Search found 9 matches
- 03 Dec 2012, 02:14
- Forum: Addon discussions
- Topic: Warzone 2100: Contingency (Beta now released)
- Replies: 598
- Views: 402328
Re: Warzone 2100: Contingency (Beta now released)
I tried it and was off to a good start, I saved the game then got swamped, went to reload and the game crashed and burned on me, here the log file. {{{{Log File}}} --- Starting log [C:\Users\Owner\Documents\Warzone 2100 3.1\logs\WZlog-1202_184525.txt]--- info |06:45:25: [realmain:1133] Using C:\User...
- 03 Dec 2012, 02:10
- Forum: Ideas and suggestions
- Topic: Mutants?
- Replies: 3
- Views: 1892
Mutants?
Well since this game is set after a major nuking of the world it would make sense that there would be some mutant critters(two or three legged or otherwise :) ) I was thinking of something a long the lines of a viscroid from the old C&C games or some other mutant critter that would be an annoyan...
- 02 Dec 2012, 21:40
- Forum: Addon discussions
- Topic: Warzone 2100: Contingency (Beta now released)
- Replies: 598
- Views: 402328
Re: Warzone 2100: Contingency (Beta now released)
I'm going to give this a spin and I'll let you know what I think of it, thanks for making this mod it sounds prety damn good.
- 02 Dec 2012, 21:32
- Forum: Addon discussions
- Topic: [3.1] Ultimate Scavenger AI Mod
- Replies: 521
- Views: 517196
Re: [3.1+] Ultimate Scavenger AI Mod
Ok I have this mod and Wz 3.1 RC3 but when I set this mod into the autoload folder and try to play the 10 player map or any other map with scavs on the game crashes.
- 02 Dec 2012, 21:30
- Forum: Mapping / Modding tools & discussions
- Topic: FlaME -- The Warzone 2100 Map Editor
- Replies: 752
- Views: 697090
Re: FlaME -- The Warzone 2100 Map Editor
I know they are sepret DL's but the link for them in the OP/first post say the files have been removed/deletedSpyro_Drag wrote:did you get all of the files? the tilesets and Objects are in separet folders, you have to tell flame where to look. and i think they are separate DL's too.
- 02 Dec 2012, 21:26
- Forum: Mapping / Modding tools & discussions
- Topic: Hello
- Replies: 3
- Views: 2024
Re: Hello
Thank you Shadow Wolf and Aubergine for your input.
Sorry I have not gotten back to you two sooner been busy.
Sorry I have not gotten back to you two sooner been busy.
- 01 Dec 2012, 04:43
- Forum: Mapping / Modding tools & discussions
- Topic: FlaME -- The Warzone 2100 Map Editor
- Replies: 752
- Views: 697090
Re: FlaME -- The Warzone 2100 Map Editor
Well I have WZ 2100 3.1 rc 3 and I can't seem to fine the tile sets or objects, where are they?
All in all from what I have seen of Flame it seems like a kick ass map maker.
All in all from what I have seen of Flame it seems like a kick ass map maker.
- 01 Dec 2012, 03:21
- Forum: Mapping / Modding tools & discussions
- Topic: How do I add more player slots to a home brewed map?
- Replies: 1
- Views: 1367
How do I add more player slots to a home brewed map?
I know this has been asked many times before but I would like to know how to add more players slots(Human/AI) to a home brewed map, if it is possable that is.
Thanks in advance for your help.
Thanks in advance for your help.
- 01 Dec 2012, 03:12
- Forum: Mapping / Modding tools & discussions
- Topic: Hello
- Replies: 3
- Views: 2024
Hello
First off I just want to say thank you to everyon who has not only made WZ 2100 such a fine game but also everyone who has kept this fine game going storng dispite it's age. I have downloaded WZ 2100 3.1 RC3 and the lastest verison of Flame, Ultimit Scav Mod and Nullbot. I would like to know is ther...