Search found 417 matches

by winsrp
08 Dec 2009, 07:27
Forum: Other Talk
Topic: Please test the 2.3 beta releases!
Replies: 233
Views: 37618

Re: Please test the 2.3 beta releases!

After you sap a tech from it, you can't sap it anymore. Unless there is an enemy on the other side of the building and I aim at the enemy not the building, that way I have sapped like half a dozen techs until the building is destroyed. Now, I have tried to play a match with some friend and had HUGE...
by winsrp
08 Dec 2009, 04:46
Forum: Other Talk
Topic: Please test the 2.3 beta releases!
Replies: 233
Views: 37618

Re: Please test the 2.3 beta releases!

Well I tested it, and looks good.

BUT

Nexus is broken. when I steal a oil thing it does not adds to the power gen. if I try to steal a factory, it start stealing stuff but then I cannot steal anymore.
by winsrp
08 Dec 2009, 01:19
Forum: Addon discussions
Topic: 4c-pyramidal, should I complete it?
Replies: 14
Views: 3678

Re: 4c-pyramidal, should I complete it?

So is this map being finished anytime soon??
by winsrp
08 Dec 2009, 01:15
Forum: Addon discussions
Topic: First Map
Replies: 34
Views: 7990

Re: First Map

well I played a 2x2x2x2 map with AIs and it turns out to be rather different than the free for all map I did. So this time since I couldn't kill my "mate" right away then I had half resources and was forced into going to the middle, but since middles are normally conflicting places to sit on to, sin...
by winsrp
07 Dec 2009, 19:38
Forum: Addon discussions
Topic: First Map
Replies: 34
Views: 7990

Re: First Map

so I tried your map 8 player ver. in a free for all game. It only lasted 15 min, got as far as heavy machine gun and light cannon and that was it. I'll try next a 2x2x2x2 so the other guy that shows up with me can last more then 5 mins and let you know how that works out. Since that seems to be your...
by winsrp
03 Dec 2009, 00:10
Forum: Ideas and suggestions
Topic: The command relay post
Replies: 8
Views: 2709

Re: The command relay post

well.. you know, low limits since the game kindda gets stuck when over 150, the other thing would be make a better rendering engine but setting limits are faster and a lot easier.
by winsrp
02 Dec 2009, 02:35
Forum: Ideas and suggestions
Topic: The command relay post
Replies: 8
Views: 2709

Re: The command relay post

hmmm.... I have mixed felling on this... Sure the building per se is a piece of wasted land in the battlefield, and with that name, it should allow you to do something useful and worth having. Command Relay Post, in the name itself implies that effectively helps you command better, or in an improved...
by winsrp
02 Dec 2009, 02:20
Forum: Ideas and suggestions
Topic: My ideas after playing a couple of games again
Replies: 4
Views: 1284

Re: My ideas after playing a couple of games again

I think I say a Heli propultion talk somewhere, and a unlimited ammo heli wont be that bad. or at least, it would be cool to have unlimited machinegun like the vtol transport, and a limited other weapon you can mount on... that would make it nice. about the shared income thing, well... hmmm... don't...
by winsrp
01 Dec 2009, 23:20
Forum: Development
Topic: Better alliances patch
Replies: 30
Views: 3749

Re: Better alliances patch

lol xD

screw your ally mode.... its so cooperative that you share even the mouse pointer.... xD
by winsrp
01 Dec 2009, 21:08
Forum: Development
Topic: Better alliances patch
Replies: 30
Views: 3749

Re: Better alliances patch

We try to limit the amount of damage you can do to your allies. After all, we used the same alliance mode in Alliances and Locked Teams... Imagine demolishing all your ally's factories and defenses, then breaking alliance. That would defenetly wont be good for you ally!!!... lol xD , but can't a ch...
by winsrp
01 Dec 2009, 18:07
Forum: Development
Topic: Better alliances patch
Replies: 30
Views: 3749

Re: Better alliances patch

WOW... O_O Now these are some great changes, I'm testing them and I'm really impressed on the great work done on these. This really adds a new level of strategy when playing. One thing that might as well be a great addition is the ability to demolish allied hardcrete or defensive structures, sometim...
by winsrp
30 Nov 2009, 07:42
Forum: Addon discussions
Topic: Mortars / Howitzers
Replies: 17
Views: 5484

Re: Mortars / Howitzers

hmmm.... interesting models but I would see the incendiary ones as an upgraded version as when you add a research module. like adding the flame tank somewhere near the weapon (besides having different colors of course.) I still have some trouble looking at the howitzer and ground shaker since they d...
by winsrp
16 Nov 2009, 08:39
Forum: Development
Topic: power to build vs actual money spent
Replies: 7
Views: 1205

Re: power to build vs actual money spent

What? You set the cost to be 100,000, then after 1000 it was starting to build it.... and when it reaches 100,000 it should be done right? nope..... it starts building but the build time kicks off here... so it takes 10 secs to build, and it drains about 2k more, and it finishes. When it finishes i...
by winsrp
13 Nov 2009, 18:06
Forum: Ideas and suggestions
Topic: Multiplayer pause / save
Replies: 5
Views: 2694

Re: Multiplayer pause / save

I would leave it as only the host can pause/unpause... period. less confusion, thats what the chat is for asking for pause... Another one would be voting, just like the alliance request. You say i vote for pause, and if all the other agree then its game paused, same with un-pause... i vote for un-pa...
by winsrp
12 Nov 2009, 20:27
Forum: Technical Help / Troubleshooting
Topic: Can't get cheat mode
Replies: 107
Views: 55661

Re: Can't get cheat mode

muffen...

on the shortcut, change this

"D:\program files\Warzone 2100\warzone2100.exe" "--cheat"

for this

"D:\program files\Warzone 2100\warzone2100.exe" --cheat

no double quotes on cheat.