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by MaNGusT
21 Jan 2024, 14:37
Forum: Artwork
Topic: New animation system is finally in
Replies: 81
Views: 117808

Re: New animation system is finally in

I will ask to add you to the dev channel
by MaNGusT
21 Jan 2024, 09:31
Forum: Artwork
Topic: New animation system is finally in
Replies: 81
Views: 117808

Re: New animation system is finally in

If you want to talk about wz's code and other stuff, you should better go to our discord server. It's the fastest way to get answers from devs. :-)
by MaNGusT
17 Jan 2024, 06:08
Forum: Artwork
Topic: New animation system is finally in
Replies: 81
Views: 117808

Re: New animation system is finally in

Regarding PIE4 - is it hard to convert models to PIE4? I mean, if it would be all models would be probably PIE4 already. No, it isn't. It was added to change logic of loading data, also it allows to customize sets of texture by artist's wish. (ie. each level of model can use different textures for ...
by MaNGusT
15 Jan 2024, 01:01
Forum: Artwork
Topic: New animation system is finally in
Replies: 81
Views: 117808

Re: New animation system is finally in

https://github.com/Warzone2100/warzone2 ... doc/PIE.md

PIE4 is new and not supported by tools yet but you can edit pie file manually
by MaNGusT
14 Jan 2024, 17:05
Forum: Artwork
Topic: New animation system is finally in
Replies: 81
Views: 117808

Re: New animation system is finally in

blhq.pie is PIE4. You should change it to PIE3 and delete tcmask line.
Don't know about blderik_anim.pie, WMIT opens it correctly
by MaNGusT
14 Jan 2024, 04:35
Forum: Artwork
Topic: New animation system is finally in
Replies: 81
Views: 117808

Re: New animation system is finally in

Tried for 2.93.9, all 4 scripts must be in the pie_addon folder in the zip
by MaNGusT
11 Jan 2024, 16:39
Forum: Artwork
Topic: New animation system is finally in
Replies: 81
Views: 117808

Re: New animation system is finally in

astorian wrote: 09 Jan 2024, 22:52 Heloooooooo and happy new year :)
Its based on the 3.3.0 version. I don't know if someone needs it but the export script is attached.
Hi :wink:
Blender scripts were updated awhile ago to support new features
https://github.com/Warzone2100/warzone2 ... /pie_addon
by MaNGusT
18 Nov 2023, 06:17
Forum: Mapping / Modding tools & discussions
Topic: How to edit particle systems? (smoke, explosions etc)
Replies: 1
Views: 2774

Re: How to edit particle systems? (smoke, explosions etc)

wz doesn't have particle engine yet. It uses 2d sprites which you need to draw manually
by MaNGusT
25 Apr 2023, 01:34
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 870
Views: 5207301

Re: Models by MaNGusT (AR)

nick87720z wrote: 24 Apr 2023, 19:22Versions since 4.3.4 should work with recent armod revision
No, It should not. Only master build has necessary fixes and I wait public release to make a new build of ARmod.
by MaNGusT
12 Jan 2023, 08:57
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 870
Views: 5207301

Re: Models by MaNGusT (AR)

Pangaea wrote: 05 Jan 2023, 12:40The 4.3.3 release didn't fix this?
For some reasons, no.
by MaNGusT
20 Dec 2022, 12:11
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 870
Views: 5207301

Re: Models by MaNGusT (AR)

Hi, I have a problem. The modification changes everything except the wheels. Is this a known issue? Maybe there is a newer version? Regards and thank you for your work. It's a known issue. Can't be fixed currently. Once wz's code will be updated with necessary fixes, I will release a new version of...
by MaNGusT
02 Feb 2022, 13:57
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 870
Views: 5207301

Re: Models by MaNGusT (AR)

Ah, I'm tired :annoyed:
Untitled.png
by MaNGusT
31 Jan 2022, 08:48
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1703
Views: 944403

Re: Models by Jorzi (AR)

WOW :-) Some grain and bloom effects could be fine there to gain filmic atmosphere. As for latest news - I'm ending new terrain textures to make them ready to merge, aslo working on scavs factory, lookout tower and some other feature models from alpha. Plan to adapt Colditz's models. Happy to see yo...
by MaNGusT
15 Jan 2022, 13:42
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 870
Views: 5207301

Re: Models by MaNGusT (AR)

Berserk Cyborg wrote: 15 Jan 2022, 07:24Post a screenshot of your new Water Tower model?
There is nothing special there. I will post collage with new models when they will be finished. :)
by MaNGusT
12 Jan 2022, 12:46
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 870
Views: 5207301

Re: Models by MaNGusT (AR)

How I imagine the game will look in 2022 :roll:
hw shadows + ssao + bloom effect + some other post-process effects like grain and color correction
just added a few Reshade filters(shaders)
just added a few Reshade filters(shaders)