Search found 3171 matches

by lav_coyote25
25 Jan 2012, 23:54
Forum: Development
Topic: The proposal to use third-party engine to create games
Replies: 14
Views: 2425

Re: The proposal to use third-party engine to create games

stiv wrote:
(if we didn't care about multi-platform, we could drop Windows and OSX, even though both our Mac users would be outraged)
seriously?? :annoyed:
by lav_coyote25
25 Jan 2012, 23:52
Forum: Scripting
Topic: Some questions on JS API
Replies: 6
Views: 1516

Re: Some questions on JS API

so why cant the AI pick up oil drums. they are players , arent they? :hmm:
by lav_coyote25
25 Jan 2012, 23:50
Forum: Other Talk
Topic: Player "0" - Does it make sense?
Replies: 31
Views: 3133

Re: Player "0" - Does it make sense?

well, from what i have seen here over the last few days, should this topic not be in the lounge? lets face it, its one of those topics where no one can agree, except to disagree. right? :annoyed:
by lav_coyote25
25 Jan 2012, 19:03
Forum: Coding
Topic: ECM Jammer support
Replies: 11
Views: 8926

Re: ECM Jammer support

exactly... small and able to hide. a white golf ball cant hide. thereby making its EOL predictable. ie: missles centered on it. cant miss it... stands out like a black horse in a field of snow. or if you prefer, a white horse in a tar pit.
by lav_coyote25
25 Jan 2012, 18:53
Forum: Coding
Topic: ECM Jammer support
Replies: 11
Views: 8926

Re: ECM Jammer support

Are there any thoughts yet on the designs for ECM jammers? Maybe a golfball like design that military use? http://imgs.sfgate.com/blogs/images/sfgate/hawaii/2010/07/10/golfball312x384.jpg actually ECM are smaller more mobile. point defense/offense. ie: like on aircraft, they are a pod on a hard poi...
by lav_coyote25
25 Jan 2012, 18:27
Forum: Ideas and suggestions
Topic: Idea: Territory mode (optional game feature)
Replies: 48
Views: 5946

Re: Idea: Territory mode (optional game feature)

Can you save an mp game and return to it? mp will always be much more pressurised than sk, if only because of the degree of human unpredictability. My point stands. Isn't this natter wonderfully off-topic? start coding, perhaps your efforts will pay off when people are able to save multiplayer game...
by lav_coyote25
25 Jan 2012, 18:23
Forum: Balance
Topic: Command center
Replies: 85
Views: 19829

Re: Command center

So, I'd like to see both of these happen for CC with the exception that when the player is without their CC (or CC+CRC) there are no radar blips on the mini-map, new units can't be designed, and any units assigned to a commander become unassigned. if you have no command center ( it hasnt been built...
by lav_coyote25
25 Jan 2012, 05:28
Forum: Other Talk
Topic: Player "0" - Does it make sense?
Replies: 31
Views: 3133

Re: Player "0" - Does it make sense?

Now that maps can support up to 10 players, I think starting at 0 has started to make sense from an end-user perspective - it means that you can still reference any player, even the 10th player, with a single digit. :hmm: base 10 ? Let's see... a 16 player map would be 0 - F :lol2: Time to use the ...
by lav_coyote25
24 Jan 2012, 18:23
Forum: Scripting
Topic: Javascript API documentation
Replies: 366
Views: 101792

Re: Javascript API documentation

aubergine wrote:Damn, I need to go fix lots of spelling mistakes in my code - I'd been spelling it "derrik" for some reason :( *slaps forehead*

there is a derrik and it is also usable see: http://www.thinkbabynames.com/meaning/1/Derrik " people's ruler". :)
by lav_coyote25
24 Jan 2012, 18:11
Forum: Ideas and suggestions
Topic: Idea: Territory mode (optional game feature)
Replies: 48
Views: 5946

Re: Idea: Territory mode (optional game feature)

Can you save an mp game and return to it? mp will always be much more pressurised than sk, if only because of the degree of human unpredictability. My point stands. Isn't this natter wonderfully off-topic? start coding, perhaps your efforts will pay off when people are able to save multiplayer game...
by lav_coyote25
24 Jan 2012, 18:07
Forum: Ideas and suggestions
Topic: A bunch of ideas.
Replies: 10
Views: 1195

Re: A bunch of ideas.

1. Possible with mods (see "flame spitter" in NRS mod). 3. http://guide.wz2100.net/w/empcannon 4. How much exactly is it different from laser satellite command post? 1. alright I will check it out 3. thanks for the link 4. I've never had the chance to use the Laser satellite command post myself in ...
by lav_coyote25
24 Jan 2012, 18:04
Forum: Scripting
Topic: Javascript API documentation
Replies: 366
Views: 101792

Re: Javascript API documentation

aubergine wrote:
Also, global array "derrickPositions" - wouldn't this be better named "oilPositions"? (and isn't derrick spelt wrong?)

nope. see : http://en.wikipedia.org/wiki/Derrick
by lav_coyote25
24 Jan 2012, 18:01
Forum: Other Talk
Topic: Player "0" - Does it make sense?
Replies: 31
Views: 3133

Re: Player "0" - Does it make sense?

after 10 plus years and this debate is still going. :annoyed:
by lav_coyote25
24 Jan 2012, 03:43
Forum: Technical Help / Troubleshooting
Topic: why is it that vtol patrol no longer works properly.
Replies: 9
Views: 1321

Re: why is it that vtol patrol no longer works properly.

and here is the 2.3.9 version of the same thing. please note the text. thanks :)

you have asked for feedback and error reporting. well, here it is.