Search found 109 matches

by Tucalipe
18 Jun 2010, 23:01
Forum: Ideas and suggestions
Topic: Retaining experience upon death
Replies: 101
Views: 13160

Re: Retaining experience upon death

> By retaining experience upon death you ARE removing experience, as on everywhere else you lose experience when you die. Taking care of your units so that they don't die is one of the best strategic features of warzone. If you just remove that, then it becomes a do-or-die-only game... You could eve...
by Tucalipe
18 Jun 2010, 19:25
Forum: Ideas and suggestions
Topic: Retaining experience upon death
Replies: 101
Views: 13160

Re: Retaining experience upon death

> So... To "enhance" the MP part of WZ, you'll just forget about the SP part?
> My last thought on this: Feel free to remove experience from human vs. human games, but on sp missions and campaigns, experience should be kept.
by Tucalipe
18 Jun 2010, 01:59
Forum: Ideas and suggestions
Topic: Retaining experience upon death
Replies: 101
Views: 13160

Re: Retaining experience upon death

> Zarel, FYI I DID read "the fourth post of this thread". Those were my replies to "the fourth post of this thread". And I DO know how experience work... I had this game back from when Pumpkin was still alive and kicking. Hence, that was MY suggestion relating to EvilGuru and j0shdrunk0nwar's posts....
by Tucalipe
18 Jun 2010, 01:59
Forum: Ideas and suggestions
Topic: Confusion - Units are Manned or Unmanned?
Replies: 145
Views: 30036

Re: Confusion - Units are Manned or Unmanned?

> Think of NEXUS Resistance Circuits as your home computer's antivirus and firewall. You are a human, aren't you? And yet, you have "Resitance Circuits" on your computer. Well, can't you override a virus if it eats your files and destroys your OS?
by Tucalipe
18 Jun 2010, 01:47
Forum: Other Talk
Topic: Warzone 2102: Omega Squadron
Replies: 99
Views: 16992

Re: Warzone 2102: Omega Squadron

Chapter 2 - Proceed South The transport landed with a thwomp sound, and Luke exited it, towards the main HQ. Things have changed a lot since the last time he was there… The landing pads were replaced by automated rearming and refueling pads, which were now assisting the recently landed transport. Ba...
by Tucalipe
17 Jun 2010, 03:59
Forum: Other Talk
Topic: Warzone 2102: Omega Squadron
Replies: 99
Views: 16992

Warzone 2102: Omega Squadron

> Before any of you point me to the "Fun with WZ2120 Storyline" thread, let me say this is something different: > I'm planning to write this story all the way from the start till the end, which I'll post here. > As I post, you can rate the chapter, suggest storyplot changes, or just enjoy the readin...
by Tucalipe
17 Jun 2010, 03:20
Forum: Ideas and suggestions
Topic: Retaining experience upon death
Replies: 101
Views: 13160

Re: Retaining experience upon death

> OK... My opinions? Fine. Experience does nothing on MP. But is Warzone 2100 MP-only? > And you said removing the experience thing will not incite suicide tactics as only the cheaper units will be lost. So basically you are saying "if you are strong, you live. if you are weak, you become a cannon f...
by Tucalipe
17 Jun 2010, 02:49
Forum: Ideas and suggestions
Topic: Confusion - Units are Manned or Unmanned?
Replies: 145
Views: 30036

Re: Confusion - Units are Manned or Unmanned?

> Interesting discussion going on here. I just can't not* say my view on that :P > On all strategy games (except Blizzard's), I treat all units as they were manned/human. I don't sacrifice units, or send them to their death. Not only because it would be suicide if it were a real strategy, but becaus...
by Tucalipe
17 Jun 2010, 02:17
Forum: Artwork
Topic: Model requests
Replies: 126
Views: 31374

Re: Model requests

> I've been keeping up with the thread just to see the masters at work (I like seeing new stuff popping from scratch ^^). > Just a quick notice though: The Project has no symbol. The alpha sign you see on the intro is there representing that's the Alpha Team's Transport LZ. I think you can see a bet...
by Tucalipe
15 Jun 2010, 00:15
Forum: Technical Help / Troubleshooting
Topic: Holding Ctrl. What does it do?
Replies: 20
Views: 2087

Re: Holding Ctrl. What does it do?

> Thanks Mysteryem and, thanks Zarel for confirming it. When I read Mystery's post I didn't even think of checking what he said (since I'm still on Alpha campaign)...

> Anyway, kudos for both ^^
by Tucalipe
12 Jun 2010, 06:05
Forum: Technical Help / Troubleshooting
Topic: Holding Ctrl. What does it do?
Replies: 20
Views: 2087

Re: Holding Ctrl. What does it do?

> No, it's not. For example, on the pic above, the bombard had just fired, and it was about 1/4 way reloaded only, so the white bar was at 1/4 its full length. But when I held ctrl, the reload bar was replaced by a light violet bar, which was already full and didn't change with time. > Do I need to ...
by Tucalipe
11 Jun 2010, 23:42
Forum: Technical Help / Troubleshooting
Topic: Holding Ctrl. What does it do?
Replies: 20
Views: 2087

Re: Holding Ctrl. What does it do?

> It's not its reload bar. It REPLACES the white reload bar with a slightly blue filled bar. > This is what I mean: http://i628.photobucket.com/albums/uu7/Tucalipe/Semttulo.png http://i628.photobucket.com/albums/uu7/Tucalipe/Semttulo-1.png > And now I got a BUG! (Not the body btw...). > The above sc...
by Tucalipe
09 Jun 2010, 00:18
Forum: Technical Help / Troubleshooting
Topic: Holding Ctrl. What does it do?
Replies: 20
Views: 2087

Re: Holding Ctrl. What does it do?

> Nooo. Select one or two units. You'll see their health under the selection brackets. Now just press and hold ctrl. A white bar appears under the health bar, and it's not a reload bar (which appears ABOVE the health bar).
by Tucalipe
09 Jun 2010, 00:08
Forum: Technical Help / Troubleshooting
Topic: Holding Ctrl. What does it do?
Replies: 20
Views: 2087

Holding Ctrl. What does it do?

> I always wondered what those white bars under the health bars mean when you press and hold ctrl with selected units... O_o
by Tucalipe
08 Jun 2010, 20:20
Forum: Ideas and suggestions
Topic: Warzone 2100 needs more music.
Replies: 31
Views: 5952

Re: Warzone 2100 needs more music.

> I tested one campaign mission for each song. Bufferzone was the most suited one. With a "darkish" feeling, suits the apocalyptic ambient wz has.