
Forum: Game related Discussions
Topic: Out of sync problem, please help
Replies: 10
Views: 3658

Re: Out of sync problem, please help

rony123 wrote:I had faced same issue as you are seeing but in my case problem resides in setting. Just go around your setting and check them twice!
Any particular setting?
by Cyp
10 Mar 2017, 18:12
Forum: Game related Discussions
Topic: Out of sync problem, please help
Replies: 10
Views: 3658

Re: Out of sync problem, please help

Oh, if it's multiple PCs, then it's more likely to be a bug, then. Do you do anything unusual around the time it desynchs? The desynch logs are needed, to debug what went wrong. It's impractical, because the game state is stored in a mess of global variables and static local variables in random file...
by Cyp
10 Mar 2017, 12:30
Forum: Game related Discussions
Topic: Out of sync problem, please help
Replies: 10
Views: 3658

Re: Out of sync problem, please help

There is no "resync" in recent versions, and it would be impractical to create something like that. Going out of synch should never happen, no matter how long you run for… One random thought is that you could try vacuuming the CPU fan, in case the computer is malfunctioning due to overheating.
by Cyp
03 Mar 2017, 19:42
Forum: Artwork
Topic: New Gfx - Beta1 [TO be Used with ARmod]
Replies: 48
Views: 17141

Re: New Gfx - Beta1 [TO be Used with ARmod]

Random guess, maybe “cat Ymod.z* > Ymod.all.zip | unzip Ymod.all.zip” (haven't tried/tested).
by Cyp
20 Nov 2016, 13:21
Forum: Mapping / Modding tools & discussions
Topic: "Shotgun" Turret?
Replies: 1
Views: 3057

Re: "Shotgun" Turret?

Think you can get them to fire at almost the same time, but if setting the delay to 0, it probably still won't get more than 10 shots per second, though.
by Cyp
01 Oct 2016, 14:03
Forum: Technical Help / Troubleshooting
Topic: Error in attemt to start campaign/play game in general.
Replies: 6
Views: 3090

Re: Error in attemt to start campaign/play game in general.

That seems to be the wrong one, it says Version 3.2.1, and should say Version master-* instead.
by Cyp
01 Oct 2016, 06:48
Forum: Development
Topic: Dead Trucks count as unit limit?
Replies: 1
Views: 1723

Re: Dead Trucks count as unit limit?

LisaNels wrote:… Is the limit of 15 = Trucks + cyborg engineers?
Yes, both together are limited to 15 total.
by Cyp
01 Oct 2016, 06:47
Forum: Technical Help / Troubleshooting
Topic: Error in attemt to start campaign/play game in general.
Replies: 6
Views: 3090

Re: Error in attemt to start campaign/play game in general.

It's a graphics driver bug, there's a workaround in warzone2100-master-*-*-*.exe from http://buildbot.wz2100.net/files/ , so you can try that one for now.
by Cyp
30 Sep 2016, 21:25
Forum: Development
Topic: Linux 3.2.1 on ubuntu 16.04 major laggggggg
Replies: 3
Views: 2374

Re: Linux 3.2.1 on ubuntu 16.04 major laggggggg

I couldn't reproduce this, loading save4 on latest master version, didn't notice much slowdown when running at 10× speed (did drop to 45 FPS, though). I got this, but think it's unrelated, and just a warning, anyway: error |06:59:13: [khr_callback:140] GL::API(Performance:Medium) : using glBufferSub...
by Cyp
28 Sep 2016, 18:34
Forum: Coding
Topic: Vulkan support
Replies: 49
Views: 22926

Re: Vulkan support

Is there any fallback wrapper for Vulkan → OpenGL so it runs everywhere if Vulkan is not present? Haven't looked at Vulkan at all, but given how archaic some parts of OpenGL seem, I'd expect it to be better.
by Cyp
26 Sep 2016, 07:22
Forum: Technical Help / Troubleshooting
Topic: No mods folder?
Replies: 10
Views: 3872

Re: No mods folder?

Yes, you have to create one.
by Cyp
23 Sep 2016, 09:45
Forum: Ideas and suggestions
Topic: complete remaster for Warzone2100?
Replies: 1
Views: 1643

Re: complete remaster for Warzone2100?

There is the Art Revolution mod (which I haven't really looked at yet), which should improve the graphics, https://addons.wz2100.net/292 . Think there's not much chance of switching to DX12 (or any other DX version). Especially since then the devs and half (not sure exactly which fraction) the users...
by Cyp
17 Sep 2016, 18:35
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1610
Views: 425290

Re: Models by Jorzi (AR)

The one on the left looks more colourful, but the one on the right look better.