great map and nice story/
thanks u. NoQ
realy beautiful map. and hard to win.
Search found 18 matches
- 31 Oct 2013, 17:01
- Forum: Addon discussions
- Topic: maps by NoQ
- Replies: 488
- Views: 461990
- 30 Oct 2013, 17:40
- Forum: Addon discussions
- Topic: [3.1] Ultimate Scavenger AI Mod
- Replies: 521
- Views: 514360
Re: [3.1] Ultimate Scavenger AI Mod
im using only this mod in game: ultimatescavs-1-14.mod.wz and look cool. but the Svavenger cant build anti air weapon after my Vtol attack. --- Edit: i found the anti air weapon of Scavenger. lol its tiny when compare with basic building (without mode) and i cant see human of Scavenger. always bus, ...
- 03 Apr 2013, 07:47
- Forum: Campaign
- Topic: trick for hero unit - mission alpha 12 and beta 01
- Replies: 4
- Views: 5209
Re: trick for hero unit - mission alpha 12 and beta 01
agree. it is great support by transport
- 02 Apr 2013, 11:47
- Forum: Campaign
- Topic: trick for hero unit - mission alpha 12 and beta 01
- Replies: 4
- Views: 5209
trick for hero unit - mission alpha 12 and beta 01
the hero unit are better in game. lol when end mission beta 01: i have about more 12 hero unit and > 12 special unit. many elite unit. this the way: after end mission alpha 12 . we are have more 10 minutes. sell all unit , however need keep only 10 unit (elite or veteran is good). transport 10 unit ...
- 31 Mar 2013, 08:15
- Forum: Campaign
- Topic: Mission Alpha 7 / Problem
- Replies: 10
- Views: 19477
Re: Mission Alpha 7 / Problem
This mission has bugged me too but I think I've finally cracked it. The area in which the green flashing dot is the area (the one with the paving and tarmac road through it) that you're supposed to set up a forward base (obv). You also need several structures in this area: a Command Relay Centre; a...
- 31 Mar 2013, 05:19
- Forum: Campaign
- Topic: Tips for Alpha 7?
- Replies: 12
- Views: 9853
Re: Tips for Alpha 7?
sry i cant delete my post.
- 31 Mar 2013, 05:18
- Forum: Campaign
- Topic: Mission Alpha 7 / Problem
- Replies: 10
- Views: 19477
Re: Mission Alpha 7 / Problem
plz help me finish alpha 7: before. we are need destroy the last enemy base -> start mission alpha 7 : https://lh4.googleusercontent.com/-XmRSy4IBDeE/UVeoxNa4nZI/AAAAAAAAATs/80n4BG1n0jY/s640/2013-03-31__004.png and when misson 7 start: with my army: no one enemy can escape. i kill all after enemy tr...
- 25 Mar 2013, 06:50
- Forum: Addon discussions
- Topic: map by o0hshift 1vs3 size 220x80 mountain
- Replies: 10
- Views: 7805
Re: map by o0hshift 1vs3 size 220x80 mountain
complete map.
- 25 Mar 2013, 05:50
- Forum: Mapping / Modding tools & discussions
- Topic: how work a gateway?
- Replies: 5
- Views: 3920
Re: how work a gateway?
thanks full. now. i will fix my mapNoQ wrote:Gateways should be at least 4 tiles long; then Nexus and Semperfi will build towers everywhere but in two middle tiles.
See also.
- 25 Mar 2013, 05:28
- Forum: Mapping / Modding tools & discussions
- Topic: how work a gateway?
- Replies: 5
- Views: 3920
how work a gateway?
im using flame 1.29 and warzone 3.10 im create some gateways: and set some defender structure. https://lh5.googleusercontent.com/-LWPQy4BmN0s/UU_ClMIBfdI/AAAAAAAAASM/pcZLfo6_-2Q/s530/2013-03-25__001.png and this all belong to player 3 after destroy defender structure then player 3 don't rebuild defe...
- 25 Mar 2013, 02:50
- Forum: Addon discussions
- Topic: map by o0hshift 1vs3 size 220x80 mountain
- Replies: 10
- Views: 7805
Re: map by o0hshift 1vs3 size 220x80 mountain
@NoQ: thanks for comment. i fixed.
@RBMW: this is map player vs 3 bots
@RBMW: this is map player vs 3 bots
- 24 Mar 2013, 17:25
- Forum: Addon discussions
- Topic: map by o0hshift 1vs3 size 220x80 mountain
- Replies: 10
- Views: 7805
map by o0hshift 1vs3 size 220x80 mountain
ready with some unit: 3 tank and 4 vtol and some structure base. thanks NoQ about help: http://forums.wz2100.net/viewtopic.php?f=5&t=10815&p=119974#p119974 about map: https://lh5.googleusercontent.com/-LqIlqDC_u-4/UVABpp86_1I/AAAAAAAAAS0/xkQVMK8E5gk/s640/2013-03-25__004.png my base: https://...
- 20 Mar 2013, 16:14
- Forum: Skirmish / Multiplay
- Topic: Weapon Range
- Replies: 7
- Views: 7221
Re: Weapon Range
tested: range shoot 1.with hydra body: first weapon: heavy laser range = 16 second weapon: gauss canon range = 14 -> name: heavy laser hydra..... -> heavy laser shoot before gauss canon 2. and with hydra body: first weapon: gauss canon range = 14 second weapon: heavy laser range = 16 -> name:gauss c...
- 01 Mar 2013, 18:14
- Forum: Campaign
- Topic: Yet Another Video Campaign Walkthrough
- Replies: 40
- Views: 70210
Re: Yet Another Video Campaign Walkthrough
today. i see you strategy. it is powerful.
i learn how to using the commander unit. it is amazing.\\
thanks.
i learn how to using the commander unit. it is amazing.\\
thanks.
- 01 Mar 2013, 07:23
- Forum: Campaign
- Topic: Beta 5 Mission
- Replies: 11
- Views: 18221
Re: Beta 5 Mission
i produce 70 tank lancer python track and attack direct enemy base.
with hard difficult
i dont found the best strategy for this mission. only way: "many many tank"
with hard difficult
i dont found the best strategy for this mission. only way: "many many tank"