Yes, I know the videos. I also managed version 4.2.4 on insane. But in 4.4.2 the Scavs come at much shorter intervals - I checked. But maybe I've just gotten too old - after all, I've been a Warzone player for 25 years.
I tried different strategies. But i will not give up
Thanks for the reply.
Search found 640 matches
- 10 Mar 2024, 01:33
- Forum: Campaign
- Topic: LEVEL INSANE is Nonsense.
- Replies: 4
- Views: 952
- 07 Mar 2024, 02:52
- Forum: Campaign
- Topic: LEVEL INSANE is Nonsense.
- Replies: 4
- Views: 952
LEVEL INSANE is Nonsense.
It's the first time that I can't find nice words here in the forum. But in the latest version 4.4.2. The campaign cannot be played in the "Insane" level. Of course I managed it in the “hard” level because I know all the tips and tricks of the campaign. But Insane is a complete waste of tim...
- 18 Feb 2024, 06:17
- Forum: Other Talk
- Topic: Amber's BoneCrusher! Question
- Replies: 1
- Views: 1496
Re: Amber's BoneCrusher! Question
Your question is very incomprehensible. There is no special Bonecrusher map. Bonecrusher is a bot that you can choose as an opponent for each WZ map. Am I misunderstanding something here?
- 18 Feb 2024, 06:01
- Forum: Skirmish / Multiplay
- Topic: Is Bonecrusher really good?
- Replies: 1
- Views: 1219
Is Bonecrusher really good?
It may be that Bonecrusher is better against Nullbot in a direct comparison. But as a human I have much more difficulty competing against Nullbot. Bonecrusher does the same thing over and over again: produce lots of units and launch an attack at random. With a few MG bunkers built at the beginning y...
- 18 Feb 2024, 05:44
- Forum: Ideas and suggestions
- Topic: Don't end missions automatically when objectives are reached
- Replies: 1
- Views: 988
Re: Don't end missions automatically when objectives are reached
OK-We will have to wait until all research is completed. But isn't that nice? In the meantime we can grab a beer or devote ourselves to the wife. I remember when I played for the first time (2001) and unfortunately never had time for it,
- 20 Jan 2024, 05:32
- Forum: Addon discussions
- Topic: script generated NTW 3v3 map with terrain
- Replies: 4
- Views: 1394
Re: script generated NTW 3v3 map with terrain
And what is the idea behind it now? What's new? There are hundreds of such maps. Have I misunderstood something here?
- 31 Dec 2023, 12:36
- Forum: Technical Help / Troubleshooting
- Topic: WTF sourceforge
- Replies: 2
- Views: 1678
Re: WTF sourceforge
This site will help you. https://kinsta.com/blog/your-connection-is-not-private/
- 10 Sep 2022, 20:08
- Forum: Mapping / Modding tools & discussions
- Topic: Nergal maps
- Replies: 40
- Views: 35649
Re: Nergal maps
Hello, I'm glad to see that the site isn't dead yet. To your maps: Pretty good in terms of design. I especially like 8cg Volcanic. What I miss a bit about the maps is the motivation to leave your own base camp and look for oil outside. Especially in the maps with 4 vs.4 very good strategies could be...
- 04 Jun 2020, 11:28
- Forum: Addon discussions
- Topic: maps by NoQ
- Replies: 488
- Views: 464110
Re: maps by NoQ
Why do you post your maps on this site? This topic is for maps by NoQ.speedsterharry wrote: ↑02 Jun 2020, 21:17 6c-Mirage-1-02.wz
4c-TheParadigm.wz
Can be found from page1 of this thread then clicking on the relevant map
You should open your own topic.
- 08 Feb 2020, 00:52
- Forum: Artwork
- Topic: Cutscene upscaling by themac
- Replies: 14
- Views: 18711
Re: Cutscene upscaling by themac
Yes-it looks waaaaayyy better and is smooth.
- 17 Dec 2018, 01:42
- Forum: Addon discussions
- Topic: Maps
- Replies: 39
- Views: 23297
Re: Maps
Any other feedback about the map? Your first map? Great job. :) I wasn`t in this forum for 2-3 years and i am happy to see, that there are still map makers :-) Start your own thread please (for example..."Wrath Snipers maps"). It would be nice to see more maps by you, so we can find them ...
- 15 Dec 2018, 06:39
- Forum: Development
- Topic: Help needed testing 3.2.x Campaign games!
- Replies: 1535
- Views: 691377
Re: Help needed testing 3.2.x Campaign games!
aaah-i see. Ok-sorry. New tryBerserk Cyborg wrote: ↑15 Dec 2018, 02:00
The issues you encountered are likely fixed. This thread and the efforts it brought started about the time 3.2.3 was released.
- 15 Dec 2018, 01:25
- Forum: Development
- Topic: Help needed testing 3.2.x Campaign games!
- Replies: 1535
- Views: 691377
Re: Help needed testing 3.2.x Campaign games!
Hi guys, i stoped to test the campaign at level SUB 1_2s. The campaign is totally broken. I found at least 4-5 heavy "bugs", or to be more precise: DEFECTS until now. I played the campaign many times and i know what i am speaking about. The most important work is to do with the save games....
- 27 Dec 2017, 17:29
- Forum: Development
- Topic: New release planning (3.2.4)/ 3.3.0
- Replies: 118
- Views: 61244
Re: New release planning (3.2.4)
Hello Berserk Cyborg, let me decide for you. No Question: Nullbot.Berserk Cyborg wrote:
I think the default AI should be either SemperFi-js or Nullbot (not able to decide which one myself).
.
SemperFi is to weak, always follows one and the same strategy. SemperFi isn`t a challenge IMO.
- 20 Nov 2017, 02:22
- Forum: Mapping / Modding tools & discussions
- Topic: HELP im trying to make a map
- Replies: 5
- Views: 5798
Re: HELP im trying to make a map
The reason is: In the archive tilesets is an folder with the same name. And in Objects is an Object-folder. I had the same problem. Here the path, where i put my folders. Hope the pictures can help. Good luck :-) BTW-Don`t forget to read the guide. PS. After installing the tilesets and objects you M...